Fangarm: Difference between revisions
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'''Fangarm''' is a level 2 [[neutral creature]] recruited from [[Ziggurat]]. | |||
Spell Power is equal to number of creatures in Fangarm squad while checking possibility of applying Hypnotize (this means it affects a squad with total health (counting damage of current attack) not greater than 20 + 25*(Fangarm count)). In case of successful cast of Hypnotize attacked stack won't retaliate (or won't attack twice if Fangarms are counterattacking). | Spell Power is equal to number of creatures in Fangarm squad while checking possibility of applying Hypnotize (this means it affects a squad with total health (counting damage of current attack) not greater than 20 + 25*(Fangarm count)). In case of successful cast of Hypnotize attacked stack won't retaliate (or won't attack twice if Fangarms are counterattacking). | ||
Revision as of 00:28, 21 May 2018
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| Fangarm | ||||||||||||||||||||
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| Special abilities: | ||||||||||||||||||||
| • Mind spell immunity. • Unlimited retaliations. • Hypnotize. Casts Advanced Hypnotize for 3 rounds on an attacked stack. | ||||||||||||||||||||
Portraits
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Fangarm is a level 2 neutral creature recruited from Ziggurat.
Spell Power is equal to number of creatures in Fangarm squad while checking possibility of applying Hypnotize (this means it affects a squad with total health (counting damage of current attack) not greater than 20 + 25*(Fangarm count)). In case of successful cast of Hypnotize attacked stack won't retaliate (or won't attack twice if Fangarms are counterattacking).

