When Dragons Clash: Difference between revisions

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== Timed events ==
{{TEheader}}
{{TErow| 1 | Initial Instructions - Evil | loc={{red}} | The pansy do-gooders on the surface have actually gone so far as to declare war against you!  But for them to do this, they will need to gather troops.  Make sure that it is YOUR flag that flies on every creature dwelling in the land, and victory shall be yours!}}
{{TErow| 1 | Initial Instructions - Good | loc={{blue}} | You have always known that Evil lurks below the surface of this land, but now they have openly declared war against you.  Fly your flag on every dwelling, and deny your enemies the troops they need for victory!}}
|}

Latest revision as of 02:33, 12 December 2024

When Dragons Clash Restoration of Erathia
2 Total Players / 2 Human Players
2
2
Size 2 (72×72) - M Underground enabled
In the war of Good vs. Evil, someone must eventually win, but victory here relies on your ability to control the creatures of this land.
Victory condition:
Flag All Creature Dwellings or Defeat All Enemies
Loss condition:
Lose All Your Towns and Heroes
Allies: Red Enemies: Blue
Choose a bonus:
 
Carried to next scenario:
Max level:

Timed events[edit | hide | hide all]

Day Title Message
Day 1 At Red:
Initial Instructions - Evil
The pansy do-gooders on the surface have actually gone so far as to declare war against you! But for them to do this, they will need to gather troops. Make sure that it is YOUR flag that flies on every creature dwelling in the land, and victory shall be yours!
Day 1 At Blue:
Initial Instructions - Good
You have always known that Evil lurks below the surface of this land, but now they have openly declared war against you. Fly your flag on every dwelling, and deny your enemies the troops they need for victory!