Spit: Difference between revisions
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{{inhota}} | {{inhota}} | ||
{{Creature bank | {{Creature bank | ||
{{Creature bank row|30 %|Basilisk|16|3000 {{gold}}||T1=}} | | width= 170px | ||
{{Creature bank row|30 %|Basilisk|24|4500 {{gold}}||T1=}} | | content= | ||
{{Creature bank row|30 %|Basilisk|32|6000 {{gold}}||T1=}} | {{Creature bank row|30 %|Basilisk|16|3000 {{gold}}||XP=560|T1=}} | ||
{{Creature bank row|10 %|Basilisk|48|9000 {{gold}}||T1=}} | {{Creature bank row|30 %|Basilisk|24|4500 {{gold}}||XP=840|T1=}} | ||
|} | {{Creature bank row|30 %|Basilisk|32|6000 {{gold}}||XP=1120|T1=}} | ||
{{Creature bank row|10 %|Basilisk|48|9000 {{gold}}||XP=1680|T1=}} | |||
| event={{!}} colspan=4 style="background-color:#{{grey 2}};" {{!}}'''Event''' | |||
{{!-}} | |||
{{!}} colspan=4 {{!}} ''You stand in front of an entrance to a mossy, overgrown residence. You hear creeks and growling from inside. Dare to enter?<br>* * *<br>Somebody was here before you, and the treasury was pillaged.''}} | |||
'''Spit''' is an [[adventure map]] location, and commonly known as one of the [[Creature Bank|creature banks]]. It is guarded by 16–48 [[Basilisks]]. The more guards there are, the better the reward. The treasure contains 3000–9000 {{G}}. | '''Spit''' is an [[adventure map]] location, and commonly known as one of the [[Creature Bank|creature banks]]. It is guarded by 16–48 [[Basilisks]]. The more guards there are, the better the reward. The treasure contains 3000–9000 {{G}}. | ||
[[File: Grid-cb 8.gif|x200px|left]] The guards are divided into four stacks of 4/6/8/12 [[Basilisks]] (red hexes) and | [[File: Grid-cb 8.gif|x200px|left]] The guards are divided into four stacks of 4/6/8/12 [[Basilisks]] (red hexes) and attack in alphabetic order: from A to D. | ||
The hero's troops are located in blue hexes 1-7 (a tail hex for two-hexed creatures) | The hero's troops are located in blue hexes 1-7 (a tail hex for two-hexed creatures) according to stack positioning in the army slots 1-7. But if the hero has less than 7 stacks, e.g. 3, they will be placed in hexes 1-3 no matter how they were placed in the army slots. | ||
Though [[war machine]]s are not | Though [[war machine]]s are not present on the battlefield, the infinite shots effect from [[Ammo Cart]] is active. | ||
Slain enemies do not respawn (should the hero retreat or be defeated). | Slain enemies do not respawn (should the hero retreat or be defeated). | ||
<div style="clear:left;"></div> | |||
== Guards preview == | |||
{| frame=box border cellspacing=0 cellpadding=4 style="background-color:#{{grey 4}}; margin:5px 20px 10px 0px;" | |||
|- style="text-align:left; background-color:#{{grey 2}};" | |||
! Guards !! Stacks !! Guards preview !! Upg. stack | |||
|- | |||
| 30 %: {{cn|Basilisk|noname=}}x16 || style="text-align:center;" | 4 x4 || pack (10-19) of Basilisks || rowspan=4 | No | |||
|- | |||
| 30 %: {{cn|Basilisk|noname=}}x24 || style="text-align:center;" | 6 x4 || rowspan=3 | lots (20-49) of Basilisks | |||
|- | |||
| 30 %: {{cn|Basilisk|noname=}}x32 || style="text-align:center;" | 8 x4 | |||
|- | |||
| 10 %: {{cn|Basilisk|noname=}}x48 || style="text-align:center;" | 12 x4 | |||
|} | |||
== Default settings for [[Random map|random map generator]] == | |||
* Disabled by default. | |||
* Terrain: swamp. | |||
* Value: 1500. | |||
* Density: 100. | |||
==See also:== | ==See also:== | ||
{{map objects 'see also'}} | {{map objects 'see also'}} | ||
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[[Category: Adventure Map (HotA)]] | [[Category: Adventure Map (HotA)]] | ||
[[Category: Creature Banks (HotA)]] | [[Category: Creature Banks (HotA)]] | ||
__NOTOC__ |
Revision as of 19:33, 5 April 2020
Spit is an adventure map location, and commonly known as one of the creature banks. It is guarded by 16–48 Basilisks. The more guards there are, the better the reward. The treasure contains 3000–9000 .
The guards are divided into four stacks of 4/6/8/12 Basilisks (red hexes) and attack in alphabetic order: from A to D.
The hero's troops are located in blue hexes 1-7 (a tail hex for two-hexed creatures) according to stack positioning in the army slots 1-7. But if the hero has less than 7 stacks, e.g. 3, they will be placed in hexes 1-3 no matter how they were placed in the army slots.
Though war machines are not present on the battlefield, the infinite shots effect from Ammo Cart is active.
Slain enemies do not respawn (should the hero retreat or be defeated).
Guards preview
Guards | Stacks | Guards preview | Upg. stack |
---|---|---|---|
30 %: x16 | 4 x4 | pack (10-19) of Basilisks | No |
30 %: x24 | 6 x4 | lots (20-49) of Basilisks | |
30 %: x32 | 8 x4 | ||
10 %: x48 | 12 x4 |
Default settings for random map generator
- Disabled by default.
- Terrain: swamp.
- Value: 1500.
- Density: 100.
See also:
See also: