Forest Guard: Difference between revisions
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An elite [[Erathia|Erathian]] force of [[ranger|rangers]], | An elite [[Erathia|Erathian]] force of [[ranger|rangers]], {{hv|sharpshooters|Sharpshooter}}, and {{hv|elves|WoodElfGrandElf}}. Also operates in [[AvLee]], some of its members of being AvLeean. This guerilla army, regarded as [[Erathia]]'s eyes and ears, goes to places difficult for traditional fighting forces to reach. Known for their stealthy approach and quick strike attacks, Forest Guard are capable of overwhelming enemies three and four times their size. | ||
== Appearances == | == Appearances == | ||
| Line 22: | Line 22: | ||
[[Category: Supporting character]] | [[Category: Supporting character]] | ||
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{{Creatures/Wood Elf and Grand Elf|popupid=WoodElfGrandElf}} | {{Creature/Sharpshooter|popupid=Sharpshooter}}{{Creatures/Wood Elf and Grand Elf|popupid=WoodElfGrandElf}} | ||
Revision as of 02:17, 24 August 2025
An elite Erathian force of rangers, sharpshooters, and elves. Also operates in AvLee, some of its members of being AvLeean. This guerilla army, regarded as Erathia's eyes and ears, goes to places difficult for traditional fighting forces to reach. Known for their stealthy approach and quick strike attacks, Forest Guard are capable of overwhelming enemies three and four times their size.
Appearances
- Elixir of Life -



Gelu earns his place in the guard over the course of the campaign. - Unholy Alliance - The Forest Guards aids in the fight against



Sandro, particularly in defending AvLee from his invasion. Caleb is killed and Gelu is promoted to captain. - Restoration of Erathia - While not depicted in the campaigns, the Forest Guard aided in the Restoration Wars.
- Armageddon's Blade - The Forest Guard aids



Catherine and 


Roland against the Kreegans. - Clash of the Dragons - The Forest Guard aids in the fight against



Mutare Drake. - The Sword of Frost - The Forest Guard aids Gelu in his quest for the Sword of Frost.
- Lost Lore
- The Forest Guard aids in the fight against 


Kilgor.
Members

Sharpshooter
12
10
Shots
32
8–10
15
9
Move
Ground
Size
1
Growth
4
585
415
Cost
400
Shoots. No barrier penalty. No range penalty.

Wood Elf
9
5
Shots
24
3–5
15
6
Move
Ground
Size
1
Growth
7
234
195
Cost
200
Shoots.

Grand Elf
9
5
Shots
24
3–5 (x2)
15
7
Move
Ground
Size
1
Growth
7
331
195
Cost
225




