Wight and Wraith

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Necropolis Creatures
Level

1

Level

2

Level

3

Level

4

Level

5

Level

6

Level

7

Castle Creatures
Rampart Creatures
Tower Creatures
Inferno Creatures
Necropolis Creatures
Dungeon Creatures
Stronghold Creatures
Fortress Creatures
Conflux Creatures
Cove Creatures
Factory Creatures
Bulwark Creatures
Palace Creatures
Grotto Creatures
Forge Creatures
Neutral Creatures
Wight
7
7
3–5
18
5
Move
Flying
Size
1
Growth
7
252
231
Cost Per Troop

200

Wraith
7
7
3–5
18
7
Move
Flying
Size
1
Growth
7
315
252
Cost Per Troop

230

Wights and Wraiths are the level 3 creatures of Necropolis. They are recruited from the Tomb of Souls. They can also be raised with Advanced Necromancy if the hero has equipped the Cloak of the Undead King.

"Wights and wraiths are life destroying spirits damaging their opponents by draining life. The first wight or wraith in each troop regenerates all lost damage at the beginning of each combat round. While wraiths appear on the battlefield, two spell points per turn are drained from an enemy spellcaster's spell points pool." RoE manual

Dwellings & Portraits[edit | hide | hide all]

Tomb of Souls

Heroes with a specialty[edit | hide]

Special Ability: Mana Drain[edit | hide]

While a stack of Wraiths is on the battlefield, they will drain 2 spell points per round from the enemy hero. The effect applies per Wraith stack; for example, 7 stacks of Wraiths will drain 2 spell points each, resulting in 14 spell points drained per round so long as all stacks remain alive.

Appearance[edit | hide]

Some Wraiths appear at the beginning of the From Day to Night scenario from the Long Live the King campaign in Restoration of Erathia.

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See Also:[edit | hide]