Long Live the King: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
{{campaign navigational box|roe=expanded|longlivetheking=expanded}} | {{campaign navigational box|roe=expanded|longlivetheking=expanded}} | ||
{{cvid|RoE 1.0 CD-Heroes3-DATA-HEROES3 VID-EVIL2B-smk-EVIL2B|float=left}} | |||
{{town|Necropolis}} campaign. Long Live the King is not available until you have completed the first three campaigns in {{hommroe}}: [[Long Live the Queen]], [[Dungeons and Devils]], and [[Spoils of War]]. | {{town|Necropolis}} campaign. Long Live the King is not available until you have completed the first three campaigns in {{hommroe}}: [[Long Live the Queen]], [[Dungeons and Devils]], and [[Spoils of War]]. | ||
==Backstory== | ==Backstory== |
Revision as of 00:52, 13 February 2024
Necropolis campaign. Long Live the King is not available until you have completed the first three campaigns in Heroes of Might and Magic III: Restoration of Erathia: Long Live the Queen, Dungeons and Devils, and Spoils of War.
Backstory
The war in Erathia is the greatest thing that could have happened for the nation of Deyja. A war of this scale is an endless harvest for our undead armies. Today we shall feast, and tomorrow we shall conquer Erathia for ourselves.
Maps
Name | ![]() |
![]() |
Bonus options | Sides | ![]() |
![]() |
Difficulty | Max Lvl | Carry Over | |||
---|---|---|---|---|---|---|---|---|---|---|---|---|
A Gryphon's Heart | ![]() |
![]() |
![]() ![]() |
Allies: ![]() Enemies: ![]() |
![]() |
![]() |
![]() |
![]() |
![]() | |||
To win, you must bring the Spirit of Oppression to the city of Stonecastle within 3 months. Seek out the Seer - completing the Seer's Quest will allow you to carry the reward to the next scenario. | ||||||||||||
Season of Harvest | ![]() |
![]() |
![]() ![]() ![]() |
Allies: ![]() Enemies: 1: ![]() ![]() |
![]() |
![]() |
![]() |
![]() |
![]() ![]() | |||
To win, you must have a total of 2500 Skeletons in all your armies within 3 months. Some Border Guards can only be passed if a Hero carries a Quest Artifact from a previous scenario, but the artifact beyond the Border Guard will travel with you to the next scenario. | ||||||||||||
Corporeal Punishment | ![]() |
![]() |
![]() ![]() |
Allies: ![]() Enemies: ![]() |
![]() |
![]() |
![]() |
![]() |
![]() | |||
To win, you must defeat the Death Knight, Mot. Some Border Guards can only be passed if a Hero carries a Quest Artifact from a previous scenario, but the artifact beyond the Border Guard will travel with you to the next scenario. | ||||||||||||
From Day to Night | ![]() |
![]() |
![]() ![]() |
Allies: ![]() Enemies: ![]() |
![]() |
![]() |
![]() |
![]() |
(none) | |||
To win, you must capture all enemy towns and castles and defeat all enemy heroes. Some Border Guards can only be passed if a Hero carries a Quest Artifact from a previous scenario, but the reward is great indeed. |