Druids: Difference between revisions
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'''Druids''' are the magic heroes of the [[Rampart]] [[Town]]. They are mystics who draw their power from a harmonic relationship with the land. While they pursue their mystical knowledge, their outdoor living causes them to acquire a balance of physical skills. | [[File:DruidHeroBattleMode.png]]'''Druids''' are the magic heroes of the [[Rampart]] [[Town]]. | ||
They are mystics who draw their power from a harmonic relationship with the land. While they pursue their mystical knowledge, their outdoor living causes them to acquire a balance of physical skills. | |||
All Druids start with the following [[Primary Skills]]: | All Druids start with the following [[Primary Skills]]: |
Revision as of 21:30, 17 September 2013
File:DruidHeroBattleMode.pngDruids are the magic heroes of the Rampart Town.
They are mystics who draw their power from a harmonic relationship with the land. While they pursue their mystical knowledge, their outdoor living causes them to acquire a balance of physical skills.
All Druids start with the following Primary Skills:
- Attack of 0
- Defense of 2
- Spell Power of 1
- Knowledge of 2
They have the following chances of getting +1 in a certain primary skill for each level up:
Attack | Defense | Spell Power | Knowledge | |
---|---|---|---|---|
On levels 2-9 | 10% | 20% | 35% | 35% |
On levels 10+ | 20% | 20% | 30% | 30% |