Cyclops Stockpile: Difference between revisions

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{{Creature bank}}
{{Creature bank
{{Creature bank row|30 %|Cyclops|20|4x{{Wood}} 4x{{Mercury}} 4x{{Ore}}<br>4x{{Sulfur}}4x{{Crystal}} 4x{{Gem}} ||T1=}}
| width= 250px
{{Creature bank row|30 %|Cyclops|30|6x{{Wood}} 6x{{Mercury}} 6x{{Ore}}<br>6x{{Sulfur}} 6x{{Crystal}} 6x{{Gem}} ||T1=}}
| content=
{{Creature bank row|30 %|Cyclops|40|8x{{Wood}} 8x{{Mercury}} 8x{{Ore}}<br>8x{{Sulfur}} 8x{{Crystal}} 8x{{Gem}} ||T1=}}
{{Creature bank row|30 %|Cyclops|20|4x{{Wood}} 4x{{Mercury}} 4x{{Ore}}<br>4x{{Sulfur}} 4x{{Crystal}} 4x{{Gem}} ||XP=1400|T1=}}
{{Creature bank row|10 %|Cyclops|50|10x{{Wood}} 10x{{Mercury}} 10x{{Ore}}<br>10x{{Sulfur}} 10x{{Crystal}} 10x{{Gem}} ||T1=}}
{{Creature bank row|30 %|Cyclops|30|6x{{Wood}} 6x{{Mercury}} 6x{{Ore}}<br>6x{{Sulfur}} 6x{{Crystal}} 6x{{Gem}} ||XP=2100|T1=}}
|}
{{Creature bank row|30 %|Cyclops|40|8x{{Wood}} 8x{{Mercury}} 8x{{Ore}}<br>8x{{Sulfur}} 8x{{Crystal}} 8x{{Gem}} ||XP=2800|T1=}}
{{Creature bank row|10 %|Cyclops|50|10x{{Wood}} 10x{{Mercury}} 10x{{Ore}}<br>10x{{Sulfur}} 10x{{Crystal}} 10x{{Gem}} ||XP=3500|T1=}}
}}


'''Cyclops Stockpile''' is an [[adventure map]] location, and commonly known as one of the [[Creature Bank|creature banks]]. It guarded by 20–50 [[cyclops]]. The more guards there are, the better the reward. The treasure contains 4-10 of each [[resource]]s but not [[gold]] {{g}}.
'''Cyclops Stockpile''' is an [[adventure map]] location, and commonly known as one of the [[Creature Bank|creature banks]]. It is guarded by 20–50 [[cyclops]]. The more guards there are, the better the reward. The treasure contains 4-10 of each [[resource]]s but not [[gold]] {{g}}.


[[File: Grid-cb 1.gif|x200px|left]] The guards are divided into five stacks of 4/6/8/10 [[Cyclopes]] (red hexes). 50% probability of getting a stack of [[Cyclops King]]s in the lower left corner (C hex). All the guard stacks of the same speed are attacking in alphabetic order from A to E.
[[File: Grid-cb 1.gif|x200px|left]] The guards are divided into five stacks of 4/6/8/10 [[Cyclopes]] (red hexes). 50% probability of getting a stack of [[Cyclops King]]s in the lower left corner (C hex). All the guard stacks of the same speed are attack in alphabetic order: from A to E.


The hero's troops are located in blue hexes 1-7 (a tail hex for two-hexed creatures) accordingly to stack positioning in the army. But if the hero has less than 7 stacks, e.g. 3, they will be placed in hexes 1-3 no matter how they were placed in the army.
The hero's troops are located in blue hexes 1-7 (a tail hex for two-hexed creatures) according to stack positioning in the army slots 1-7. But if the hero has less than 7 stacks, e.g. 3, they will be placed in hexes 1-3 no matter how they were placed in the army slots.


Though [[war machine]]s are not available, the infinite shots effect of [[Ammo Cart]] is active.
Though [[war machine]]s are not present on the battlefield, the infinite shots effect from [[Ammo Cart]] is active.


Slain enemies do not respawn (should the hero retreat or be defeated).
Slain enemies do not respawn (should the hero retreat or be defeated).
<div style="clear:left;"></div>
== Guards preview ==
{| frame=box border cellspacing=0 cellpadding=4 style="background-color:#{{grey 4}}; margin:5px 20px 10px 0px;"
|- style="text-align:left; background-color:#{{grey 2}};"
! Guards !! Stacks !! Guards preview !! Upgraded stack
|-
| 30 %: {{cn|Cyclops|noname=}}x20 || style="text-align:center;" | 4 x5 || rowspan=3 | lots (20-49) of Cyclopses || pack (10-19) of Cyclopses<br>few (1-4) Cyclops Kings
|-
| 30 %: {{cn|Cyclops|noname=}}x30 || style="text-align:center;" | 6 x5 || rowspan=2 | lots (20-49) of Cyclopses<br>'''several''' (5-9) Cyclops Kings
|-
| 30 %: {{cn|Cyclops|noname=}}x40 || style="text-align:center;" | 8 x5
|-
| 10 %: {{cn|Cyclops|noname=}}x50 || style="text-align:center;" | 10 x5 || horde (50-99) of Cyclopses || lots (20-49) of Cyclopses<br>'''pack''' (10-19) of Cyclops Kings
|}
== Default settings for [[Random map|random map generator]] ==
* Terrain: any dry land.
* Value: 3000.
* Density: 100.


== See also ==  
== See also ==  

Revision as of 19:25, 5 April 2020

Cyclops Stockpile
Picture
% Guards Content XP
 30 % 
Cyclops
20
4xWood 4xMercury 4xOre
4xSulfur 4xCrystal 4xGem
Experience
1400
 30 % 
Cyclops
30
6xWood 6xMercury 6xOre
6xSulfur 6xCrystal 6xGem
Experience
2100
 30 % 
Cyclops
40
8xWood 8xMercury 8xOre
8xSulfur 8xCrystal 8xGem
Experience
2800
 10 % 
Cyclops
50
10xWood 10xMercury 10xOre
10xSulfur 10xCrystal 10xGem
Experience
3500
Visiting scheme

Cyclops Stockpile is an adventure map location, and commonly known as one of the creature banks. It is guarded by 20–50 cyclops. The more guards there are, the better the reward. The treasure contains 4-10 of each resources but not gold Gold.

The guards are divided into five stacks of 4/6/8/10 Cyclopes (red hexes). 50% probability of getting a stack of Cyclops Kings in the lower left corner (C hex). All the guard stacks of the same speed are attack in alphabetic order: from A to E.

The hero's troops are located in blue hexes 1-7 (a tail hex for two-hexed creatures) according to stack positioning in the army slots 1-7. But if the hero has less than 7 stacks, e.g. 3, they will be placed in hexes 1-3 no matter how they were placed in the army slots.

Though war machines are not present on the battlefield, the infinite shots effect from Ammo Cart is active.

Slain enemies do not respawn (should the hero retreat or be defeated).

Guards preview

Guards Stacks Guards preview Upgraded stack
30 %: Cyclops x20 4 x5 lots (20-49) of Cyclopses pack (10-19) of Cyclopses
few (1-4) Cyclops Kings
30 %: Cyclops x30 6 x5 lots (20-49) of Cyclopses
several (5-9) Cyclops Kings
30 %: Cyclops x40 8 x5
10 %: Cyclops x50 10 x5 horde (50-99) of Cyclopses lots (20-49) of Cyclopses
pack (10-19) of Cyclops Kings

Default settings for random map generator

  • Terrain: any dry land.
  • Value: 3000.
  • Density: 100.

See also

See also: