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  • In a [[Tower]] town defending against an AI, send a lone gargoyle to stand on the top or ...nits, and you have the [[Castle]] built, don't ever attack with non-ranged units until he can get within the siege wall. By the time he manages to get close ...
    9 KB (1,658 words) - 21:38, 8 December 2023
  • ...when fighting them, exploit these weaknesses - don't let them charge your units, hide behind obstacles, decimate them from range before mopping up with you ...acks. Be especially careful to not let them cross [[moat]]s or clear out [[Tower]] [[Land mine|mines]], unless you have plenty of [[Resurrection]]s availabl ...
    10 KB (1,543 words) - 23:50, 19 April 2024
  • information about all seven units that can be produced by this town. Any troop-producing ...ailable units (currently the Guardhouse, Archers' Tower, and Barracks show units ...
    29 KB (5,274 words) - 20:55, 7 December 2023
  • * [[Elemental]] units attacking the opposite Elemental unit do double basic damage ({{Cn|Air Elem ...ineer|name=Mechanics and Engineers}}{{-wh}} can only repair [[Mechanical]] units. This does not include [[Golems]], [[Bloodless]], [[Elementals]] or [[War M ...
    13 KB (1,996 words) - 13:11, 22 March 2024
  • | [[Mechanic and Engineer]]'s [[Breath attack]] against 2-hex units || Bug || When attacking a 2-hex unit from the middle hex above or below it ...s are still appearing in Russian.<br>* [[World on Fire]]: The "Laboratory" Tower town.<br>* [[Beyond the Horizon]]: Tan hero east of Burton. <br> * [[Tomb ...
    5 KB (767 words) - 17:36, 17 May 2024
  • '''Bug:''' the damage from [[arrow tower]]s during siege combat is not reduced by armorer secondary skill, but actua ...stly defensive (both [[Rampart]] and [[Fortress]] have slow but very tough units with abilities which make them perfect for defending towns, namely [[Dwarf ...
    4 KB (518 words) - 14:57, 8 February 2024
  • |Allows rampart, tower, fortress, stronghold and castle creatures to be mixed without a morale pen ...hese abilities apply to [[Undead]] or [[non-living|non-living (unliving)]] units. ...
    8 KB (1,235 words) - 22:24, 7 December 2023
  • {{Tower creatures}}{{Creature '''Giants and Titans''' are the level 7 creatures of [[Tower]]. They are recruited from the [[Cloud Temple]]. ...
    13 KB (2,171 words) - 00:04, 20 April 2024
  • ...eutral level 7 creatures). Archangels are also among the strongest level 7 units recruitable from a town. They have the highest [[attack]] and [[defense]] ( ...ped out if the opponent can focus on bringing them down while other Castle units cannot keep up with them due to their Speed being 9 at best (not counting a ...
    13 KB (1,997 words) - 23:37, 19 April 2024
  • ...ng released works as a random mine (except [[Sawmill]]). Up to 7 stacks of units can be left inside of it. Combat taking place in Abandoned Mine will always ...oduces +1 {{mercury}} per day for a player when flagged. Up to 7 stacks of units can be left inside of it. ...
    88 KB (12,105 words) - 21:39, 1 May 2024
  • ...{{-wh}}, First Aid Tent or Catapult. Basically they are all special combat units which are available in most of the battles. The only exceptions are [[creat ...ld AI considers [[Catapult]], [[Ballista]] and [[Cannon]]{{-wh}} as ranged units, ignoring the moment they can not be blocked. ...
    18 KB (2,334 words) - 10:47, 1 May 2024
  • ...ng released works as a random mine (except [[Sawmill]]). Up to 7 stacks of units can be left inside of it. Combat taking place in Abandoned Mine will always ...oduces +1 {{mercury}} per day for a player when flagged. Up to 7 stacks of units can be left inside of it. ...
    59 KB (8,147 words) - 17:18, 17 May 2024
  • Listing only units allowing maximum [[movement]] (Speed of 11+): !Speed!!Units ...
    14 KB (1,927 words) - 14:08, 25 April 2024
  • | style="padding-left:7px; padding-right:5px;" | {{town|Tower}} | style="padding-left:7px; padding-right:5px;" | {{town|Tower}} ...
    16 KB (2,428 words) - 14:50, 1 May 2024
  • ..., or even to all spells. Finally, there are some artifacts which make your units immune to a certain damage spell, or disallow casting certain spells to bot ...ed side effects. First, heroes with Armorer take extra damage from [[arrow tower]]s. The damage reduction is reversed, as if the sign within the parenthesis ...
    24 KB (3,762 words) - 19:59, 24 April 2024
  • * [[Red Tower]] {{withmapedhota}} * [[Black Tower]] {{withmapedhota}} ...
    59 KB (9,110 words) - 21:01, 7 May 2024
  • === Units === * Dwelling: Tower of the Seas. ...
    103 KB (14,653 words) - 13:38, 2 January 2024
  • | style="padding-left:7px; padding-right:5px;" | {{town|Tower}} ...r 2|A tracker returns, having followed the concealed trail of your missing units led by a Goblin captain named Derg.<p>"What happened to them?" you ask.<p>T ...
    16 KB (2,503 words) - 13:31, 1 May 2024
  • and lower the morale of enemy units by Like the stone and iron golems found in Tower towns, diamond and gold golems are highly crafted statues ...
    20 KB (2,930 words) - 13:59, 2 January 2024
  • Creature specialties apply to both upgraded and unupgraded units. The only exception to this is {{Hn|Catherine|0=}} (in {{sod}}{{-ws}}), who | rowspan=2 | {{town|Tower}} ...
    24 KB (3,052 words) - 20:47, 24 April 2024
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