Cyclops Stockpile: Difference between revisions
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{{Creature bank | {{Creature bank | ||
{{Creature bank row|30 %|Cyclops|20|4x{{Wood}} 4x{{Mercury}} 4x{{Ore}}<br>4x{{Sulfur}}4x{{Crystal}} 4x{{Gem}} ||T1=}} | | width= 250px | ||
{{Creature bank row|30 %|Cyclops|30|6x{{Wood}} 6x{{Mercury}} 6x{{Ore}}<br>6x{{Sulfur}} 6x{{Crystal}} 6x{{Gem}} ||T1=}} | | content= | ||
{{Creature bank row|30 %|Cyclops|40|8x{{Wood}} 8x{{Mercury}} 8x{{Ore}}<br>8x{{Sulfur}} 8x{{Crystal}} 8x{{Gem}} ||T1=}} | {{Creature bank row|30 %|Cyclops|20|4x{{Wood}} 4x{{Mercury}} 4x{{Ore}}<br>4x{{Sulfur}} 4x{{Crystal}} 4x{{Gem}} ||XP=1400|T1=}} | ||
{{Creature bank row|10 %|Cyclops|50|10x{{Wood}} 10x{{Mercury}} 10x{{Ore}}<br>10x{{Sulfur}} 10x{{Crystal}} 10x{{Gem}} ||T1=}} | {{Creature bank row|30 %|Cyclops|30|6x{{Wood}} 6x{{Mercury}} 6x{{Ore}}<br>6x{{Sulfur}} 6x{{Crystal}} 6x{{Gem}} ||XP=2100|T1=}} | ||
{{Creature bank row|30 %|Cyclops|40|8x{{Wood}} 8x{{Mercury}} 8x{{Ore}}<br>8x{{Sulfur}} 8x{{Crystal}} 8x{{Gem}} ||XP=2800|T1=}} | |||
{{Creature bank row|10 %|Cyclops|50|10x{{Wood}} 10x{{Mercury}} 10x{{Ore}}<br>10x{{Sulfur}} 10x{{Crystal}} 10x{{Gem}} ||XP=3500|T1=}} | |||
}} | |||
'''Cyclops Stockpile''' is an [[adventure map]] location, and commonly known as one of the [[Creature Bank|creature banks]]. It guarded by 20–50 [[cyclops]]. The more guards there are, the better the reward. The treasure contains 4-10 of each [[resource]]s but not [[gold]] {{g}}. | '''Cyclops Stockpile''' is an [[adventure map]] location, and commonly known as one of the [[Creature Bank|creature banks]]. It is guarded by 20–50 [[cyclops]]. The more guards there are, the better the reward. The treasure contains 4-10 of each [[resource]]s but not [[gold]] {{g}}. | ||
[[File: Grid-cb 1.gif|x200px|left]] The guards are divided into five stacks of 4/6/8/10 [[Cyclopes]] (red hexes). 50% probability of getting a stack of [[Cyclops King]]s in the lower left corner (C hex). All the guard stacks of the same speed are | [[File: Grid-cb 1.gif|x200px|left]] The guards are divided into five stacks of 4/6/8/10 [[Cyclopes]] (red hexes). 50% probability of getting a stack of [[Cyclops King]]s in the lower left corner (C hex). All the guard stacks of the same speed are attack in alphabetic order: from A to E. | ||
The hero's troops are located in blue hexes 1-7 (a tail hex for two-hexed creatures) | The hero's troops are located in blue hexes 1-7 (a tail hex for two-hexed creatures) according to stack positioning in the army slots 1-7. But if the hero has less than 7 stacks, e.g. 3, they will be placed in hexes 1-3 no matter how they were placed in the army slots. | ||
Though [[war machine]]s are not | Though [[war machine]]s are not present on the battlefield, the infinite shots effect from [[Ammo Cart]] is active. | ||
Slain enemies do not respawn (should the hero retreat or be defeated). | Slain enemies do not respawn (should the hero retreat or be defeated). | ||
<div style="clear:left;"></div> | |||
== Guards preview == | |||
{| frame=box border cellspacing=0 cellpadding=4 style="background-color:#{{grey 4}}; margin:5px 20px 10px 0px;" | |||
|- style="text-align:left; background-color:#{{grey 2}};" | |||
! Guards !! Stacks !! Guards preview !! Upgraded stack | |||
|- | |||
| 30 %: {{cn|Cyclops|noname=}}x20 || style="text-align:center;" | 4 x5 || rowspan=3 | lots (20-49) of Cyclopses || pack (10-19) of Cyclopses<br>few (1-4) Cyclops Kings | |||
|- | |||
| 30 %: {{cn|Cyclops|noname=}}x30 || style="text-align:center;" | 6 x5 || rowspan=2 | lots (20-49) of Cyclopses<br>'''several''' (5-9) Cyclops Kings | |||
|- | |||
| 30 %: {{cn|Cyclops|noname=}}x40 || style="text-align:center;" | 8 x5 | |||
|- | |||
| 10 %: {{cn|Cyclops|noname=}}x50 || style="text-align:center;" | 10 x5 || horde (50-99) of Cyclopses || lots (20-49) of Cyclopses<br>'''pack''' (10-19) of Cyclops Kings | |||
|} | |||
== Default settings for [[Random map|random map generator]] == | |||
* Terrain: any dry land. | |||
* Value: 3000. | |||
* Density: 100. | |||
== See also == | == See also == |
Revision as of 19:25, 5 April 2020
Cyclops Stockpile | ||||||||
Picture | ||||||||
% | Guards | Content | XP | |||||
30 % |
|
4x 4x 4x 4x 4x 4x |
1400 | |||||
30 % |
|
6x 6x 6x 6x 6x 6x |
2100 | |||||
30 % |
|
8x 8x 8x 8x 8x 8x |
2800 | |||||
10 % |
|
10x 10x 10x 10x 10x 10x |
3500 | |||||
Visiting scheme | ||||||||
Cyclops Stockpile is an adventure map location, and commonly known as one of the creature banks. It is guarded by 20–50 cyclops. The more guards there are, the better the reward. The treasure contains 4-10 of each resources but not gold .
The guards are divided into five stacks of 4/6/8/10 Cyclopes (red hexes). 50% probability of getting a stack of Cyclops Kings in the lower left corner (C hex). All the guard stacks of the same speed are attack in alphabetic order: from A to E.
The hero's troops are located in blue hexes 1-7 (a tail hex for two-hexed creatures) according to stack positioning in the army slots 1-7. But if the hero has less than 7 stacks, e.g. 3, they will be placed in hexes 1-3 no matter how they were placed in the army slots.
Though war machines are not present on the battlefield, the infinite shots effect from Ammo Cart is active.
Slain enemies do not respawn (should the hero retreat or be defeated).
Guards preview
Default settings for random map generator
- Terrain: any dry land.
- Value: 3000.
- Density: 100.
See also
See also: