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This is the first map of the {{hommroe}} campaign [[Spoils of War]].
{{campaign navigational box|roe=expanded|spoilsofwar=expanded}}
{{scenario
| scenario      = {{PAGENAME}}
| description    = To win, you must flag all mines. Your Heroes will be limited to 12th level in this scenario, but your 8 strongest Heroes will be available to you in the final scenario of this campaign.
| underground    = disabled
| num_play      = 2/1
| size          = M
| source        = roe
| victory        = flag_mine2
| loss          = all
| allies        = {{blue}}
| enemies        = {{red}}
| difficulty    = Easy
| bonus          = {{BonusH|Korbac}}{{BonusH|Verdish}}{{BonusH|Random|hover=a random hero}}
| carry          = {{carry|8}}
| max_lvl        = 12
| Cmap          = [[File:Cmap roe sow 1.png|400px|You are offered a mercenary contract with King Tralossk of Tatalia, who once and for all wishes for his nation to be made up of something more than just swampland. With Erathia distracted, he has decided that now is the time to expand Tatalia's borders.]]
}}


===Backstory===
== Prologue ==
In times of strife, your mercenary ways will earn you great rewards. With [[Erathia]] collapsing under the weight of the [[Nighon]] onslaught in the east, the opportunity for some land grabbing has presented itself in the west.  [[Erathia]]'s lands are ours for the taking.
{{cvid|RoE 1.0 CD-Heroes3-DATA-HEROES3 VID-NEUTRALA-smk-NEUTRALA|thumbtime=0:00|float=left}}
====Cinematic Briefing====
{{town|Neutral|noname=}} Unnamed female retainer: As you foresaw milord, [[King Nicolas Gryphonheart|King Gryphonheart]]’s death brings many opportunities for your mercenary skills.  A messenger from [[Tatalia]], on behalf of [[King Tralossk]], has contacted us.  Twenty years ago, following numerous border skirmishes along the western shore of [[Erathia]], Tatalia signed an agreement to cease hostilities. King Gryphonheart is dead.  Their agreement has died with him.  Aggressive tactics have never been part of Tatalia's military character.  Their ranks are vast, and once they possess Erathian land, they will hold it.  However, they need generals to guide their heroes to expand their borders and accommodate their growing population.
As you foresaw milord, [[King Gryphonheart]]'s death brings many opportunities for your mercenary skills.  A messenger from [[Tatalia]], on behalf of King Tralossk, has contacted us.  Twenty years ago, following numerous border skirmishes along the western shore of [[Erathia]], [[Tatalia]] signed an agreement to cease hostilities. [[King Gryphonheart]] is dead.  Their agreement has died with him.  Aggressive tactics have never been part of [[Tatalia]]'s military character.  Their ranks are vast, and once they possess Erathian land, they will hold it.  However, they need generals to guide their heroes to expand their borders and accommodate their growing population.
====In-Game====
Your first orders from King Tralossk are simple enough:  seize all mines in the region so that the armies of [[Tatalia]] will have the resources necessary for a larger military campaign against [[Erathia]].


But there is good news and bad news. The good news is that the three Erathian outposts in the area are mostly depleted due to the war in the east. The bad news is that they can summon reinforcements faster than we can, so you must act quickly.
{{clear|both}}
== Scenario ==
=== Timed events ===
{{TEheader}}
{{TErow| 1 | Intro part 1| Your first orders from King Tralossk are simple enough: seize all mines in the region so that the armies of Tatalia will have the resources necessary for a larger military campaign against Erathia.}}
{{TErow| 1 | Intro part 2| But there is good news and bad news. The good news is that the three Erathian outposts in the area are mostly depleted due to the war in the east. The bad news is that they can summon reinforcements faster than we can, so you must act quickly.}}
{{TErow| 1 | Intro part 3| Of course, should you eliminate the opposition in the area, then you will be able to complete your contract at your leisure...}}
|}


Of course, should you eliminate the opposition in the area, then you will be able to complete the contract at your leisure...
=== Objects ===
===Quest/Objective===
==== Events ====
To win, you must flag all [[mine]]sYour Heroes will be limited to 12th level in this scenario, but your 8 strongest heroes will be available to you in the [[Greed|final scenario]] of this campaign.
{| class="sortable wikitable" cellpadding=5px
===Map Details===
! Location
Difficulty: Easy
! Message
|-
| style="text-align:center;" | 42, 19, 0
| style="padding-left:7px; padding-right:5px;" | A small group of gnolls appears from down the roadAs they walk up to you (in a non-threatening manner) the leader gives you an official note reading, "These troops are for the greater glory of Tatalia, use them as you please.  Signed, King Tralossk."<p><center>'''Contents:''' 20 {{Cn|Gnoll|name=Gnolls}}</center></p>
|-
| style="text-align:center;" | 57, 71, 0
| style="padding-left:7px; padding-right:5px;" | This road leads deeper into Erathia, but maybe you should secure this region before you move further in.
|}


Map Size: Medium
==== Towns ====
{| class="sortable wikitable" cellpadding=5px
! Location
! Color
! Type
! Name
|-
| style="text-align:center;" | 10, 34, 0
| style="text-align:center;" | {{blue}}
| style="padding-left:7px; padding-right:5px;" | {{town|Fortress}}
| style="text-align:center;" |
|-
| style="text-align:center;" | 22, 65, 0
| style="text-align:center;" | {{red}}
| style="padding-left:7px; padding-right:5px;" | {{town|Castle|nofort=}}
| style="text-align:center;" |
|-
| style="text-align:center;" | 41, 18, 0
| style="text-align:center;" | {{blue}}
| style="padding-left:7px; padding-right:5px;" | {{town|Fortress}}
| style="text-align:center;" |
|-
| style="text-align:center;" | 46, 59, 0
| style="text-align:center;" | {{red}}
| style="padding-left:7px; padding-right:5px;" | {{town|Castle|nofort=}}
| style="text-align:center;" |
|-
| style="text-align:center;" | 61, 31, 0
| style="text-align:center;" | {{red}}
| style="padding-left:7px; padding-right:5px;" | {{town|Castle|nofort=}}
| style="text-align:center;" |
|}


Next map:  [[Gold Rush]]
==== Heroes ====
====Heroes====
{| class="sortable wikitable" cellpadding=5px
You start with your choice of hero.
! Location
! Color
! Hero
|-
| style="text-align:center;" | 41, 18, 0
| style="text-align:center;" | {{blue}}
| style="padding-left:7px; padding-right:5px;" | {{H|Random|noname=}} Random Hero
|}


The enemy starts without any heroes.
==== Monsters ====
====Starting Options====
{| class="sortable wikitable" cellpadding=5px
*Start with [[Korbac]]
! Location
*Start with [[Verdish]]
! Type
*Start with a random hero
! Message
|-
| style="text-align:center;" | 32, 8, 0
| style="padding-left:7px; padding-right:5px; white-space: nowrap;" | {{Cn|Gnoll Marauder}}
| style="padding-left:7px; padding-right:5px;" | These gnolls seem tired of guarding this tent, and after a small discussion they decide to join you.
|}


[[Category: Campaigns]]
==== Signs ====
{| class="sortable wikitable" cellpadding=5px
! Location
! Message
|-
| style="text-align:center;" | 9, 28, 0
| style="padding-left:7px; padding-right:5px;" | Abdul's Siege Weapon Factory. No Refunds
|-
| style="text-align:center;" | 10, 9, 0
| style="padding-left:7px; padding-right:5px;" | Royal Yacht - Ambassadors Only!
|-
| style="text-align:center;" | 27, 24, 0
| style="padding-left:7px; padding-right:5px;" | Sixth Temple of Tatalia
|-
| style="text-align:center;" | 31, 47, 0
| style="padding-left:7px; padding-right:5px;" | Swamp Faeries - Do Not Disturb
|-
| style="text-align:center;" | 44, 64, 0
| style="padding-left:7px; padding-right:5px;" | Abdul's Defense Training - All Welcome
|-
| style="text-align:center;" | 48, 25, 0
| style="padding-left:7px; padding-right:5px;" | Welcome to Tatalia.
|-
| style="text-align:center;" | 49, 28, 0
| style="padding-left:7px; padding-right:5px;" | Welcome to Erathia.
|-
| style="text-align:center;" | 60, 11, 0
| style="padding-left:7px; padding-right:5px;" | Saurian Village - Visitors Not Welcome
|}
 
[[Category:Campaign scenarios]]

Latest revision as of 21:26, 18 April 2024

Campaigns
1 - Restoration of Erathia Restoration of Erathia 1 - Restoration of Erathia
1. Homecoming
2. Guardian Angels
3. Griffin Cliff
1. A Devilish Plan
2. Groundbreaking
3. Steadwick's Fall
1. Borderlands
2. Gold Rush
3. Greed
1. Steadwick's Liberation
2. Deal With the Devil
3. Neutral Affairs
4. Tunnels and Troglodytes
1. A Gryphon's Heart
2. Season of Harvest
3. Corporeal Punishment
4. From Day to Night
1. Safe Passage
2. United Front
3. For King and Country
1. The Grail
2. The Road Home
3. Independence
2 - Armageddon's Blade Armageddon's Blade 2 - Armageddon's Blade
1. Catherine's Charge
2. Shadows of the Forest
3. Seeking Armageddon
4. Maker of Sorrows
5. Return of the King
6. A Blade in the Back
7. To Kill A Hero
8. Oblivion's Edge
1. Culling the Weak
2. Savaging the Scavengers
3. Blood of the Dragon Father
4. Blood Thirsty
1. Crystal Dragons
2. Rust Dragons
3. Faerie Dragons
4. Azure Dragons
1. Razor Claw
2. Taming of the Wild
3. Clan War
4. For the Throne
1. Farming Towns
2. March of the Undead
3. Burning of Tatalia
1. Lost at Sea
2. Their End of the Bargain
3. Here There Be Pirates
4. Hurry Up and Wait
3 - Shadow of Death Shadow of Death 3 - Shadow of Death
1. Clearing the Border
2. After the Amulet
3. Retrieving the Cowl
4. Driving for the Boots
1. Graduation Exercise
2. Cutthroats
3. Valley of the Dragon Lords
4. A Thief in the Night
1. Bashing Skulls
2. Black Sheep
3. A Cage in the Hand
4. Grave Robber
1. On the Run
2. The Meeting
3. A Tough Start
4. Falor and Terwen
5. Returning to Bracada
1. Target
2. Master
3. Finneas Vilmar
4. Duke Alarice
1. Harvest
2. Gathering the Legion
3. Search for a Killer
4. Final Peace
5. Secrets Revealed
6. Agents of Vengeance
7. Wrath of Sandro
8. Invasion
9. To Strive, To Seek
10. Barbarian Brothers
11. Union
12. Fall of Sandro
1. Poison Fit for a King
2. To Build a Tunnel
3. Kreegan Alliance
4. With Blinders On
5 - Heroes Chronicles Heroes Chronicles 5 - Heroes Chronicles
1. A Barbarian King
2. The Criminal King
3. Ultimatum
4. The War for the Mudlands
5. Siege of the Wallpeaks
6. Trapped!
7. Slash and Burn
8. Steelhorn
1. Cerberus Gate
2. The Boatman
3. Truth Within Nightmares
4. Twisted Tunnels
5. Jorm's Ambush
6. Old Wounds
7. The Queen's Command
8. Never Deal with a Demon
1. The Trouble with Magic
2. Walking on Clouds
3. Don't Drink the Water
4. Hard Place
5. The Secret in the Flames
6. The Magic that Binds
7. Birds of Fire
8. Master of the Elements
1. The Dragontalker
2. Dragon's Blood
3. The Dragon Mothers
4. Dragons of Rust
5. Distrust
6. Dragons of Gossamer Wings
7. Dragons of Deepest Blue
8. Clash of the Dragons
1. A Distant Cry
2. Senseless Destruction
3. The World Within
4. The Roots of Life
5. Rebirth
1. The Endless Sands
2. The Nameless Land
3. The Sparkling Bridge
4. The Fiery Moon
5. Vorr, the Insane
1. Hopewielder
2. The First Law
3. By Royal Decree
4. The King's Son
5. The Ransom
6. Beyond the Borders
7. Naming a Nation
8. The First Tatalian War
1. Tarnum the Overlord
2. The Land of the Vori
3. A New Enemy
4. A New Ally
5. The Capture
6. Tunnels of Ice
7. The Barbarian's Wife
8. The Protectors of the Sword
4 - Horn of the Abyss Horn of the Abyss 4 - Horn of the Abyss
1. Pirates and Palms
2. Master of the Island
3. Devil Sunrise
1. Prisoner of Doom
2. Evenmorn
3. The Shores of Hell
4. The Freedom of the Nix
5. In Search of the Horn
6. Treachery
1. Frontier
2. Heart of Water
3. Horn of the Abyss
4. All Hands on Board!
1. World on Fire
2. Beyond the Horizon
3. Dead or Alive
4. Tomb Raiders
5. Deus Ex Machina
6. Tarred and Feathered
7. New Order
8. Homecoming

You are offered a mercenary contract with King Tralossk of Tatalia, who once and for all wishes for his nation to be made up of something more than just swampland. With Erathia distracted, he has decided that now is the time to expand Tatalia's borders. Borderlands Restoration of Erathia
2 Total Players / 1 Human Player
1
2
Underground disabled Size 2 (72×72) - M
To win, you must flag all mines. Your Heroes will be limited to 12th level in this scenario, but your 8 strongest Heroes will be available to you in the final scenario of this campaign.
Victory condition:
Flag All Mines
Loss condition:
Lose All Your Towns and Heroes
Allies: Blue Enemies: Red
Choose a bonus:
 Start with Korbac  Start with Verdish  Start with a random hero 
Difficulty 1: Easy - The player starts with a large advantage in resources, and the computer plays poorly.
Carried to next scenario:
 8 strongest heroes
Max level:
12

Prologue[edit]

Unnamed female retainer: As you foresaw milord, King Gryphonheart’s death brings many opportunities for your mercenary skills. A messenger from Tatalia, on behalf of King Tralossk, has contacted us. Twenty years ago, following numerous border skirmishes along the western shore of Erathia, Tatalia signed an agreement to cease hostilities. King Gryphonheart is dead. Their agreement has died with him. Aggressive tactics have never been part of Tatalia's military character. Their ranks are vast, and once they possess Erathian land, they will hold it. However, they need generals to guide their heroes to expand their borders and accommodate their growing population.

Scenario[edit]

Timed events[edit]

Day Title Message
Day 1 Intro part 1 Your first orders from King Tralossk are simple enough: seize all mines in the region so that the armies of Tatalia will have the resources necessary for a larger military campaign against Erathia.
Day 1 Intro part 2 But there is good news and bad news. The good news is that the three Erathian outposts in the area are mostly depleted due to the war in the east. The bad news is that they can summon reinforcements faster than we can, so you must act quickly.
Day 1 Intro part 3 Of course, should you eliminate the opposition in the area, then you will be able to complete your contract at your leisure...

Objects[edit]

Events[edit]

Location Message
42, 19, 0 A small group of gnolls appears from down the road. As they walk up to you (in a non-threatening manner) the leader gives you an official note reading, "These troops are for the greater glory of Tatalia, use them as you please. Signed, King Tralossk."

Contents: 20 Gnoll Gnolls

57, 71, 0 This road leads deeper into Erathia, but maybe you should secure this region before you move further in.

Towns[edit]

Location Color Type Name
10, 34, 0 Blue Fortress
22, 65, 0 Red Castle
41, 18, 0 Blue Fortress
46, 59, 0 Red Castle
61, 31, 0 Red Castle

Heroes[edit]

Location Color Hero
41, 18, 0 Blue Random Random Hero

Monsters[edit]

Location Type Message
32, 8, 0 Gnoll Marauder Gnoll Marauder These gnolls seem tired of guarding this tent, and after a small discussion they decide to join you.

Signs[edit]

Location Message
9, 28, 0 Abdul's Siege Weapon Factory. No Refunds
10, 9, 0 Royal Yacht - Ambassadors Only!
27, 24, 0 Sixth Temple of Tatalia
31, 47, 0 Swamp Faeries - Do Not Disturb
44, 64, 0 Abdul's Defense Training - All Welcome
48, 25, 0 Welcome to Tatalia.
49, 28, 0 Welcome to Erathia.
60, 11, 0 Saurian Village - Visitors Not Welcome