Statistics
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Pirate
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Cost per troop
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![](/images/e/e4/Resource_Gold_20x18.gif) 225
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Special abilities:
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• Ranged attack • No melee penalty
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Corsair
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Cost per troop
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![](/images/e/e4/Resource_Gold_20x18.gif) 275
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Special abilities:
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• Ranged attack • No melee penalty • No enemy retaliation
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Statistics
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Sea Dog
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Cost per troop
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![](/images/e/e4/Resource_Gold_20x18.gif) 375
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Special abilities:
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• Ranged attack • No melee penalty • No enemy retaliation • Accurate shot
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Pirates, Corsairs, and Sea Dogs are the level 3 creatures of Cove. They can be recruited from the Frigate. Both the Upgraded Frigate and the Gunpowder Warehouse must be built in order to recruit Sea Dogs.
Special ability
The Sea Dog's Accurate Shot is triggered after a shot: each creature in an attacking stack has a X% chance of killing a creature in the attacked squad, but the total number of killed creatures cannot be more than (number of creatures in an attacking squad) * X/100 (rounded up). X = 3 multiplier for shooting without penalty and X = 2 if shooting with penalty. Ability doesn't work if shooting at creatures behind walls.
Heroes with a specialty
Anabel the Captain has pirates as a specialty, which increases the speed of any Pirates, Corsairs or Sea Dogs by 1 and their Attack and Defense skills by 5% for every 3 levels (rounded up).
Bidley the Captain can upgrade Pirates and Corsairs to Sea Dogs.
See also:
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