Monk and Zealot: Difference between revisions
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Being fragile ranged troops, they benefit the most from [[Archery]], [[Tactics]] and [[Armorer]]. [[Orrin]] is the best hero thanks to his specialty, provided they are not dead by their turn and are able to shoot. [[Valeska]] is another decent starting hero thanks to Archery. | Being fragile ranged troops, they benefit the most from [[Archery]], [[Tactics]] and [[Armorer]]. [[Orrin]] is the best hero thanks to his specialty, provided they are not dead by their turn and are able to shoot. [[Valeska]] is another decent starting hero thanks to Archery. | ||
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The addition to the game hota changes the situation of priests, which adds a button that allows you to change the attack mode. At 7 speeds, your priests move faster than most low-level units, which allows you, depending on the situation, to wait for the opponent to come within range and choose whether you want to strike in close combat without penalty or shoot from a distance. Skillful control of priests allows you to avoid the enemy's retaliation, even if it seems that priests have less damage. This especially works when you are fighting wandering creatures on the adventure map, as the AI often divides the army into many weaker units. In addition, in the hota, Inghan, a hero with a priest specialty that gives bonuses to +1 speed is a mage and has the mysticism ability at the start of the game, which allows him to regenerate magic mana faster. Playing as this hero, if you develop magic talents, you can easily cast spells that paralyze the enemy: expert slow, expert forget, expert sorrow, expert revive, expert prayer, expert blind, flight on expert level. All of these exemplary spells, with a well-thought-out strategy and the use of the attack mode switch, allow you to win the map with the priest alone in the fight against the AI. | The addition to the game hota changes the situation of priests, which adds a button that allows you to change the attack mode. At 7 speeds, your priests move faster than most low-level units, which allows you, depending on the situation, to wait for the opponent to come within range and choose whether you want to strike in close combat without penalty or shoot from a distance. Skillful control of priests allows you to avoid the enemy's retaliation, even if it seems that priests have less damage. This especially works when you are fighting wandering creatures on the adventure map, as the AI often divides the army into many weaker units. In addition, in the hota, Inghan, a hero with a priest specialty that gives bonuses to +1 speed is a mage and has the mysticism ability at the start of the game, which allows him to regenerate magic mana faster. Playing as this hero, if you develop magic talents, you can easily cast spells that paralyze the enemy: expert slow, expert forget, expert sorrow, expert revive, expert prayer, expert blind, flight on expert level. All of these exemplary spells, with a well-thought-out strategy and the use of the attack mode switch, allow you to win the map with the priest alone in the fight against the AI. |
Revision as of 12:39, 3 November 2022
Castle creatures | |||||||||||||||
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Level 1 | |||||||||||||||
Pikeman | |||||||||||||||
Halberdier | |||||||||||||||
Level 2 | |||||||||||||||
Archer | |||||||||||||||
Marksman | |||||||||||||||
Level 3 | |||||||||||||||
Griffin | |||||||||||||||
Royal Griffin | |||||||||||||||
Level 4 | |||||||||||||||
Swordsman | |||||||||||||||
Crusader | |||||||||||||||
Level 5 | |||||||||||||||
Monk | |||||||||||||||
Zealot | |||||||||||||||
Level 6 | |||||||||||||||
Cavalier | |||||||||||||||
Champion | |||||||||||||||
Level 7 | |||||||||||||||
Angel | |||||||||||||||
Archangel | |||||||||||||||
Towns | |||||||||||||||
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Statistics | ||||||||||||||||||||
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Monk | ||||||||||||||||||||
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Special abilities: | ||||||||||||||||||||
• Ranged attack | ||||||||||||||||||||
Zealot | ||||||||||||||||||||
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Special abilities: | ||||||||||||||||||||
• Ranged attack • No melee penalty | ||||||||||||||||||||
Portraits
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Monks and Zealots are level 5 creatures of Castle. They can be recruited from Monasteries.
"Monks and zealots train themselves to control and project their personal energistic forces, which they deliver as ranged blasts. While monks suffer the normal penalty for ranged unit hand-to-hand attack damage (50%), the better trained zealots do not." RoE manual
Heroes with a specialty
- Ingham the Cleric has monks as a specialty, which increases the attack and defense skills of any monks or zealots for each level attained after 5th level and gives them a speed bonus of 1.
- Dracon the Wizard can upgrade Mages and Arch Mages (also Monks and Zealots) into Enchanters.
Horn of the Abyss
- In Hota, AI Value of Monks was increased to 582.
- Shadows of Monks and Zealots' adventure map view were fixed:
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