Black Knight and Dread Knight

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Black and Dread Knights are the level 6 creatures of Necropolis. They are recruited from the Hall of Darkness.
"Knights have a chance of cursing opponents they strike. Cursed creatures inflict only minimum damage in their own attacks. Dread knights' attacks also have a 20% chance of inflicting double damage death blows." RoE manual
Dwellings & Portraits[edit | hide | hide all]
Heroes with a specialty[edit | hide]



Tamika the Death Knight


Haart Lich the Death Knight 



Lord Haart the Death Knight
(fixed-stat specialty)
Special Abilities[edit | hide]
Special Ability: Curse[edit | hide]
Black Knights and Dread Knights have a 20% chance to afflict a target stack with Advanced
Curse for 3 rounds after attacking them. This ability is unaffected by Fiery Fields but is affected by Magic Plains.
Special Ability: Death Blow[edit | hide]
Dread Knights have a 20% chance to deal double base damage when attacking a creature stack. The game states that Dread Knights deal double damage when the Death Blow occurs, but that is not technically correct; bonuses from Offense, Luck, or attack-defense difference are not doubled. See damage calculation for more detailed information about the matter.
Sounds[edit | hide]
Note: Clicking the icons will play the corresponding sound. Volume control in left side panel.
User Commentary
The Dread Knights are considered to be the best level 6 unit, alongside the Naga Queens. They also have the highest attack, defense and health for a level 6 unit, accompanied by the largest damage range and max damage (together with the Naga Queens who have a fixed damage value). However, the weaknesses of the Bone and Ghost Dragons compensates for their strength.
They should be used as a powerful striking force, since they will both deal much damage to the enemy and also resist attacks pretty well.
In one-on-one combat with no stats bonus, a Dread Knight defeats a Naga Queen only if their Death Blow triggers.










