Long Live the King: Difference between revisions
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{{CLevelsRow|name=From Day to Night|size=L|difficulty=Hard|underground=enabled|ally={{purple}}|enemy={{red}}|description=To win, you must capture all enemy towns and castles and defeat all enemy heroes. Some Border Guards can only be passed if a Hero carries a Quest Artifact from a previous scenario, but the reward is great indeed.|bonus={{BonusSp|Death Ripple|loc=Septienna}}{{BonusArt|Dead Man's Boots|loc=Thant}}{{BonusCr|Ghost Dragon|3|loc=Vokial}}}} | {{CLevelsRow|name=From Day to Night|size=L|difficulty=Hard|underground=enabled|ally={{purple}}|enemy={{red}}|description=To win, you must capture all enemy towns and castles and defeat all enemy heroes. Some Border Guards can only be passed if a Hero carries a Quest Artifact from a previous scenario, but the reward is great indeed.|bonus={{BonusSp|Death Ripple|loc=Septienna}}{{BonusArt|Dead Man's Boots|loc=Thant}}{{BonusCr|Ghost Dragon|3|loc=Vokial}}}} | ||
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{{Campaign 'see also'}} | |||
[[Category: Campaign]] | [[Category: Campaign]] |
Latest revision as of 18:11, 19 February 2024
Necropolis campaign. Long Live the King is not available until you have completed the first three campaigns in Heroes of Might and Magic III: Restoration of Erathia: Long Live the Queen, Dungeons and Devils, and Spoils of War.
Backstory[edit]
The war in Erathia is the greatest thing that could have happened for the nation of Deyja. A war of this scale is an endless harvest for our undead armies. Today we shall feast, and tomorrow we shall conquer Erathia for ourselves.
Maps[edit]
Name | ![]() |
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Bonus options | Sides | ![]() |
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Difficulty | Max Lvl | Carry Over | |||
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A Gryphon's Heart | ![]() |
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Allies: ![]() Enemies: ![]() |
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To win, you must bring the Spirit of Oppression to the city of Stonecastle within 3 months. Seek out the Seer - completing the Seer's Quest will allow you to carry the reward to the next scenario. | ||||||||||||
Season of Harvest | ![]() |
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Allies: ![]() Enemies: 1: ![]() ![]() |
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To win, you must have a total of 2500 Skeletons in all your armies within 3 months. Some Border Guards can only be passed if a Hero carries a Quest Artifact from a previous scenario, but the artifact beyond the Border Guard will travel with you to the next scenario. | ||||||||||||
Corporeal Punishment | ![]() |
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Allies: ![]() Enemies: ![]() |
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To win, you must defeat the Death Knight, Mot. Some Border Guards can only be passed if a Hero carries a Quest Artifact from a previous scenario, but the artifact beyond the Border Guard will travel with you to the next scenario. | ||||||||||||
From Day to Night | ![]() |
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Allies: ![]() Enemies: ![]() |
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(none) | |||
To win, you must capture all enemy towns and castles and defeat all enemy heroes. Some Border Guards can only be passed if a Hero carries a Quest Artifact from a previous scenario, but the reward is great indeed. |