Retrieving the Cowl: Difference between revisions

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{{Campaign New Beginning}}Third scenario of the [[New Beginning]] campaign.
{{campaign navigational box|sod=expanded|newbeginning=expanded}}
== Campaign ==
{{scenario
=== Right-click text ===
| scenario      = {{PAGENAME}}
[[Terek]], [[Sandro]]'s agent, managed to steal a [[Vampire's Cowl]].  Unfortunately, on his way across the Border Lands bandits captured him.  You must ransom Terek and obtain the Cowl.
| description    = Bring the Vampire's Cowl to the town of Leafhall to win the scenario.  However, if Gem or Clancy are defeated in combat or you lose the Cowl, the scenario is lost.  Your heroes are limited to level 20, but Gem and Clancy will carry their experience, skills and spells on to the next scenario.
| underground    = enabled
| num_play      = 2/1
| size          = M
| source        = sod
| victory        = trans_art2
| victory_hint  = <br>{{---}}{{An|Vampire's Cowl|noname=}} to {{town|Rampart|nofort=|noname=}} Leafhall
| loss          = hero
| loss_hint      = {{Hn|Gem (Sorceress)|noname=}}{{Hn|Clancy|noname=}}
| allies        = {{green}}
| enemies        = {{red}}
| difficulty    = Hard
| bonus          = {{BonusB|Rampart|Town Hall}}{{BonusR|Wood|15}}{{BonusPri|Defense|1|loc=Gem}}
| carry          = {{Hn|Gem (Sorceress)|noname=}}{{Hn|Clancy|noname=}}
| max_lvl        = 20
| Cmap          = [[File:Cmap sod nb 3.png|400px|[[Terek]], [[Sandro]]'s agent, managed to steal a [[Vampire's Cowl]].  Unfortunately, on his way across the Border Lands bandits captured him.  You must ransom Terek and obtain the Cowl.]]
}}


=== Prologue ===
== Prologue ==
[[File:H3x2_NBc.png|400px|thumb]]
{{cvid|SoD CD-Heroes3-Data-Heroes3 vid-H3x2 NBc-smk-H3x2 NBc|thumbtime=0:04|float=left}}
{{H|Gem|hero_link=Gem (Sorceress)|image=Gem (Sorceress)|0=}}: When I delivered the [[Amulet of the Undertaker]] to [[Sandro]], he told me he had also hired a Barbarian named Tarek to locate another artifact, The Vampire's Cowl.  However, [[Terek|Tarek]] is long overdue and Sandro fears for his life.  From what I can see, bandits have captured Tarek and are holding him for ransom in an underground prison near the [[Deyja]] border.
{{H|Gem|hero_link=Gem (Sorceress)|image=Gem (Sorceress)|0=}}: When I delivered the [[Amulet of the Undertaker]] to [[Sandro]], he told me he had also hired a Barbarian named Tarek to locate another artifact, The Vampire's Cowl.  However, [[Terek|Tarek]] is long overdue and Sandro fears for his life.  From what I can see, bandits have captured Tarek and are holding him for ransom in an underground prison near the [[Deyja]] border.


{{clear|both}}
== Scenario ==
== Scenario ==
=== Map description ===
Bring the Vampire's Cowl to the town of Leafhall to win the scenario.  However, if Gem or Clancy are defeated in combat or you lose the Cowl, the scenario is lost.  Your heroes are limited to level 20, but Gem and Clancy will carry their experience, skills and spells on to the next scenario.
=== Starting options ===
*Build [[Town Hall]] at Main Town
*Receive 15 {{w}}
*Give +1 [[Defense]] to {{H|Gem|hero_link=Gem (Sorceress)|image=Gem (Sorceress)|Sorceress (Campaign)}}
=== Timed events ===
=== Timed events ===
{| class="sortable wikitable" cellpadding=5px
{{TEheader}}
| style="background-color:#f2f2f2; text-align:center;" | '''Day 1 - Intro'''
{{TErow| 1 |Intro|A Barbarian named Terek has located the Vampire's Cowl for Sandro.  Unfortunately, Bandits in the Contested Lands captured Terek on his way back from Deyja.  Terek convinced the bandits that his friends would pay handsomely for his return with his possessions intact.<p>My scrying has shown he is being held in an underground prison near the Deyjan border.}}
|-
{{TErow| 1 |Intro (cont)|I also received some good news today.  Clancy obtained permission from his Lord to help me find the other two artifacts.  Lord Fayette said it was all right with him as long as we didn't invade AvLee.  I believe the last part was a joke.}}
| style="padding-left:7px; padding-right:5px;" | A Barbarian named Terek has located the Vampire's Cowl for Sandro.  Unfortunately, Bandits in the Contested Lands captured Terek on his way back from Deyja.  Terek convinced the bandits that his friends would pay handsomely for his return with his possessions intact.<p>My scrying has shown he is being held in an underground prison near the Deyjan border.</p>
{{TErow| 3 |Scouting Report Rampart Towns|A scouting party has located a neutral Rampart town to the north east of our starting base of operations.}}
|-
{{TErow| 11 |Another Harvested Village|Today we rode through another small hamlet that had been "harvested" by a Necromancer about a month ago.  I buried what was left of the children's bodies.  There weren't any adults; they had all been raised as skeletons, I'm sure.<p>I feel so old and tired and angry and unsettled when I see this type of thing.  I don't see how Erathia is going to retain the Contested Lands if they can't protect their people from this horror.}}
| style="background-color:#f2f2f2; text-align:center;" | '''Day 1 - Intro (cont)'''
{{TErow| 11 |Another Harvested Village (cont)|I must stay focused on my quest.  I found out very painfully I couldn't single-handedly rid the world of evil. The best I can do is help others help themselves.  I gave Mayor Delino gold to help resettle people near Clovergreen, where the militia can protect them.  I gave him the rest of my coin to help support the militiaThe militia are all volunteers, but they still need weapons, equipment and supplies.}}
|-
{{TErow| 19 |Scouting Report Border Lord|Apparently I made an impression on the Deyjan Border LordsMy Elven scouts report the nearest Border Lord seems to be raising an army to challenge our presence near the border. They suspect a Vampire Scout spotted us when we moved into this area of the Contested Lands.}}
| style="padding-left:7px; padding-right:5px;" | I also received some good news today.  Clancy obtained permission from his Lord to help me find the other two artifacts.  Lord Fayette said it was all right with him as long as we didn't invade AvLee.  I believe the last part was a joke.
{{TErow| 27 |Dream from Manda|I had another dream about Amanda last night.  I think the dreams are real, and she's communicating with me by magic.<p>She asked me how I was faring.  I told her I had recovered the Amulet for Sandro and agreed to help his master, Ethric, find a Vampire's Cowl and a pair of Dead Man's Boots. Shaking with fury, I also told her about the 'harvesting,' and how I was trying to help the villagers in this areaShe just looked at me with her wise, calm eyes and advised me to be careful, very careful about what I was doing, and it wouldn't be like the last time.}}
|-
{{TErow| 30 |Sorting it out|I was thinking about... things todaySometimes I just refuse to think about certain things, but it hurts too much, and, besides, I feel more settled now. I don't think it's wrong to hate the Hateful or not forgive the Unforgivable.  What I think is wrong is to let that hating and unforgiving turn a person into the thing they hate or won't forgiveI won't make that mistake againI won't be like them.}}
| style="background-color:#f2f2f2; text-align:center;" | '''(42, 62, 0) Necropolis: Day 2 - Build Townhall'''
{{TErow| 38 |Visit from Lord|Clancy's Lord Fayette arrived today!  What a pleasant surprise!  He claimed he was on a "Hunting Trip" and winked at me.  This is the first chance I had to talk to him, and I liked him a lot.  We talked about the forest, animals and people.  Just before he left, he said he would like for me to think about joining the AvLee forces as a hero working for either him or another AvLee Lord.  He told me to send him a messenger with my thoughts on the matter in a few days}}
|-
{{TErow| 42 |Letter to Lord|I wanted to write Lord Fayette right after his visit, but I forced myself to let some time pass.  I finally wrote him today that I would be happy to join his forces but needed to finish gathering the items Ethric wanted first.  I think he will understand.  I'll just have to wait and see.}}
| style="padding-left:7px; padding-right:5px;" | <center>'''Build:''' [[Town Hall]] </center>
{{TErow| 50 |Letter from Lord|I received a letter from Lord Fayette today.  I had to open it right away.  It formally invited me to join his forces as a General as soon as my promise to Sandro was fulfilled.  He said some flattering things that made me laugh.  That elf lord is also a charmer.  It is going to be a pleasure working for him.}}
|-
| style="background-color:#f2f2f2; text-align:center;" | '''(62, 47, 0) Necropolis: Day 2 - Build Townhall'''
|-
| style="padding-left:7px; padding-right:5px;" | <center>'''Build:''' [[Town Hall]] </center>
|-
| style="background-color:#f2f2f2; text-align:center;" | '''Day 3 - Scouting Report Rampart Towns'''
|-
| style="padding-left:7px; padding-right:5px;" | A scouting party has located a neutral Rampart town to the north east of our starting base of operations.
|-
| style="background-color:#f2f2f2; text-align:center;" | '''Day 11 - Another Harvested Village'''
|-
| style="padding-left:7px; padding-right:5px;" | Today we rode through another small hamlet that had been "harvested" by a Necromancer about a month agoI buried what was left of the children's bodies.  There weren't any adults; they had all been raised as skeletons, I'm sure.<p>I feel so old and tired and angry and unsettled when I see this type of thingI don't see how Erathia is going to retain the Contested Lands if they can't protect their people from this horror.</p>
|-
| style="background-color:#f2f2f2; text-align:center;" | '''Day 11 - Another Harvested Village (cont)'''
|-
| style="padding-left:7px; padding-right:5px;" | I must stay focused on my quest.  I found out very painfully I couldn't single-handedly rid the world of evil. The best I can do is help others help themselvesI gave Mayor Delino gold to help resettle people near Clovergreen, where the militia can protect them. I gave him the rest of my coin to help support the militiaThe militia are all volunteers, but they still need weapons, equipment and supplies.
|-
| style="background-color:#f2f2f2; text-align:center;" | '''Day 19 - Scouting Report Border Lord'''
|-
| style="padding-left:7px; padding-right:5px;" | Apparently I made an impression on the Deyjan Border LordsMy Elven scouts report the nearest Border Lord seems to be raising an army to challenge our presence near the borderThey suspect a Vampire Scout spotted us when we moved into this area of the Contested Lands.
|-
| style="background-color:#f2f2f2; text-align:center;" | '''(42, 62, 0) Necropolis: Day 21 - Extra Income (every day)'''
|-
| style="padding-left:7px; padding-right:5px;" | <center>{{g}} +2000 [[Gold]] </center>
|-
| style="background-color:#f2f2f2; text-align:center;" | '''(62, 47, 0) Necropolis: Day 21 - Extra Income (every day)'''
|-
| style="padding-left:7px; padding-right:5px;" | <center>{{g}} +2000 [[Gold]] </center>
|-
| style="background-color:#f2f2f2; text-align:center;" | '''(42, 62, 0) Necropolis: Day 24 - Extra Troops (every 7 days)'''
|-
| style="padding-left:7px; padding-right:5px;" | <center>{{Cn|Skeleton|noname=}}{{Cn|Skeleton Warrior|name=12 Skeletons and Skeleton Warriors}}, {{Cn|Walking Dead|noname=}}{{Cn|Zombie|name=8 Walking Deads and Zombies}}, {{Cn|Wight|noname=}}{{Cn|Wraith|name=7 Wights and Wraiths}}, {{Cn|Vampire|noname=}}{{Cn|Vampire Lord|name=4 Vampires and Vampire Lords}}, {{Cn|Lich|noname=}}{{Cn|Power Lich|name=3 Liches and Power Liches}}, {{Cn|Black Knight|noname=}}{{Cn|Dread Knight|name=3 Black Knights and Dread Knights}}, {{Cn|Bone Dragon|noname=}}{{Cn|Ghost Dragon|name=1 Bone Dragons and Ghost Dragons}}</center>
|-
| style="background-color:#f2f2f2; text-align:center;" | '''(62, 47, 0) Necropolis: Day 24 - Extra Troops (every 7 days)'''
|-
| style="padding-left:7px; padding-right:5px;" | <center>{{Cn|Skeleton|noname=}}{{Cn|Skeleton Warrior|name=12 Skeletons and Skeleton Warriors}}, {{Cn|Walking Dead|noname=}}{{Cn|Zombie|name=8 Walking Deads and Zombies}}, {{Cn|Wight|noname=}}{{Cn|Wraith|name=7 Wights and Wraiths}}, {{Cn|Vampire|noname=}}{{Cn|Vampire Lord|name=4 Vampires and Vampire Lords}}, {{Cn|Lich|noname=}}{{Cn|Power Lich|name=3 Liches and Power Liches}}, {{Cn|Black Knight|noname=}}{{Cn|Dread Knight|name=3 Black Knights and Dread Knights}}, {{Cn|Bone Dragon|noname=}}{{Cn|Ghost Dragon|name=1 Bone Dragons and Ghost Dragons}}</center>
|-
| style="background-color:#f2f2f2; text-align:center;" | '''Day 27 - Dream from Manda'''
|-
| style="padding-left:7px; padding-right:5px;" | I had another dream about Amanda last night.  I think the dreams are real, and she's communicating with me by magic.<p>She asked me how I was faring.  I told her I had recovered the Amulet for Sandro and agreed to help his master, Ethric, find a Vampire's Cowl and a pair of Dead Man's Boots.  Shaking with fury, I also told her about the 'harvesting,' and how I was trying to help the villagers in this area.  She just looked at me with her wise, calm eyes and advised me to be careful, very careful about what I was doing, and it wouldn't be like the last time.</p>
|-
| style="background-color:#f2f2f2; text-align:center;" | '''(14, 61, 0) Necropolis: Day 28 - Extra Income (every day)'''
|-
| style="padding-left:7px; padding-right:5px;" | <center>{{g}} +1000 [[Gold]] </center>
|-
| style="background-color:#f2f2f2; text-align:center;" | '''(42, 62, 0) Necropolis: Day 28 - 1 time Bonus Income'''
|-
| style="padding-left:7px; padding-right:5px;" | <center>{{g}} +5000 [[Gold]] </center>
|-
| style="background-color:#f2f2f2; text-align:center;" | '''(62, 47, 0) Necropolis: Day 28 - 1 time Bonus Income'''
|-
| style="padding-left:7px; padding-right:5px;" | <center>{{g}} +5000 [[Gold]] </center>
|-
| style="background-color:#f2f2f2; text-align:center;" | '''(63, 26, 0) Necropolis: Day 28 - Extra Income (every day)'''
|-
| style="padding-left:7px; padding-right:5px;" | <center>{{g}} +1000 [[Gold]] </center>
|-
| style="background-color:#f2f2f2; text-align:center;" | '''Day 30 - Sorting it out'''
|-
| style="padding-left:7px; padding-right:5px;" | I was thinking about... things today.  Sometimes I just refuse to think about certain things, but it hurts too much, and, besides, I feel more settled now.  I don't think it's wrong to hate the Hateful or not forgive the Unforgivable.  What I think is wrong is to let that hating and unforgiving turn a person into the thing they hate or won't forgive.  I won't make that mistake again.  I won't be like them.
|-
| style="background-color:#f2f2f2; text-align:center;" | '''Day 38 - Visit from Lord'''
|-
| style="padding-left:7px; padding-right:5px;" | Clancy's Lord Fayette arrived today!  What a pleasant surprise!  He claimed he was on a "Hunting Trip" and winked at me.  This is the first chance I had to talk to him, and I liked him a lot.  We talked about the forest, animals and people.  Just before he left, he said he would like for me to think about joining the AvLee forces as a hero working for either him or another AvLee Lord.  He told me to send him a messenger with my thoughts on the matter in a few days
|-
| style="background-color:#f2f2f2; text-align:center;" | '''Day 42 - Letter to Lord'''
|-
| style="padding-left:7px; padding-right:5px;" | I wanted to write Lord Fayette right after his visit, but I forced myself to let some time pass.  I finally wrote him today that I would be happy to join his forces but needed to finish gathering the items Ethric wanted first.  I think he will understand.  I'll just have to wait and see.
|-
| style="background-color:#f2f2f2; text-align:center;" | '''Day 50 - Letter from Lord'''
|-
| style="padding-left:7px; padding-right:5px;" | I received a letter from Lord Fayette today.  I had to open it right away.  It formally invited me to join his forces as a General as soon as my promise to Sandro was fulfilled.  He said some flattering things that made me laugh.  That elf lord is also a charmer.  It is going to be a pleasure working for him.
|}
|}


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{| class="sortable wikitable" cellpadding=5px
{| class="sortable wikitable" cellpadding=5px
! Location
! Location
! Color
! Type
! Type
! Name
! Name
|-
|-
| style="text-align:center;" | 9, 11, 0
| style="text-align:center;" | 9, 11, 0
| style="padding-left:7px; padding-right:5px;" | {{town|Rampart}}
| style="text-align:center;" |
| style="padding-left:7px; padding-right:5px;" | {{town|Rampart|nofort=}}
| style="padding-left:7px; padding-right:5px;" | Leafhall
| style="padding-left:7px; padding-right:5px;" | Leafhall
|-
|-
| style="text-align:center;" | 14, 61, 0
| style="text-align:center;" | 14, 61, 0
| style="padding-left:7px; padding-right:5px;" | {{town|Necropolis}}
| style="text-align:center;" |
| style="padding-left:7px; padding-right:5px;" | {{town|Necropolis|nofort=}}
| style="padding-left:7px; padding-right:5px;" |
| style="padding-left:7px; padding-right:5px;" |
|-
|-
| style="text-align:center;" | 25, 29, 0
| style="text-align:center;" | 25, 29, 0
| style="text-align:center;" | {{green}}
| style="padding-left:7px; padding-right:5px;" | {{town|Rampart}}
| style="padding-left:7px; padding-right:5px;" | {{town|Rampart}}
| style="padding-left:7px; padding-right:5px;" |
| style="padding-left:7px; padding-right:5px;" |
|-
|-
| style="text-align:center;" | 32, 11, 0
| style="text-align:center;" | 32, 11, 0
| style="padding-left:7px; padding-right:5px;" | {{town|Rampart}}
| style="text-align:center;" |
| style="padding-left:7px; padding-right:5px;" | {{town|Rampart|nofort=}}
| style="padding-left:7px; padding-right:5px;" |
| style="padding-left:7px; padding-right:5px;" |
|-
|-
| style="text-align:center;" | 42, 62, 0
| style="text-align:center;" | 42, 62, 0
| style="text-align:center;" | {{red}}
| style="padding-left:7px; padding-right:5px;" | {{town|Necropolis}}
| style="padding-left:7px; padding-right:5px;" | {{town|Necropolis}}
| style="padding-left:7px; padding-right:5px;" |
| style="padding-left:7px; padding-right:5px;" |
|-
|-
| style="text-align:center;" | 62, 47, 0
| style="text-align:center;" | 62, 47, 0
| style="text-align:center;" | {{red}}
| style="padding-left:7px; padding-right:5px;" | {{town|Necropolis}}
| style="padding-left:7px; padding-right:5px;" | {{town|Necropolis}}
| style="padding-left:7px; padding-right:5px;" |
| style="padding-left:7px; padding-right:5px;" |
|-
|-
| style="text-align:center;" | 63, 26, 0
| style="text-align:center;" | 63, 26, 0
| style="padding-left:7px; padding-right:5px;" | {{town|Necropolis}}
| style="text-align:center;" |
| style="padding-left:7px; padding-right:5px;" | {{town|Necropolis|nofort=}}
| style="padding-left:7px; padding-right:5px;" |
| style="padding-left:7px; padding-right:5px;" |
|}
===== Town timed events =====
{{TEheader}}
{{TErow| 2 |loc={{red}} {{town|Necropolis}} (42, 62, 0)|Build Townhall|effect=[[Town Hall]]}}
{{TErow| 2 |loc={{red}} {{town|Necropolis}} (62, 47, 0)|Build Townhall|effect=[[Town Hall]]}}
{{TErow| 21 |loc={{red}} {{town|Necropolis}} (42, 62, 0)|Extra Income|freq=1|effect=2000 {{g}} [[Gold]]}}
{{TErow| 21 |loc={{red}} {{town|Necropolis}} (62, 47, 0)|Extra Income|freq=1|effect=2000 {{g}} [[Gold]]}}
{{TErow| 24 |loc={{red}} {{town|Necropolis}} (42, 62, 0)|Extra Troops|freq=7|effect=12 {{Cn|Skeleton|noname=}}{{Cn|Skeleton Warrior|name=Skeletons and Skeleton Warriors}}, 8 {{Cn|Walking Dead|noname=}}{{Cn|Zombie|name=Walking Dead and Zombies}}, 7 {{Cn|Wight|noname=}}{{Cn|Wraith|name=Wights and Wraiths}}, 4 {{Cn|Vampire|noname=}}{{Cn|Vampire Lord|name=Vampires and Vampire Lords}}, 3 {{Cn|Lich|noname=}}{{Cn|Power Lich|name=Liches and Power Liches}}, 3 {{Cn|Black Knight|noname=}}{{Cn|Dread Knight|name=Black Knights and Dread Knights}}, 1 {{Cn|Bone Dragon|noname=}}{{Cn|Ghost Dragon|name=Bone Dragon and Ghost Dragon}}}}
{{TErow| 24 |loc={{red}} {{town|Necropolis}} (62, 47, 0)|Extra Troops|freq=7|effect=12 {{Cn|Skeleton|noname=}}{{Cn|Skeleton Warrior|name=Skeletons and Skeleton Warriors}}, 8 {{Cn|Walking Dead|noname=}}{{Cn|Zombie|name=Walking Dead and Zombies}}, 7 {{Cn|Wight|noname=}}{{Cn|Wraith|name=Wights and Wraiths}}, 4 {{Cn|Vampire|noname=}}{{Cn|Vampire Lord|name=Vampires and Vampire Lords}}, 3 {{Cn|Lich|noname=}}{{Cn|Power Lich|name=Liches and Power Liches}}, 3 {{Cn|Black Knight|noname=}}{{Cn|Dread Knight|name=Black Knights and Dread Knights}}, 1 {{Cn|Bone Dragon|noname=}}{{Cn|Ghost Dragon|name=Bone Dragon and Ghost Dragon}}}}
{{TErow| 28 |loc={{red}} {{town|Necropolis}} (14, 61, 0)|Extra Income|freq=1|effect=1000 {{g}} [[Gold]]}}
{{TErow| 28 |loc={{red}} {{town|Necropolis}} (42, 62, 0)|1 time Bonus Income|effect=5000 {{g}} [[Gold]]}}
{{TErow| 28 |loc={{red}} {{town|Necropolis}} (62, 47, 0)|1 time Bonus Income|effect=5000 {{g}} [[Gold]]}}
{{TErow| 28 |loc={{red}} {{town|Necropolis}} (63, 26, 0)|Extra Income|freq=1|effect=1000 {{g}} [[Gold]]}}
|}
|}


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{| class="sortable wikitable" cellpadding=5px
{| class="sortable wikitable" cellpadding=5px
! Location
! Location
! Color
! Hero
! Hero
|-
|-
| style="text-align:center;" | 24, 30, 0
| style="text-align:center;" | 24, 30, 0
| style="text-align:center;" | {{green}}
| style="padding-left:7px; padding-right:5px;" | {{H|Gem|hero_link=Gem (Sorceress)|image=Gem (Sorceress)|Sorceress (Campaign)}}
| style="padding-left:7px; padding-right:5px;" | {{H|Gem|hero_link=Gem (Sorceress)|image=Gem (Sorceress)|Sorceress (Campaign)}}
|-
|-
| style="text-align:center;" | 26, 30, 0
| style="text-align:center;" | 26, 30, 0
| style="text-align:center;" | {{green}}
| style="padding-left:7px; padding-right:5px;" | {{H|Clancy|Ranger}}
| style="padding-left:7px; padding-right:5px;" | {{H|Clancy|Ranger}}
|-
|-
| style="text-align:center;" | 42, 63, 0
| style="text-align:center;" | 42, 63, 0
| style="text-align:center;" | {{red}}
| style="padding-left:7px; padding-right:5px;" | {{H|Tamika|Death Knight}}
| style="padding-left:7px; padding-right:5px;" | {{H|Tamika|Death Knight}}
|-
|-
| style="text-align:center;" | 43, 54, 1
| style="text-align:center;" | 54, 43, 1
| style="text-align:center;" | {{imprisoned}}
| style="padding-left:7px; padding-right:5px;" | {{H|Terek|Battle Mage}}
| style="padding-left:7px; padding-right:5px;" | {{H|Terek|Battle Mage}}
|-
|-
| style="text-align:center;" | 62, 48, 0
| style="text-align:center;" | 62, 48, 0
| style="text-align:center;" | {{red}}
| style="padding-left:7px; padding-right:5px;" | {{H|Aislinn|Necromancer}}
| style="padding-left:7px; padding-right:5px;" | {{H|Aislinn|Necromancer}}
|}
|}
Line 169: Line 134:
| style="text-align:center;" | 3, 17, 1
| style="text-align:center;" | 3, 17, 1
| style="padding-left:7px; padding-right:5px; white-space: nowrap;" | Random [[Minor]] Artifact
| style="padding-left:7px; padding-right:5px; white-space: nowrap;" | Random [[Minor]] Artifact
| style="padding-left:7px; padding-right:5px;" | A group of Medusa is gathered around the artifact.  Do you wish to attack?
| style="padding-left:7px; padding-right:5px;" | A group of Medusa is gathered around the artifact.  Do you wish to attack?<p><center>'''Guardians:''' 8 {{Cn|Medusa|name=Medusas}}, 4 {{Cn|Medusa Queen|name=Medusa Queens}}, 8 {{Cn|Medusa|name=Medusas}}</center></p>
|-
|-
| style="text-align:center;" | 9, 29, 1
| style="text-align:center;" | 9, 29, 1
| style="padding-left:7px; padding-right:5px; white-space: nowrap;" | Random [[Treasure]] Artifact
| style="padding-left:7px; padding-right:5px; white-space: nowrap;" | Random [[Treasure]] Artifact
| style="padding-left:7px; padding-right:5px;" | A flock of Harpies are roosting above the artifact.  Do you wish to attack them?
| style="padding-left:7px; padding-right:5px;" | A flock of Harpies are roosting above the artifact.  Do you wish to attack them?<p><center>'''Guardians:''' 10 {{Cn|Harpy|name=Harpies}}, 10 {{Cn|Harpy Hag|name=Harpy Hags}}, 10 {{Cn|Harpy|name=Harpies}}</center></p>
|-
|-
| style="text-align:center;" | 18, 16, 1
| style="text-align:center;" | 18, 16, 1
| style="padding-left:7px; padding-right:5px; white-space: nowrap;" | Random [[Minor]] Artifact
| style="padding-left:7px; padding-right:5px; white-space: nowrap;" | Random [[Minor]] Artifact
| style="padding-left:7px; padding-right:5px;" | A garden of statues warns of the temper of the Medusas guarding this artifact.  Do you wish to engage them?
| style="padding-left:7px; padding-right:5px;" | A garden of statues warns of the temper of the Medusas guarding this artifact.  Do you wish to engage them?<p><center>'''Guardians:''' 1 {{Cn|Medusa}}, 1 {{Cn|Medusa Queen}}, 1 {{Cn|Medusa}}</center></p>
|-
|-
| style="text-align:center;" | 22, 7, 1
| style="text-align:center;" | 22, 7, 1
| style="padding-left:7px; padding-right:5px; white-space: nowrap;" | Random [[Major]] Artifact
| style="padding-left:7px; padding-right:5px; white-space: nowrap;" | Random [[Major]] Artifact
| style="padding-left:7px; padding-right:5px;" | Lots of Minotaurs and Manticores guard this artifact.  Do you wish to take the artifact from them by force of arms?
| style="padding-left:7px; padding-right:5px;" | Lots of Minotaurs and Manticores guard this artifact.  Do you wish to take the artifact from them by force of arms?<p><center>'''Guardians:''' 10 {{Cn|Scorpicore|name=Scorpicores}}, 10 {{Cn|Minotaur|name=Minotaurs}}, 10 {{Cn|Minotaur King|name=Minotaur Kings}}, 10 {{Cn|Manticore|name=Manticores}}</center></p>
|-
|-
| style="text-align:center;" | 22, 61, 1
| style="text-align:center;" | 22, 61, 1
| style="padding-left:7px; padding-right:5px; white-space: nowrap;" | Random [[Major]] Artifact
| style="padding-left:7px; padding-right:5px; white-space: nowrap;" | Random [[Major]] Artifact
| style="padding-left:7px; padding-right:5px;" | Lots of Minotaurs and Manticores guard this artifact.  Do you wish to take the artifact from them by force of arms?
| style="padding-left:7px; padding-right:5px;" | Lots of Minotaurs and Manticores guard this artifact.  Do you wish to take the artifact from them by force of arms?<p><center>'''Guardians:''' 10 {{Cn|Scorpicore|name=Scorpicores}}, 10 {{Cn|Minotaur|name=Minotaurs}}, 10 {{Cn|Minotaur King|name=Minotaur Kings}}, 10 {{Cn|Manticore|name=Manticores}}</center></p>
|-
|-
| style="text-align:center;" | 23, 54, 1
| style="text-align:center;" | 23, 54, 1
| style="padding-left:7px; padding-right:5px; white-space: nowrap;" | Random [[Treasure]] Artifact
| style="padding-left:7px; padding-right:5px; white-space: nowrap;" | Random [[Treasure]] Artifact
| style="padding-left:7px; padding-right:5px;" | A flock of Harpies are roosting above the artifact.  Do you wish to attack them?
| style="padding-left:7px; padding-right:5px;" | A flock of Harpies are roosting above the artifact.  Do you wish to attack them?<p><center>'''Guardians:''' 10 {{Cn|Harpy|name=Harpies}}, 10 {{Cn|Harpy Hag|name=Harpy Hags}}, 10 {{Cn|Harpy|name=Harpies}}</center></p>
|-
|-
| style="text-align:center;" | 25, 17, 1
| style="text-align:center;" | 25, 17, 1
| style="padding-left:7px; padding-right:5px; white-space: nowrap;" | Random [[Treasure]] Artifact
| style="padding-left:7px; padding-right:5px; white-space: nowrap;" | Random [[Treasure]] Artifact
| style="padding-left:7px; padding-right:5px;" | Lots of Beholders possessively guard this artifact.  Do you wish to attack?
| style="padding-left:7px; padding-right:5px;" | Lots of Beholders possessively guard this artifact.  Do you wish to attack?<p><center>'''Guardians:''' 9 {{Cn|Beholder|name=Beholders}}, 8 {{Cn|Evil Eye|name=Evil Eyes}}, 9 {{Cn|Beholder|name=Beholders}}</center></p>
|-
|-
| style="text-align:center;" | 29, 63, 1
| style="text-align:center;" | 29, 63, 1
| style="padding-left:7px; padding-right:5px; white-space: nowrap;" | Random [[Minor]] Artifact
| style="padding-left:7px; padding-right:5px; white-space: nowrap;" | Random [[Minor]] Artifact
| style="padding-left:7px; padding-right:5px;" | A group of Medusa surrounds this artifact.  Do you wish to attack?
| style="padding-left:7px; padding-right:5px;" | A group of Medusa surrounds this artifact.  Do you wish to attack?<p><center>'''Guardians:''' 8 {{Cn|Medusa|name=Medusas}}, 4 {{Cn|Medusa Queen|name=Medusa Queens}}, 8 {{Cn|Medusa|name=Medusas}}</center></p>
|-
|-
| style="text-align:center;" | 49, 52, 1
| style="text-align:center;" | 49, 52, 1
| style="padding-left:7px; padding-right:5px; white-space: nowrap;" | Random [[Relic]] Artifact
| style="padding-left:7px; padding-right:5px; white-space: nowrap;" | Random [[Relic]] Artifact
| style="padding-left:7px; padding-right:5px;" | Lots of sleeping Dragons surround this Relic.  Do you wish to challenge them for the artifact?
| style="padding-left:7px; padding-right:5px;" | Lots of sleeping Dragons surround this Relic.  Do you wish to challenge them for the artifact?<p><center>'''Guardians:''' 12 {{Cn|Red Dragon|name=Red Dragons}}, 8 {{Cn|Black Dragon|name=Black Dragons}}, 12 {{Cn|Red Dragon|name=Red Dragons}}</center></p>
|-
|-
| style="text-align:center;" | 65, 23, 1
| style="text-align:center;" | 65, 23, 1
| style="padding-left:7px; padding-right:5px; white-space: nowrap;" | Random [[Treasure]] Artifact
| style="padding-left:7px; padding-right:5px; white-space: nowrap;" | Random [[Treasure]] Artifact
| style="padding-left:7px; padding-right:5px;" | A flock of Harpies are roosting above the artifact.  Do you wish to attack them?
| style="padding-left:7px; padding-right:5px;" | A flock of Harpies are roosting above the artifact.  Do you wish to attack them?<p><center>'''Guardians:''' 10 {{Cn|Harpy|name=Harpies}}, 10 {{Cn|Harpy Hag|name=Harpy Hags}}, 10 {{Cn|Harpy|name=Harpies}}</center></p>
|-
|-
| style="text-align:center;" | 65, 31, 1
| style="text-align:center;" | 65, 31, 1
| style="padding-left:7px; padding-right:5px; white-space: nowrap;" | Random [[Minor]] Artifact
| style="padding-left:7px; padding-right:5px; white-space: nowrap;" | Random [[Minor]] Artifact
| style="padding-left:7px; padding-right:5px;" | A group of Medusa is gathered around the artifact.  Do you wish to attack?
| style="padding-left:7px; padding-right:5px;" | A group of Medusa is gathered around the artifact.  Do you wish to attack?<p><center>'''Guardians:''' 8 {{Cn|Medusa|name=Medusas}}, 4 {{Cn|Medusa Queen|name=Medusa Queens}}, 8 {{Cn|Medusa|name=Medusas}}</center></p>
|-
|-
| style="text-align:center;" | 66, 28, 1
| style="text-align:center;" | 66, 28, 1
| style="padding-left:7px; padding-right:5px; white-space: nowrap;" | Random [[Major]] Artifact
| style="padding-left:7px; padding-right:5px; white-space: nowrap;" | Random [[Major]] Artifact
| style="padding-left:7px; padding-right:5px;" | Lots of Minotaurs and Manticores guard this artifact.  Do you wish to take the artifact from them by force of arms?
| style="padding-left:7px; padding-right:5px;" | Lots of Minotaurs and Manticores guard this artifact.  Do you wish to take the artifact from them by force of arms?<p><center>'''Guardians:''' 10 {{Cn|Scorpicore|name=Scorpicores}}, 10 {{Cn|Minotaur|name=Minotaurs}}, 10 {{Cn|Minotaur King|name=Minotaur Kings}}, 10 {{Cn|Manticore|name=Manticores}}</center></p>
|}
|}


==== Quest Guards ====
==== Quest Guards ====
{| class="wikitable" cellpadding=5px
{{SorQheader}}
! 69, 53, 1 - Quest Guard
{{SorQrow|guard=1|loc=54, 44, 1|quest=Return with:<br>40000 {{g}} [[Gold]]</br>|prop=A group of bandits man this tower.  They say, "If you want Terek and his equipment, you have to pay his ransom of 40,000 gold."|prog=No 40,000 gold, no Terek.|comp=Terek is in the prison north of here.  His ransom is 40,000 Gold.  Do you wish to pay the ransom?}}
|-
! Proposal Message
|-
| style="background-color:#f2f2f2; text-align:center;" | A group of bandits man this tower.  They say, "If you want Terek and his equipment, you have to pay his ransom of 40,000 {{g}} [[Gold]]."
|-
! Progress Message
|-
| style="background-color:#f2f2f2; text-align:center;" | No 40,000 {{g}} [[Gold]], no Terek.
|-
! Completion Message
|-
| style="background-color:#f2f2f2; text-align:center;" | Terek is in the prison north of here.  His ransom is 40,000 {{g}} [[Gold]].  Do you wish to pay the ransom?
|}
|}


[[Category: Campaign scenarios]]{{keywords}}
[[Category: Campaign scenarios]]

Revision as of 20:15, 30 April 2024

Campaigns
1 - Restoration of Erathia Restoration of Erathia 1 - Restoration of Erathia
1. Homecoming
2. Guardian Angels
3. Griffin Cliff
1. A Devilish Plan
2. Groundbreaking
3. Steadwick's Fall
1. Borderlands
2. Gold Rush
3. Greed
1. Steadwick's Liberation
2. Deal With the Devil
3. Neutral Affairs
4. Tunnels and Troglodytes
1. A Gryphon's Heart
2. Season of Harvest
3. Corporeal Punishment
4. From Day to Night
1. Safe Passage
2. United Front
3. For King and Country
1. The Grail
2. The Road Home
3. Independence
2 - Armageddon's Blade Armageddon's Blade 2 - Armageddon's Blade
1. Catherine's Charge
2. Shadows of the Forest
3. Seeking Armageddon
4. Maker of Sorrows
5. Return of the King
6. A Blade in the Back
7. To Kill A Hero
8. Oblivion's Edge
1. Culling the Weak
2. Savaging the Scavengers
3. Blood of the Dragon Father
4. Blood Thirsty
1. Crystal Dragons
2. Rust Dragons
3. Faerie Dragons
4. Azure Dragons
1. Razor Claw
2. Taming of the Wild
3. Clan War
4. For the Throne
1. Farming Towns
2. March of the Undead
3. Burning of Tatalia
1. Lost at Sea
2. Their End of the Bargain
3. Here There Be Pirates
4. Hurry Up and Wait
3 - Shadow of Death Shadow of Death 3 - Shadow of Death
1. Clearing the Border
2. After the Amulet
3. Retrieving the Cowl
4. Driving for the Boots
1. Graduation Exercise
2. Cutthroats
3. Valley of the Dragon Lords
4. A Thief in the Night
1. Bashing Skulls
2. Black Sheep
3. A Cage in the Hand
4. Grave Robber
1. On the Run
2. The Meeting
3. A Tough Start
4. Falor and Terwen
5. Returning to Bracada
1. Target
2. Master
3. Finneas Vilmar
4. Duke Alarice
1. Harvest
2. Gathering the Legion
3. Search for a Killer
4. Final Peace
5. Secrets Revealed
6. Agents of Vengeance
7. Wrath of Sandro
8. Invasion
9. To Strive, To Seek
10. Barbarian Brothers
11. Union
12. Fall of Sandro
1. Poison Fit for a King
2. To Build a Tunnel
3. Kreegan Alliance
4. With Blinders On
4 - Horn of the Abyss Horn of the Abyss 4 - Horn of the Abyss
1. Pirates and Palms
2. Master of the Island
3. Devil Sunrise
1. Prisoner of Doom
2. Evenmorn
3. The Shores of Hell
4. The Freedom of the Nix
5. In Search of the Horn
6. Treachery
1. Frontier
2. Heart of Water
3. Horn of the Abyss
4. All Hands on Board!
1. World on Fire
2. Beyond the Horizon
3. Dead or Alive
4. Tomb Raiders
5. Deus Ex Machina
6. Tarred and Feathered
7. New Order
8. Homecoming
5 - Heroes Chronicles Heroes Chronicles 5 - Heroes Chronicles
1. A Barbarian King
2. The Criminal King
3. Ultimatum
4. The War for the Mudlands
5. Siege of the Wallpeaks
6. Trapped!
7. Slash and Burn
8. Steelhorn
1. Cerberus Gate
2. The Boatman
3. Truth Within Nightmares
4. Twisted Tunnels
5. Jorm's Ambush
6. Old Wounds
7. The Queen's Command
8. Never Deal with a Demon
1. The Trouble with Magic
2. Walking on Clouds
3. Don't Drink the Water
4. Hard Place
5. The Secret in the Flames
6. The Magic that Binds
7. Birds of Fire
8. Masters of the Elements
1. The Dragontalker
2. Dragon's Blood
3. The Dragon Mothers
4. Dragons of Rust
5. Distrust
6. Dragons of Gossamer Wings
7. Dragons of Deepest Blue
8. Clash of the Dragons
1. A Distant Cry
2. Senseless Destruction
3. The World Within
4. The Roots of Life
5. Rebirth
1. The Endless Sands
2. The Nameless Land
3. The Sparkling Bridge
4. The Fiery Moon
5. Vorr, the Insane
1. Hopewielder
2. The First Law
3. By Royal Decree
4. The King's Son
5. The Ransom
6. Beyond the Borders
7. Naming a Nation
8. The First Tatalian War
1. Tarnum the Overlord
2. The Land of the Vori
3. A New Enemy
4. A New Ally
5. The Capture
6. Tunnels of Ice
7. The Barbarian's Wife
8. The Protectors of the Sword
Terek, Sandro's agent, managed to steal a Vampire's Cowl. Unfortunately, on his way across the Border Lands bandits captured him. You must ransom Terek and obtain the Cowl. Retrieving the Cowl Shadow of Death
2 Total Players / 1 Human Player
1
2
Size 2 (72×72) - M Underground enabled
Bring the Vampire's Cowl to the town of Leafhall to win the scenario. However, if Gem or Clancy are defeated in combat or you lose the Cowl, the scenario is lost. Your heroes are limited to level 20, but Gem and Clancy will carry their experience, skills and spells on to the next scenario.
Victory condition:
Transport Artifact:
   Vampire's Cowl to Leafhall
Loss condition:
Lose Hero: Gem (Sorceress)Gem (Sorceress)ClancyClancy
Allies: Green Enemies: Red
Choose a bonus:
 Start with Town Hall 
Start with +15 Wood
15
Start with +1 Defense on Gem
1
Difficulty 3: Hard - The player and the computer start with the same resources, and the computer plays to the best of its ability.
Carried to next scenario:
Gem (Sorceress)Gem (Sorceress)ClancyClancy
Max level:
20

Prologue

GemGem Gem: When I delivered the Amulet of the Undertaker to Sandro, he told me he had also hired a Barbarian named Tarek to locate another artifact, The Vampire's Cowl. However, Tarek is long overdue and Sandro fears for his life. From what I can see, bandits have captured Tarek and are holding him for ransom in an underground prison near the Deyja border.

Scenario

Timed events

Day Title Message
Day 1 Intro A Barbarian named Terek has located the Vampire's Cowl for Sandro. Unfortunately, Bandits in the Contested Lands captured Terek on his way back from Deyja. Terek convinced the bandits that his friends would pay handsomely for his return with his possessions intact.

My scrying has shown he is being held in an underground prison near the Deyjan border.

Day 1 Intro (cont) I also received some good news today. Clancy obtained permission from his Lord to help me find the other two artifacts. Lord Fayette said it was all right with him as long as we didn't invade AvLee. I believe the last part was a joke.
Day 3 Scouting Report Rampart Towns A scouting party has located a neutral Rampart town to the north east of our starting base of operations.
Day 11 Another Harvested Village Today we rode through another small hamlet that had been "harvested" by a Necromancer about a month ago. I buried what was left of the children's bodies. There weren't any adults; they had all been raised as skeletons, I'm sure.

I feel so old and tired and angry and unsettled when I see this type of thing. I don't see how Erathia is going to retain the Contested Lands if they can't protect their people from this horror.

Day 11 Another Harvested Village (cont) I must stay focused on my quest. I found out very painfully I couldn't single-handedly rid the world of evil. The best I can do is help others help themselves. I gave Mayor Delino gold to help resettle people near Clovergreen, where the militia can protect them. I gave him the rest of my coin to help support the militia. The militia are all volunteers, but they still need weapons, equipment and supplies.
Day 19 Scouting Report Border Lord Apparently I made an impression on the Deyjan Border Lords. My Elven scouts report the nearest Border Lord seems to be raising an army to challenge our presence near the border. They suspect a Vampire Scout spotted us when we moved into this area of the Contested Lands.
Day 27 Dream from Manda I had another dream about Amanda last night. I think the dreams are real, and she's communicating with me by magic.

She asked me how I was faring. I told her I had recovered the Amulet for Sandro and agreed to help his master, Ethric, find a Vampire's Cowl and a pair of Dead Man's Boots. Shaking with fury, I also told her about the 'harvesting,' and how I was trying to help the villagers in this area. She just looked at me with her wise, calm eyes and advised me to be careful, very careful about what I was doing, and it wouldn't be like the last time.

Day 30 Sorting it out I was thinking about... things today. Sometimes I just refuse to think about certain things, but it hurts too much, and, besides, I feel more settled now. I don't think it's wrong to hate the Hateful or not forgive the Unforgivable. What I think is wrong is to let that hating and unforgiving turn a person into the thing they hate or won't forgive. I won't make that mistake again. I won't be like them.
Day 38 Visit from Lord Clancy's Lord Fayette arrived today! What a pleasant surprise! He claimed he was on a "Hunting Trip" and winked at me. This is the first chance I had to talk to him, and I liked him a lot. We talked about the forest, animals and people. Just before he left, he said he would like for me to think about joining the AvLee forces as a hero working for either him or another AvLee Lord. He told me to send him a messenger with my thoughts on the matter in a few days
Day 42 Letter to Lord I wanted to write Lord Fayette right after his visit, but I forced myself to let some time pass. I finally wrote him today that I would be happy to join his forces but needed to finish gathering the items Ethric wanted first. I think he will understand. I'll just have to wait and see.
Day 50 Letter from Lord I received a letter from Lord Fayette today. I had to open it right away. It formally invited me to join his forces as a General as soon as my promise to Sandro was fulfilled. He said some flattering things that made me laugh. That elf lord is also a charmer. It is going to be a pleasure working for him.

Objects

Towns

Location Color Type Name
9, 11, 0 Rampart Leafhall
14, 61, 0 Necropolis
25, 29, 0 Green Rampart
32, 11, 0 Rampart
42, 62, 0 Red Necropolis
62, 47, 0 Red Necropolis
63, 26, 0 Necropolis
Town timed events
Day Title Message
Day 2 At Red Necropolis (42, 62, 0):
Build Townhall
(none)
Effect: Town Hall
Day 2 At Red Necropolis (62, 47, 0):
Build Townhall
(none)
Effect: Town Hall
Day 21 At Red Necropolis (42, 62, 0):
Extra Income
(Repeats every 1 days)
(none)
Effect: 2000 Gold Gold
Day 21 At Red Necropolis (62, 47, 0):
Extra Income
(Repeats every 1 days)
(none)
Effect: 2000 Gold Gold
Day 24 At Red Necropolis (42, 62, 0):
Extra Troops
(Repeats every 7 days)
(none)
Effect: 12 Skeleton Skeleton Warrior Skeletons and Skeleton Warriors, 8 Walking Dead Zombie Walking Dead and Zombies, 7 Wight Wraith Wights and Wraiths, 4 Vampire Vampire Lord Vampires and Vampire Lords, 3 Lich Power Lich Liches and Power Liches, 3 Black Knight Dread Knight Black Knights and Dread Knights, 1 Bone Dragon Ghost Dragon Bone Dragon and Ghost Dragon
Day 24 At Red Necropolis (62, 47, 0):
Extra Troops
(Repeats every 7 days)
(none)
Effect: 12 Skeleton Skeleton Warrior Skeletons and Skeleton Warriors, 8 Walking Dead Zombie Walking Dead and Zombies, 7 Wight Wraith Wights and Wraiths, 4 Vampire Vampire Lord Vampires and Vampire Lords, 3 Lich Power Lich Liches and Power Liches, 3 Black Knight Dread Knight Black Knights and Dread Knights, 1 Bone Dragon Ghost Dragon Bone Dragon and Ghost Dragon
Day 28 At Red Necropolis (14, 61, 0):
Extra Income
(Repeats every 1 days)
(none)
Effect: 1000 Gold Gold
Day 28 At Red Necropolis (42, 62, 0):
1 time Bonus Income
(none)
Effect: 5000 Gold Gold
Day 28 At Red Necropolis (62, 47, 0):
1 time Bonus Income
(none)
Effect: 5000 Gold Gold
Day 28 At Red Necropolis (63, 26, 0):
Extra Income
(Repeats every 1 days)
(none)
Effect: 1000 Gold Gold

Heroes

Location Color Hero
24, 30, 0 Green GemGem Gem the Sorceress (Campaign)
26, 30, 0 Green ClancyClancy Clancy the Ranger
42, 63, 0 Red TamikaTamika Tamika the Death Knight
54, 43, 1 Imprisoned TerekTerek Terek the Battle Mage
62, 48, 0 Red AislinnAislinn Aislinn the Necromancer

Artifacts

Location Type Message
3, 17, 1 Random Minor Artifact A group of Medusa is gathered around the artifact. Do you wish to attack?

Guardians: 8 Medusa Medusas, 4 Medusa Queen Medusa Queens, 8 Medusa Medusas

9, 29, 1 Random Treasure Artifact A flock of Harpies are roosting above the artifact. Do you wish to attack them?

Guardians: 10 Harpy Harpies, 10 Harpy Hag Harpy Hags, 10 Harpy Harpies

18, 16, 1 Random Minor Artifact A garden of statues warns of the temper of the Medusas guarding this artifact. Do you wish to engage them?

Guardians: 1 Medusa Medusa, 1 Medusa Queen Medusa Queen, 1 Medusa Medusa

22, 7, 1 Random Major Artifact Lots of Minotaurs and Manticores guard this artifact. Do you wish to take the artifact from them by force of arms?

Guardians: 10 Scorpicore Scorpicores, 10 Minotaur Minotaurs, 10 Minotaur King Minotaur Kings, 10 Manticore Manticores

22, 61, 1 Random Major Artifact Lots of Minotaurs and Manticores guard this artifact. Do you wish to take the artifact from them by force of arms?

Guardians: 10 Scorpicore Scorpicores, 10 Minotaur Minotaurs, 10 Minotaur King Minotaur Kings, 10 Manticore Manticores

23, 54, 1 Random Treasure Artifact A flock of Harpies are roosting above the artifact. Do you wish to attack them?

Guardians: 10 Harpy Harpies, 10 Harpy Hag Harpy Hags, 10 Harpy Harpies

25, 17, 1 Random Treasure Artifact Lots of Beholders possessively guard this artifact. Do you wish to attack?

Guardians: 9 Beholder Beholders, 8 Evil Eye Evil Eyes, 9 Beholder Beholders

29, 63, 1 Random Minor Artifact A group of Medusa surrounds this artifact. Do you wish to attack?

Guardians: 8 Medusa Medusas, 4 Medusa Queen Medusa Queens, 8 Medusa Medusas

49, 52, 1 Random Relic Artifact Lots of sleeping Dragons surround this Relic. Do you wish to challenge them for the artifact?

Guardians: 12 Red Dragon Red Dragons, 8 Black Dragon Black Dragons, 12 Red Dragon Red Dragons

65, 23, 1 Random Treasure Artifact A flock of Harpies are roosting above the artifact. Do you wish to attack them?

Guardians: 10 Harpy Harpies, 10 Harpy Hag Harpy Hags, 10 Harpy Harpies

65, 31, 1 Random Minor Artifact A group of Medusa is gathered around the artifact. Do you wish to attack?

Guardians: 8 Medusa Medusas, 4 Medusa Queen Medusa Queens, 8 Medusa Medusas

66, 28, 1 Random Major Artifact Lots of Minotaurs and Manticores guard this artifact. Do you wish to take the artifact from them by force of arms?

Guardians: 10 Scorpicore Scorpicores, 10 Minotaur Minotaurs, 10 Minotaur King Minotaur Kings, 10 Manticore Manticores

Quest Guards

Location Quest Reward Messages

54, 44, 1
Return with:
40000 Gold Gold
(remove) Proposal: A group of bandits man this tower. They say, "If you want Terek and his equipment, you have to pay his ransom of 40,000 gold."
Progress: No 40,000 gold, no Terek.
Completion: Terek is in the prison north of here. His ransom is 40,000 Gold. Do you wish to pay the ransom?