Ruins
| Ruins | ||||||||
|---|---|---|---|---|---|---|---|---|
| Media:Ruins.webp | ||||||||
| % | Guards | Content | XP | |||||
| 30 % |
|
1000 |
328 | |||||
| 30 % |
|
2000 |
460 | |||||
| 30 % |
|
3000 |
692 | |||||
| 10 % |
|
4000 |
864 | |||||
| Visiting Scheme | ||||||||
| ||||||||
| Event | ||||||||
| | colspan=4 style="background-color:#A0A0A0;" |Event | ||||||||
| Bone rattling and otherworldly howls echo between crumbling walls and towers. Do you wish to explore the ruins? * * * You climb the mound of bones to reach the top of the highest standing tower, where you find a heap of ancient coins. You also take some time to read the land lying around. * * * Wind whistling about melodically is the most interesting thing you find in the ruins. Well, at least you manage to take a good look around the place from the tower.'' | ||||||||
Ruins is a Creature Bank located on the Adventure Map.

The guards are divided into five stacks (red hexes). There is a 50% chance of getting an upgraded stack in the lower left corner (C hex). All the guard stacks of the same speed attack in alphabetic order of these hexes. The hero's troops are located in blue hexes 1-7 (a tail hex for two-hexed creatures) according to stack positioning in the army slots 1-7. If the hero has less than 7 stacks, e.g. 3, they will be placed in hexes 1-3 no matter how they were placed in the army slots.
Though war machines are not present on the battlefield, they still provide their passive bonuses (i.e. the infinite shots effect from Ammo Cart and the First Aid/First Aid Tent health boost
).
Slain enemies do not respawn (should the hero retreat or be defeated). The damaged stack's losses will not be redistributed among the others. If a stack was destroyed, it changes the guards disposition. Its place on the battlefield will be taken by the next one in the attacking order. (E.g.: If A stack was destroyed, B stack takes its place, C stack takes the freshly vacated place of B and so on).
In Horn of the Abyss, the object's level can be preset by a map-maker and the upgraded stack option may be toggled on or off.
Ruins is an adventure map location, and commonly known as one of the creature banks. It is guarded by around 40–90 undead creatures. The more guards there are, the better the reward. Treasure contains gold. After defeating the guards, the shroud is removed from all tiles within 12 tiles from Ruins. If Ruins are already visited, the shroud is removed anyway.

The guards are divided into five stacks of:
A hex: 20/30/40/50 Skeletons
B hex: 3/5/7/9 Wights
C hex: 3/5/7/9 Wraiths
D hex: 10/10/20/20 Skeleton Warriors
E hex: 1/1/2/3 Power Liches
Creatures of the same speed (Wraiths/Power Liches and Wights/Skeleton Warriors) are attack in alphabetic order: from A to E.
The hero's troops are located in blue hexes 1-7 (a tail hex for two-hexed creatures) according to stack positioning in the army slots 1-7. But if the hero has less than 7 stacks, e.g. 3, they will be placed in hexes 1-3 no matter how they were placed in the army slots.
Though war machines are not present on the battlefield, the infinite shots effect from Ammo Cart is active.
Slain enemies do not respawn (should the hero retreat or be defeated).
Guards preview
Default settings for random map generator
- Terrain: highlands.
- Value: 1000.
- Density: 100.
See also
See Also:

