Mystic Pond

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Rampart buildings
Village Hall
Town Hall
City Hall
Mage Guild
Resource Silo
Dendroid Saplings
Fountain of Fortune
Miners' Guild
Mystic Pond
Spirit Guardian
Centaur Stables
Dwarf Cottage
Enchanted Spring
Dendroid Arches
Unicorn Glade
Dragon Cliffs
Castle Rampart Tower
Inferno Necropolis Dungeon
Stronghold Fortress Conflux
Cove Factory

Building cost: 2000 Gold
Wood Ore Mercury Sulfur Crystal Gem x2.
Buildings required: none.

Mystic Pond is a Rampart structure which produces 1-4 of a random Resource except gold on the first day of every week.

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Some may find the information in this section subjective or irrelevant.

Mystic Pond is a poor investment when compared the construction cost to payback time. As the Pond generates range of 1 to 4 resources per week, it means that the average resource production is 2.5 per week. This means that even if the cost of gold is left aside, it takes approximately five weeks for Mystic Pond to break even. If considered that with nine Marketplaces basic resource value 125 Gold and magical resource value is 250 Gold, it means that the construction cost converted to gold is 4500 Gold. While the value of randomly produced resources is about 520 Gold, it means that the payback time is approximately nine weeks (or 8.64 to be exact). The payback time is also about five weeks, if resources are bought from one marketplace at the cost of 2500 Gold per basic resource and 5000 Gold per magical resource. In comparison, by using the same method of calculation to any one of the Resource Silos, their payback time is always the same, approximately four weeks (3.21 rounded up).

This leads to conclusion, that Mystic Pond is only useful in two situations:

  1. It counts as an additional building so it will increase the damage output of arrow towers in a siege,
  2. If the map is incredibly resource poor, meaning there are no mines or very few mines available and very limited amount of resources lying on the Adventure Map.

Finally, even if the map lasts for more than few months, Mystic Pond is still an inadvisable investment. This is due the fact that in order to profit from the Pond it should be constructed as early as possible, and typically at that point of the map there are several more important targets for the gold and resources (e.g. creature dwellings or creatures).