Beholder and Evil Eye: Difference between revisions
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{{ | {{Creature | ||
== | | lvl = 3 | ||
| Town = Dungeon | |||
== | | Name = Beholder | ||
| Attack = 9 | |||
| Defence = 7 | |||
| Speed = 5 | |||
| Growth = 6 | |||
| Damage = 3–5 | |||
| Health = 22 | |||
| Shots = 12 | |||
| Cost = 250 | |||
| Special = No [[melee penalty]] | |||
| U_name = Evil eye | |||
| U_image = Evileye | |||
| U_attack = 10 | |||
| U_defence = 8 | |||
| U_speed = 7 | |||
| U_damage = 3–5 | |||
| U_health = 22 | |||
| U_shots = 24 | |||
| U_cost = 280 | |||
| U_special = No [[melee penalty]] | |||
}} | |||
'''Beholders and evil eyes''' are level 3 creatures of [[dungeon town]]. They are recruited from the [[pillar of eyes]]. | |||
Beholders and evil eyes can attack at range with rays projected from their eyes. At close range they attack with equal damage using their multiple tentacles. | |||
{{Town creatures | {{Town creatures |
Revision as of 08:44, 28 November 2013
Statistics | ||||||||||||||||||||
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Beholder | ||||||||||||||||||||
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Special abilities: | ||||||||||||||||||||
No melee penalty | ||||||||||||||||||||
Evil eye | ||||||||||||||||||||
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Special abilities: | ||||||||||||||||||||
No melee penalty | ||||||||||||||||||||
Portraits
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Beholders and evil eyes are level 3 creatures of dungeon town. They are recruited from the pillar of eyes.
Beholders and evil eyes can attack at range with rays projected from their eyes. At close range they attack with equal damage using their multiple tentacles.