George Almond: Difference between revisions

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  With [[David Mullich]]'s assistance, [Phelan Sykes], [[Scott White]], [[Adam McCarthy]], and [[George Almond]], carried the [[NWC]] art staff to a level of quality they simply hadn't reached before. With HoMM3, the [[NWC]] art staff overachieved.
  With [[David Mullich]]'s assistance, [Phelan Sykes], [[Scott White]], [[Adam McCarthy]], and [[George Almond]], carried the [[NWC]] art staff to a level of quality they simply hadn't reached before. With HoMM3, the [[NWC]] art staff overachieved.
  - [[Gregory Fulton]]
  - [[Gregory Fulton]]
One of the nicest compliments I ever received v during my years in the game industry came from my brilliant art director, the beautiful [[Phelan Sykes]]. She told me the modelers were fighting over which one of them would get to model my concept for, "The Pillar of Woe," the [[Pillar of Eyes|observer generator]].
- George Almond


== Gallery ==
== Gallery ==

Revision as of 19:31, 5 June 2025

One of the Heroes of Might and Magic III artists.

With David Mullich's assistance, [Phelan Sykes], Scott White, Adam McCarthy, and George Almond, carried the NWC art staff to a level of quality they simply hadn't reached before. With HoMM3, the NWC art staff overachieved.
- Gregory Fulton
One of the nicest compliments I ever received v during my years in the game industry came from my brilliant art director, the beautiful Phelan Sykes. She told me the modelers were fighting over which one of them would get to model my concept for, "The Pillar of Woe," the observer generator.
- George Almond

Gallery

Images and descriptions recovered from an archive of the artist's profile on ArtStation. Mouse over the images for the artist's comments.

See also: