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Necropolis' [[native terrain]] is [[dirt]]. | Necropolis' [[native terrain]] is [[dirt]]. | ||
===Necropolis creature dwellings=== | |||
*[[Necropolis creature dwellings|Cursed Temple]] - ([[Skeleton]], [[Skeleton Warrior]]) | |||
*[[Necropolis creature dwellings|Graveyard]] - ([[Walking Dead]], [[Zombie]]) | |||
*[[Necropolis creature dwellings|Tomb of Souls]] - ([[Wight]], [[Wraith]]) | |||
*[[Necropolis creature dwellings|Estate]] - ([[Vampire]], [[Vampire Lord]]) | |||
*[[Necropolis creature dwellings|Mausoleum]] - ([[Lich]], [[Power Lich]]) | |||
*[[Necropolis creature dwellings|Hall of Darkness]] - ([[Black Knight]], [[Dread Knight]]) | |||
*[[Necropolis creature dwellings|Dragon Vault]] - ([[Bone Dragon]], [[Ghost Dragon]]) | |||
===Necropolis specific buildings=== | |||
* [[Cover of Darkness]] - creates unexplored area of 20 tile radius around the town for opposing players | |||
* [[Necromancy Amplifier]] - (unique building, increases [[Necromancy]] skill of all player's heroes by 10% (5% in {{hota}}){{-wh}}, stacks with each city) | |||
* [[Skeleton Transformer]] - (unique building, which transfroms any creature into [[Skeleton]], or, in case of [[Dragon]]s, [[Hydra]]s and [[Sea Serpent]]s{{-wh}} - into [[Bone Dragon]]) | |||
* [[Shipyard]] - (allows to buy [[boat]]s) | |||
* [[Soul Prison]] - ([[Grail]] building, +20% [[Necromancy]] skill for allied heroes, +5k gold per day, +50% creature growth) | |||
* [[Unearthed Graves]] - ([[Skeleton]] [[horde building]], +6/week) | |||
==Necropolis building tree== | ==Necropolis building tree== | ||
[[File:NecropolisBuildingTree.png|left|600px]] | |||
[[Image:Necropolis-in.png| | [[Image:Necropolis-in.png|right|border|500px|thumb|right|Fully upgraded {{PAGENAME}}]] | ||
{ | {| class="wikitable sortable" style="white-space:nowrap; text-align: center; float:right;" | ||
| | ! class="unsortable" | <span title="The type of resource required.">Resource</span> | ||
! <span title="Cost of building the Citadel, the Castle, and all base creature dwellings, including any associated prerequisites.">Basic</span> | |||
| | ! <span title="Cost of upgrading all creature dwellings, including any associated prerequisites.">Upgrades</span> | ||
| | ! <span title="All buildings built and fully upgraded.">All</span> | ||
| | |- | ||
| | |{{Gold}}||33400||25500||96400 | ||
|- | |||
|{{Wood}}||45||25||135 | |||
|- | |||
|{{Ore}}||65||25||135 | |||
|- | |||
|{{Crystal}}||5||12||45 | |||
|- | |||
|{{Gem}}||5||12||45 | |||
|- | |||
|{{Mercury}}||5||27||60 | |||
|- | |||
|{{Sulfur}}||15||7||40 | |||
|- | |||
!colspan=2| Troop cost/week: !!colspan=2| 26920 {{Gold}} + 2 {{Mercury}} | |||
|} | |||
{{clear|left}} | {{clear|left}} | ||
=== | ===Common buildings=== | ||
{{Necropolis | {{Common buildings|Necropolis|First aid tent|+1 {{W}} & +1 {{O}}|bs1={{-}}[[file:bless.png|Bless|link=Bless]]{{---}}[[file:Cure.png|Cure|link=Cure]]|bs2=|bs3=[[file:Destroy Undead.png|Destroy Undead|link=Destroy Undead]][[file:Hypnotize.png|Hypnotize|link=Hypnotize]]|bs4=[[file: prayer.png|Prayer|link=Prayer]]|bs5=[[file:Summon Fire Elemental.png|Summon Fire Elemental|link=Summon Fire Elemental]]{{-}}[[file: Magic Mirror.png|Magic Mirror|link=Magic Mirror]]{{-}}[[file: Summon Water Elemental.png|Summon Water Elemental|link=Summon Water Elemental]]}} | ||
==Heroes== | ==Heroes== | ||
{{switch|tag1=sod|tag2=hota|switch1=[Switch to Horn of the Abyss]|switch2=[Switch to Shadow of Death]|style1=color:blue;|style2=color:blue;}} | {{switch|tag1=sod|tag2=hota|switch1=[Switch to Horn of the Abyss]|switch2=[Switch to Shadow of Death]|style1=color:blue;|style2=color:blue;}} | ||
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{{T!}}}} | {{T!}}}} | ||
===Banned secondary skills=== | |||
Some skills are not available for certain hero classes, which means they can only acquire them from [[Scholar (Adventure Map)|Scholar]]s, [[Witch Hut]]s (except for [[Necromancy]] and [[Leadership]], if not allowed by a map-maker), [[Seer's Hut]]s, [[Event]]s or [[Pandora's Box]]es. | Some skills are not available for certain hero classes, which means they can only acquire them from [[Scholar (Adventure Map)|Scholar]]s, [[Witch Hut]]s (except for [[Necromancy]] and [[Leadership]], if not allowed by a map-maker), [[Seer's Hut]]s, [[Event]]s or [[Pandora's Box]]es. | ||
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Unless specified by the mapmaker, towns will generate with a random name. Necropolis towns will use one of these following names: | Unless specified by the mapmaker, towns will generate with a random name. Necropolis towns will use one of these following names: | ||
{| class="wikitable sortable" style="white-space:nowrap; text-align: | {| class="wikitable sortable" style="white-space:nowrap; text-align: center;" | ||
|- | |- | ||
| Agony || Blackquarter || Blight || Cessacioun | |||
|- | |- | ||
| Coldreign || Coldsoul || Death's Gate || Dark Cloud | | Coldreign || Coldsoul || Death's Gate || Dark Cloud | ||
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* Even without necromancy, you can turn any creature into [[Skeletons]]. This means that free level 1 map dwelling (like for [[Gremlins]] and [[Imps]]) will give you free skeletons indirectly, thanks to the [[Skeleton Transformer]]. That means you don't even need wandering enemies or the Necromancy secondary skill to raise huge hordes of skeletons as the Necropolis, and outnumber other towns. | * Even without necromancy, you can turn any creature into [[Skeletons]]. This means that free level 1 map dwelling (like for [[Gremlins]] and [[Imps]]) will give you free skeletons indirectly, thanks to the [[Skeleton Transformer]]. That means you don't even need wandering enemies or the Necromancy secondary skill to raise huge hordes of skeletons as the Necropolis, and outnumber other towns. | ||
* [https://www.celestialheavens.com/viewpage.php?id{{=}}445 Strategy Guide for Necropolis from Jolly Joker on Celestial Heavens] | |||
===Pros=== | |||
*A variety of good heroes to choose from. | *A variety of good heroes to choose from. | ||
*A variety of strategies available. | *A variety of strategies available. | ||
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*Both Necropolis hero types begin with a spell book. | *Both Necropolis hero types begin with a spell book. | ||
===Cons=== | |||
* Necropolis produces the least amount of units per week. (Not counting Necromancy). | * Necropolis produces the least amount of units per week. (Not counting Necromancy). | ||
* [[Walking Dead]] and [[Zombie]]s slow armies down. | * [[Walking Dead]] and [[Zombie]]s slow armies down. | ||
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* This town is often considered too strong and thus is ''banned'' in many multiplayer games/tournaments. In {{hota}} all percentages for [[Necromancy]] got halved in an attempt to balance this and also [[Galthran]] got replaced by [[Ranloo]]. | * This town is often considered too strong and thus is ''banned'' in many multiplayer games/tournaments. In {{hota}} all percentages for [[Necromancy]] got halved in an attempt to balance this and also [[Galthran]] got replaced by [[Ranloo]]. | ||
=== Some thoughts === | |||
If you can upgrade your Estate early, you should do so. The Vampire Lords are one of the best 4th-level creatures in the game. Since they draw life from their enemy, and resurrect themselves, they can be used to single-handedly take out large numbers of low-level creatures. Combine with "counterstrike" to get even better effect. | If you can upgrade your Estate early, you should do so. The Vampire Lords are one of the best 4th-level creatures in the game. Since they draw life from their enemy, and resurrect themselves, they can be used to single-handedly take out large numbers of low-level creatures. Combine with "counterstrike" to get even better effect. | ||
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== See also == | == See also == | ||
* [[List of creatures]] | * [[List of creatures]] | ||
* [[List of creatures (HotA)]] | * [[List of creatures (HotA)]] | ||
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[[Category: Necropolis]] | [[Category: Necropolis]] | ||
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