User:Csaros/Pumpkin Patch/Mountain Cavern
Only available when playing with the Pumpkin Patch installed.
| Csaros/Pumpkin Patch/Mountain Cavern | ||||||||
|---|---|---|---|---|---|---|---|---|
| ||||||||
| % | Guards | Content | XP | |||||
| 15 % |
|
4 |
661 | |||||
| 35 % |
|
6 |
992 | |||||
| 35 % |
|
8 |
1322 | |||||
| 15 % |
|
12 |
1983 | |||||
| Visiting Scheme | ||||||||
| File:Csaros/Pumpkin Patch/Mountain Cavern (vs).png | ||||||||
| Event | ||||||||
| A murder of harpies can be seen circling the cavern. Do you wish to enter? * * * Upon defeating the Harpy Hags you spend several hours gutting the carcasses and find nothing. Such a despicable act reduces your army's morale. | ||||||||
Csaros/Pumpkin Patch/Mountain Cavern is an adventure map location commonly known as a creature bank.

The guards are divided into five stacks (red hexes). All the guard stacks of the same speed attack in alphabetic order of these hexes. The hero's troops are located in blue hexes 1-7 (a tail hex for two-hexed creatures) according to stack positioning in the army slots 1-7. If the hero has less than 7 stacks, e.g. 3, they will be placed in hexes 1-3 no matter how they were placed in the army slots.
Though war machines are not present on the battlefield, they still provide their passive bonuses (i.e. the infinite shots effect from Ammo Cart and the First Aid/First Aid Tent health boost
).
Slain enemies do not respawn (should the hero retreat or be defeated). The damaged stack's losses will not be redistributed among the others. If a stack was destroyed, it changes the guards disposition. Its place on the battlefield will be taken by the next one in the attacking order. (E.g.: If A stack was destroyed, B stack takes its place, C stack takes the freshly vacated place of B and so on).
In Horn of the Abyss, the object's level can be preset by a map-maker.
Searching the mountain cavern after the guards have been defeated decreases morale by 1. Visiting additional crypts will not further decrease morale.
Guards preview
The table shows how to pre-check the guard strength of an object without attacking it.
Stacks insignificant for a preview are omitted.
| Guards | Stacks | Guards preview |
|---|---|---|
| 15 %: |
10 x5 | horde (50-99) of Harpy Hags |
| 35 %: |
15 x5 | |
| 35 %: |
20 x5 | throng (100-249) of Harpy Hags |
| 15 %: |
30 x5 |
Default settings for random map generator
- Shares entry in the Template Editor with the Shipwreck
- Terrain: all except Rock and Water
- Value: 2000.
- Density: 100.
See Also:

