Citadel

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Revision as of 07:55, 20 March 2014 by Kapteeni Ruoska (talk | contribs)
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Citadel
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Castle Rampart Tower
Inferno Necropolis Dungeon
Stronghold Fortress Conflux
Cove Factory
1
1 of Castle1 of Tower1 of Rampart
1 of Inferno1 of Necropolis1 of Dungeon
1 of Stronghold1 of Fortress1 of Conflux
Prerequisite:
Fort
Cost:
5 2500
Effect:
Including a 50% increase to base creature growth, the Citadel adds a keep, and other terrain obstacles, to a town's defenses.


A Citadel is one of the most important sturctures in any town. It provides the town with additional defense- second level wall, a moat and one Arrow Tower). Even more importantly, it increases basic creature growth in the town by 50%. It is a prerequisite for the Castle (structure). The Citadel can be built in any town, provided that the mapmaker hasn't disabled it.

Requires: Fort.

Cost: 2500 Gold and 5 Ore.