Unicorn and War Unicorn: Difference between revisions

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  | U_cost    = 950
  | U_cost    = 950
  | U_special = [[Blind|Blinding]] 20%; Aura of [[magic resistance]] 20%
  | U_special = [[Blind|Blinding]] 20%; Aura of [[magic resistance]] 20%
| No_shots  =
| No_ushots = 
}}  
}}  



Revision as of 12:44, 3 April 2014

Rampart creatures
Level 1
Centaur Centaur
Centaur Captain Centaur Captain
Level 2
Dwarf Dwarf
Battle Dwarf Battle Dwarf
Level 3
Wood Elf Wood Elf
Grand Elf Grand Elf
Level 4
Pegasus Pegasus
Silver Pegasus Silver Pegasus
Level 5
Dendroid Guard Dendroid Guard
Dendroid Soldier Dendroid Soldier
Level 6
Unicorn Unicorn
War Unicorn War Unicorn
Level 7
Green Dragon Green Dragon
Gold Dragon Gold Dragon
Towns
Castle Rampart Tower
Inferno Necropolis Dungeon
Stronghold Fortress Conflux
Cove Factory
Neutral
Statistics
Unicorn
 Cost per troop 

850

Attack 15
Defense 14
Damage 18–22
Health 90
Speed 7
Movement Ground
Size 2
Growth 2
AI Value
 Special abilities:
Blinding 20%, Aura of magic resistance 20%
War Unicorn
 Cost per troop 

950

Attack 15
Defense 14
Damage 18–22
Health 110
Speed 9
Movement Ground
Size 2
Growth 2
AI Value
 Special abilities:
Blinding 20%; Aura of magic resistance 20%
Portraits

Unicorns and war unicorns are level 6 creatures of rampart town. They are recruited from the unicorn glade.

Unicorns and war unicorns have excellent mobility and deliver severe damage with their lancing horn attack. This attack has a 20% chance of blinding an opponent. Both unicorns project a magic resistant aura which gives adjacent units a 20% chance to ignore the effects of hostile spells. They are quite fast, hit decently hard, are moderately tanky and have incredibly good specials. They are also very, very cheap for their level. One of the best level 6 creatures, shadowed only by Dread Knights.

Clancy the Ranger has unicorns as a specialty, which increases the attack and defense skills of unicorns he commands for each level he attains after the 6th level.