Fangarm: Difference between revisions
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{{Cram|Ziggurat|Fangarm|no_upg=|no_dwelling=|pad=5px 10px 3px 0px}} | {{Cram|Ziggurat|Fangarm|no_upg=|no_dwelling=|pad=5px 10px 3px 0px}} | ||
'''Fangarms''' are | '''Fangarms''' are level 5 [[neutral creature]]s recruited from the [[Ziggurat]]. | ||
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Revision as of 21:40, 8 June 2023
Neutral creatures | |||||||||||||||
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Level 1 | |||||||||||||||
Peasant | |||||||||||||||
Halfling | |||||||||||||||
Level 2 | |||||||||||||||
Rogue | |||||||||||||||
Boar | |||||||||||||||
Leprechaun | |||||||||||||||
Level 3 | |||||||||||||||
Nomad | |||||||||||||||
Mummy | |||||||||||||||
Level 4 | |||||||||||||||
Sharpshooter | |||||||||||||||
Satyr | |||||||||||||||
Steel Golem | |||||||||||||||
Level 5 | |||||||||||||||
Troll | |||||||||||||||
Gold Golem | |||||||||||||||
Fangarm | |||||||||||||||
Level 6 | |||||||||||||||
Diamond Golem | |||||||||||||||
Enchanter | |||||||||||||||
Level 7 | |||||||||||||||
Faerie Dragon | |||||||||||||||
Rust Dragon | |||||||||||||||
Crystal Dragon | |||||||||||||||
Azure Dragon | |||||||||||||||
Towns | |||||||||||||||
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Statistics | ||||||||||||||||||
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Fangarm | ||||||||||||||||||
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Special abilities: | ||||||||||||||||||
• Mind spell immunity. • Unlimited retaliations. • Hypnotize. | ||||||||||||||||||
Portraits
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Fangarms are level 5 neutral creatures recruited from the Ziggurat.
Special ability Hypnotize
Fangarms cast Advanced Hypnotize for 3 rounds on an attacked stack.
Spell Power of Hypnotize spell is equal to the number of creatures in a Fangarm squad while checking the possibility of applying Hypnotize (this means it affects a squad with total health (counting damage of current attack) not greater than 20 + 25*(Fangarm count)). If the requirements of casting Hypnotize are met, it will be cast with 100% chance. In case of a successful cast of Hypnotize, attacked stack won't retaliate (or won't attack twice if Fangarms are counterattacking).
Artifacts
With the Horn of the Abyss artifact equipped, the hero will automatically raise Fangarms from all dead stacks of living creatures on the battlefield. After a stack of living creatures is slain, a stack of Fangarms will rise in their stead and will stay loyal to the hero after the battle concludes. Total Hit Points of this stack will be equal to half of the slain stack's total Hit Points, but the quantity of Fangarms summoned cannot exceed half of the quantity of creatures in the slain stack. Slaying Fangarms will not trigger this effect.