Lizardman and Lizard Warrior: Difference between revisions
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== Heroes with a specialty == | == Heroes with a specialty == | ||
*{{H|Wystan|Beastmaster}} has lizardmen as a [[Specialty#Creature_specialties|specialty]], which increases the attack and defense skills of any lizardmen or lizard warriors for each level attained after 2nd level and gives them a [[speed]] bonus of 1. | *{{H|Wystan|Beastmaster}} has lizardmen as a [[Specialty#Creature_specialties|specialty]], which increases the attack and defense skills of any lizardmen or lizard warriors for each level attained after 2nd level and gives them a [[speed]] bonus of 1. | ||
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== Tactics and info == | == Tactics and info == | ||
{{Fanopinion}} | {{Fanopinion}} | ||
In {{sod}} and {{hota}} especially, Lizardmen and Lizard Warriors serve as the critical unit for the Fortress in the early and mid game. They are the only shooters produced in the Fortress and are respectably strong for level 2 shooters. They will falter in the late game, and you can expect to see them be a prime target almost always in combat. Keep them well-guarded with [[Basilisks]] or [[Gorgons]] and you'll be a tough force to beat in the early months of the game. | In {{sod}} and {{hota}} especially, Lizardmen and Lizard Warriors serve as the critical unit for the Fortress in the early and mid game. They are the only shooters produced in the Fortress and are respectably strong for level 2 shooters. They will falter in the late game, and you can expect to see them be a prime target almost always in combat. Keep them well-guarded with [[Basilisks]] or [[Gorgons]] and you'll be a tough force to beat in the early months of the game. | ||
Revision as of 15:47, 8 May 2021
Fortress creatures | |||||||||||||||
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Level 1 | |||||||||||||||
Gnoll | |||||||||||||||
Gnoll Marauder | |||||||||||||||
Level 2 | |||||||||||||||
Lizardman | |||||||||||||||
Lizard Warrior | |||||||||||||||
Level 3 | |||||||||||||||
Serpent Fly | |||||||||||||||
Dragon Fly | |||||||||||||||
Level 4 | |||||||||||||||
Basilisk | |||||||||||||||
Greater Basilisk | |||||||||||||||
Level 5 | |||||||||||||||
Gorgon | |||||||||||||||
Mighty Gorgon | |||||||||||||||
Level 6 | |||||||||||||||
Wyvern | |||||||||||||||
Wyvern Monarch | |||||||||||||||
Level 7 | |||||||||||||||
Hydra | |||||||||||||||
Chaos Hydra | |||||||||||||||
Towns | |||||||||||||||
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Statistics | ||||||||||||||||||||
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Lizardman | ||||||||||||||||||||
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Special abilities: | ||||||||||||||||||||
• Ranged attack | ||||||||||||||||||||
Lizard Warrior | ||||||||||||||||||||
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Special abilities: | ||||||||||||||||||||
• Ranged attack | ||||||||||||||||||||
Portraits
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Lizardmen and Lizard Warriors are level 2 creatures of Fortress town. They are recruited from the Lizard Den.
"Lizardmen and lizard warriors are armed with bows for ranged attacks and daggers for hand-to-hand fighting." RoE manual
Heroes with a specialty
- Wystan the Beastmaster has lizardmen as a specialty, which increases the attack and defense skills of any lizardmen or lizard warriors for each level attained after 2nd level and gives them a speed bonus of 1.
Restoration of Erathia and Armageddon's Blade
In Restoration of Erathia and Armageddon's Blade the statistics of lizardmen and lizard warriors were a bit different. They were changed in Shadow of Death, where their attack, defense, health, damage, growth and cost were increased.
Statistics | ||||||||||||||||||||
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Lizardman | ||||||||||||||||||||
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Special abilities: | ||||||||||||||||||||
• Ranged attack | ||||||||||||||||||||
Lizard Warrior | ||||||||||||||||||||
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Special abilities: | ||||||||||||||||||||
• Ranged attack | ||||||||||||||||||||
Portraits
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The in-game description "{{{herospec}}}" is erroneous in "each level attained" moment, and lacks the speed bonus information. (Description is fixed in HotA ).
Unlike the native terrain speed bonus, the creature specialty speed bonus can affect the hero's movement points in case the creature is the slowest one in the army.
Tactics and info
User commentary
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In Shadow of Death and Horn of the Abyss especially, Lizardmen and Lizard Warriors serve as the critical unit for the Fortress in the early and mid game. They are the only shooters produced in the Fortress and are respectably strong for level 2 shooters. They will falter in the late game, and you can expect to see them be a prime target almost always in combat. Keep them well-guarded with Basilisks or Gorgons and you'll be a tough force to beat in the early months of the game.