Aging: Difference between revisions

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{{Undead}}
{{Undead}}
{{Elementals}}
{{Elementals}}
== External links ==
* [http://heroescommunity.com/viewthread.php3?TID=21273 Thread: Rules for (Creature) Spells and Orbs in Heroes Community]


[[Category:Creature specialties]]
[[Category:Creature specialties]]
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Revision as of 14:04, 17 January 2017

Aging is a special ability of Ghost Dragons. It causes maximum health of every creature in the target stack to be halved. The effect of aging effect can only be removed with the Cure spell. The effect lasts for 3 combat rounds.

The aging takes effect after a stack of Ghost Dragons have attacked target creature stack and before the stack has chance to retaliate. Any health lost before the aging takes effesct remains lost (e.g. Angel has maximum health of 200. It is missing 60 health points and has 140 points remaining when aged. It will have 40 health left, which by calculation is 200/2 = 100 → 100-60 = 40.)

The effect of aging has multiplicative effect with Wyvern Monarchs' poisonous ability. This means, that the creature stack's health could potentially be quartered.

Creatures with aging special ability:

Creatures with immunity to aging: Undead:                           

Skeleton Skeleton Warrior Skeleton and Skeleton Warrior
Walking Dead Zombie Walking Dead and Zombie
Wight Wraith Wight and Wraith
Vampire Vampire Lord Vampire and Vampire Lord
Lich Power Lich Lich and Power Lich
Black Knight Dread Knight Black and Dread Knights
Bone Dragon Ghost Dragon Bone and Ghost Dragons
Mummy Mummy

Elementals:                        

Air Elemental Storm Elemental Air and Storm Elementals
Water Elemental Ice Elemental Water and Ice Elementals
Fire Elemental Energy Elemental Fire and Energy Elementals
Earth Elemental Magma Elemental Earth and Magma Elementals
Psychic Elemental Magic Elemental Psychic and Magic Elementals

External links