Psychic Elemental and Magic Elemental

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Revision as of 12:14, 9 December 2013 by Kapteeni Ruoska (talk | contribs)
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Statistics
Psychic elemental
Psychicelemental
 Cost per troop 

750

Attack 15
Defense 13
Damage 10–20
Health 75
Speed 7
Movement Ground
Size 1
Shots -
Growth 2
AI Value
 Special abilities:
Counts as elemental + No enemy retaliation + Attacks all adjacent hexes
Magic elemental
File:Creature Magic elemental.png
 Cost per troop 

800

Attack 15
Defense 13
Damage 15–25
Health 80
Speed 9
Movement Ground
Size 1
Shots -
Growth 2
AI Value
 Special abilities:
Counts as elemental + No enemy retaliation + Attacks all adjacent hexes + Immune to all magic
Portraits
File:Psychic elemental portrait.png File:Magic elemental portrait.png
File:Mini Portrait Psychic elemental.png File:Mini Portrait Magic elemental.png

Psychic and magic elementals are level 6 creatures of conflux town. They are recruited from the altar of thought.

Template:Town creatures