Experimental Shop: Difference between revisions
ShushMaster (talk | contribs) No edit summary |
change guards to steel golems |
||
| Line 2: | Line 2: | ||
{{Creature bank}} | {{Creature bank}} | ||
{{Creature bank row|30 %| | {{Creature bank row|30 %|Steel Golem|25|{{cn|Giant|noname=}}<br>1 [[Giant]]||T1=}} | ||
{{Creature bank row|30 %| | {{Creature bank row|30 %|Steel Golem|50|{{cn|Giant|noname=}}<br>2 [[Giant]]s||T1=}} | ||
{{Creature bank row|30 %| | {{Creature bank row|30 %|Steel Golem|75|{{cn|Giant|noname=}}<br>3 [[Giant]]s||T1=}} | ||
{{Creature bank row|10 %| | {{Creature bank row|10 %|Steel Golem|100|{{cn|Giant|noname=}}<br>4 [[Giant]]s||T1=}} | ||
|} | |} | ||
'''Experimental shop''' is an [[adventure map]] location, and commonly known as one of the [[Creature Bank|creature banks]]. It is guarded by | '''Experimental shop''' is an [[adventure map]] location, and commonly known as one of the [[Creature Bank|creature banks]]. It is guarded by 25–100 [[Steel Golem|Steel Golems]]. As a reward for defeating the Steel Golems, 1, 2, 3 or 4 [[Giant and Titan|Giants]] will join the hero's army. The more Steel Golems there are, the more Giants will join. | ||
[[File: Grid-cb 1.gif|x200px|left]] The guards are divided into five stacks of | [[File: Grid-cb 1.gif|x200px|left]] The guards are divided into five stacks of 5/10/15/20 [[Steel Golem]]s (red hexes) and attacking in alphabetic order from A to E. | ||
The hero's troops are located in blue hexes 1-7 (a tail hex for two-hexed creatures) accordingly to stack positioning in the army. But if the hero has less than 7 stacks, e.g. 3, they will be placed in hexes 1-3 no matter how they were placed in the army. | The hero's troops are located in blue hexes 1-7 (a tail hex for two-hexed creatures) accordingly to stack positioning in the army. But if the hero has less than 7 stacks, e.g. 3, they will be placed in hexes 1-3 no matter how they were placed in the army. | ||
Revision as of 13:52, 2 January 2020
| Experimental Shop | |||
|---|---|---|---|
| Media:Experimental Shop.webp | |||
| % | Guards | Content | XP |
| Visiting Scheme | |||
| |||
| Event | |||
| ' | |||
Experimental Shop is a Creature Bank located on the Adventure Map.

The guards are divided into five stacks (red hexes). There is a 50% chance of getting an upgraded stack in the lower left corner (C hex). All the guard stacks of the same speed attack in alphabetic order of these hexes. The hero's troops are located in blue hexes 1-7 (a tail hex for two-hexed creatures) according to stack positioning in the army slots 1-7. If the hero has less than 7 stacks, e.g. 3, they will be placed in hexes 1-3 no matter how they were placed in the army slots.
Though war machines are not present on the battlefield, they still provide their passive bonuses (i.e. the infinite shots effect from Ammo Cart and the First Aid/First Aid Tent health boost
).
Slain enemies do not respawn (should the hero retreat or be defeated). The damaged stack's losses will not be redistributed among the others. If a stack was destroyed, it changes the guards disposition. Its place on the battlefield will be taken by the next one in the attacking order. (E.g.: If A stack was destroyed, B stack takes its place, C stack takes the freshly vacated place of B and so on).
In Horn of the Abyss, the object's level can be preset by a map-maker and the upgraded stack option may be toggled on or off.
| 30 % | valign=middle align=middle |
25 |
| ![]()
1 Giant
| ![]()
|-
| 30 %
| valign=middle align=middle |
50 |
| ![]()
2 Giants
| ![]()
|-
| 30 %
| valign=middle align=middle |
75 |
| ![]()
3 Giants
| ![]()
|-
| 10 %
| valign=middle align=middle |
100 |
| ![]()
4 Giants
| ![]()
|-
|}
Experimental shop is an adventure map location, and commonly known as one of the creature banks. It is guarded by 25–100 Steel Golems. As a reward for defeating the Steel Golems, 1, 2, 3 or 4 Giants will join the hero's army. The more Steel Golems there are, the more Giants will join.

The guards are divided into five stacks of 5/10/15/20 Steel Golems (red hexes) and attacking in alphabetic order from A to E.
The hero's troops are located in blue hexes 1-7 (a tail hex for two-hexed creatures) accordingly to stack positioning in the army. But if the hero has less than 7 stacks, e.g. 3, they will be placed in hexes 1-3 no matter how they were placed in the army.
Though war machines are not available, the infinite shots effect of Ammo Cart is active.
Slain enemies do not respawn (should the hero retreat or be defeated).
For Random Map Generator:
- Terrain: any dry land.
- Value: 3500.
- Density: 80.
See also:
See Also:
