List of map templates
This list contains all the random map templates in Restoration of Erathia, Armageddon's Blade, Shadow of Death, Horn of the Abyss, HD Mod, and tournaments. Information sourced from the official Horn of the Abyss website.
Notable Templates
Original Template Pack
This template pack is also known as Default template. It is a template pack that consists of multiple different templates suitable for various map configurations in terms of size and amount of players. Before generation starts, if this pack is used, one template is randomly selected from all the templates corresponding to the selected configuration. Although extensive, this template pack is believed to be not quite optimized for multiplayer sessions.
Clash of Dragons
Jebus Cross
Other Templates
2sm2c(2)
2sm4d(3)
6lm10a
8mm6a
8xm12a
Anarchy
Apocalypse
Black'n'Blue
Boomerang
Diamond
Firewalk
Kerberos
Mini-Nostalgia
Nine-day Wonder
Nostalgia
Skirmish(M)
Spider
Mirror Templates
h3dm1
One of the most popular mirror templates. This template follows a simple gameplan: starting zone > secondary town zone > treasure zone. Treasure zones contain rich rewards, but are often small and lack the most valuable treasures, like Relic artifacts. Connection guards are considered difficult on the first week, but starting from the second week they become an easy goal, thus letting players to pass them and get in contact with their opponents. Although, early contact is not guaranteed due to complicated map topology, so players are forced to clear the treasure zones and conduct spell research, as on XL+U maps. This template is considered to be among the most balanced ones.
Specifications:
- Map size: L+U.
- Content types clarification:
- 58 (player zones and white zones): content types (100–3000, 12), (3000–6000, 6), (10000–15000, 1).
- 244 (gold zones): content types (6000–8999, 9), (10000–17000, 9), (17000–20000, 3).
- Mirror template. Underground is generated exactly similar to surface level. Zone content on the surface and in the underground is also the same.
- Zones 1–4 and their mirror copies have the native terrain of their corresponding town. Zones 5–10 and their mirror copies are generated with random terrain.
- Banned heroes:
- Special weeks are disabled.
- Combat round limit is 100.
- Suggested rules and settings: