Citadel
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Halls | |||||||||||
Village Hall | |||||||||||
Town Hall | |||||||||||
City Hall | |||||||||||
Capitol | |||||||||||
Fortifications | |||||||||||
Fort | |||||||||||
Citadel | |||||||||||
Castle | |||||||||||
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Blacksmith | |||||||||||
Mage Guild | |||||||||||
Marketplace | |||||||||||
Resource Silo | |||||||||||
Tavern | |||||||||||
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Artifact Merchants | |||||||||||
Shipyard | |||||||||||
Horde buildings | |||||||||||
Grail buildings | |||||||||||
Towns | |||||||||||
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1 | ||||||||
1 of Castle1 of Tower1 of Rampart 1 of Inferno1 of Necropolis1 of Dungeon 1 of Stronghold1 of Fortress1 of Conflux | ||||||||
Prerequisite: | ||||||||
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Cost: | ||||||||
5 2500 | ||||||||
Effect: | ||||||||
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A Citadel is one of the most important sturctures in any town. It provides the town with additional defense- second level wall, a moat and one Arrow Tower). Even more importantly, it increases basic creature growth in the town by 50%. It is a prerequisite for the Castle (structure). The Citadel can be built in any town, provided that the mapmaker hasn't disabled it.
Requires: Fort.