Template:Cove unique buildings: Difference between revisions

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| structure_1 = Thieves' Guild
| structure_1 = Thieves' Guild
| link_1      = Thieves' Guild (Cove building)
| cost_1      = {{Building cost|{{W}}<br>5||||||{{G}}<br>500}}
| cost_1      = {{Building cost|{{W}}<br>5||||||{{G}}<br>500}}
| effect_1    = Opens 2 additional levels of information in [[Thieves' Guild]].
| effect_1    = Opens 2 additional levels of information in [[Thieves' Guild]].
Line 12: Line 13:


| structure_3 = Grotto
| structure_3 = Grotto
| link_3      = Grotto (Cove building)
| cost_3      = {{Building cost|{{W}}<br>15||{{O}}<br>15||||{{G}}<br>7500}}
| cost_3      = {{Building cost|{{W}}<br>15||{{O}}<br>15||||{{G}}<br>7500}}
| effect_3    = Visiting hero can sacrifice creatures/artifacts to gain experience.
| effect_3    = Visiting hero can sacrifice creatures/artifacts to gain experience.

Latest revision as of 17:34, 14 September 2024

Structure Effect Cost
Thieves' Guild Opens 2 additional levels of information in Thieves' Guild.
 Wood
5
           Gold
500
Shipyard Allows building boats if the town has access to water.
 Wood
20
           Gold
2000
Grotto Visiting hero can sacrifice creatures/artifacts to gain experience.
 Wood
15
   Ore
15
       Gold
7500
Pub Horde Building. Growth +4/week for Crew Mate Crew Mate / Seaman Seaman
             Gold
1000
Roost Horde Building. Growth +3/week for Stormbird Stormbird / Ayssid Ayssid
             Gold
1000
Lodestar Grail Structure. +5000 Gold/day, +50% creature growth
Makes any terrain native to all Cove units
n/a
Total Cost:
 Wood
40
   Ore
15
       Gold
12000


See also:[edit | hide]