Sharpshooter: Difference between revisions

From Heroes 3 wiki
Jump to navigation Jump to search
(see also links added)
No edit summary
Line 18: Line 18:
With their training, distance and siege [[wall]]s are not a hindrance.
With their training, distance and siege [[wall]]s are not a hindrance.


'''Heroes related to Sharpshooters:'''
===== Heroes with a specialty =====
* {{H|Gelu|Ranger}} can upgrade [[Archer and Marksman|Human archers]] and [[Wood Elf and Grand Elf|Elven bowmen]] to Sharpshooters.
* {{H|Gelu|Ranger}} can upgrade [[Archer and Marksman|Human archers]] and [[Wood Elf and Grand Elf|Elven bowmen]] to Sharpshooters.



Revision as of 06:28, 21 May 2018

Statistics
Sharpshooter
 Cost per troop 

400

Attack 12
Defense 10
Damage 8–10
Health 15
Speed 9
Movement Ground
Size 1
Shots 32
Growth 4
AI Value 585
 Special abilities:
Ranged attack
• No range penalty
• No obstacle penalty
Portraits
[[File:{{{U_name}}} portrait.png]] [[File:{{{U_name}}} portrait (HotA).png]]
Shadow of Death   Horn of the Abyss Shadow of Death [[File:Mini Portrait {{{U_name}}}.png]]  Horn of the Abyss

Sharpshooters are level 4 neutral creatures recruited from the Treetop Tower. Specially trained by the guerilla-warrior Gelu, Sharpshooters are recruited from the ranks of Human archers and Elven bowmen. Sharpshooters use huge recurve, compound longbows to aid in the power and precision of their attacks.

With their training, distance and siege walls are not a hindrance.

Heroes with a specialty

See also