Medusa and Medusa Queen

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Dungeon creatures
Level 1
Troglodyte Troglodyte
Infernal Troglodyte Infernal Troglodyte
Level 2
Harpy Harpy
Harpy Hag Harpy Hag
Level 3
Beholder Beholder
Evil Eye Evil Eye
Level 4
Medusa Medusa
Medusa Queen Medusa Queen
Level 5
Minotaur Minotaur
Minotaur King Minotaur King
Level 6
Manticore Manticore
Scorpicore Scorpicore
Level 7
Red Dragon Red Dragon
Black Dragon Black Dragon
Towns
Castle Stronghold Inferno
Rampart Fortress Necropolis
Tower Conflux Dungeon
Factory Cove
Neutral
Statistics
Medusa
 Cost per troop 

300

Attack 9
Defense 9
Damage 6–8
Health 25
Speed 5
Movement Ground
Size 2
Shots 4
Growth 4
AI Value 517
 Special abilities:
Ranged attack
• No melee penalty
Stone gaze 20%
Medusa Queen
 Cost per troop 

330

Attack 10
Defense 10
Damage 6–8
Health 30
Speed 6
Movement Ground
Size 2
Shots 8
Growth 4
AI Value 577
 Special abilities:
Ranged attack
• No melee penalty
Stone gaze 20%
Chapel of Stilled Voices  

Medusas and Medusa Queens are the level 4 creatures of Dungeon. They are recruited from the Chapel of Stilled Voices.

"Armed with bows, medusas and medusa queens can attack at range to good effect. Their hand-to-hand attacks do the same damage and also have a 20% chance of petrifying their targets for three rounds. Petrified creatures cannot move, take 50% damage, and become unfrozen when attacked." RoE manual

User commentary

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Some may find the information in this section subjective or irrelevant.

Due to their small amount of shots it is highly recommended to upgrade them right away, and their building doesn't require any hard to get resource. The four extra shots are the main draw of Queens. Medusas and Medusa Queens themselves are also pretty cheap. The upgrade is only 10% of the base cost, which is rather forgiving.

Medusas are the only 4 level unit which are sadly not a specialty of any hero.

Despite their large bodies which occupy two hexes, they have notable little HP, comparable with many level 3 units. The large bodies also make them harder to shield than other shooters. Fortunately, they do have average defense and speed to compensate. This paired with the threat of stone gaze and lack of melee penalty makes it risky to directly attack them with melee units.

Medusas actually are weaker in both ranged and melee than Magi. However, the Stone Gaze ability does help to even the odds in a melee fight. Medusas also have an easier to build dwelling (which could mean earlier growth) and are significantly cheaper than Magi, though their weekly growth is the same.


See also: