Secondary skills

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Revision as of 20:25, 27 August 2013 by Kapteeni Ruoska (talk | contribs)
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Secondary skills are picked up by heroes as they gain levels. Typically a hero starts with two secondary skills at basic levels or one secondary skill at advanced level. Secondary skills have three levels: basic, advanced and expert. Each level increases the capability of the secondary skill making it more influential.

There are 28 secondary skills in Heroes of Might and Magic III. Each hero can have maximum of eight secondary skills. Once secondary skill is learned, it can not be removed. This makes the choosing of secondary skills one of the most important decisions in the game.

Whenever a hero gains a level, player must choose between two skills, either upgrading an existing one or choosing a new one. There are few other ways to acquire a secondary skill. They can be learned from scholars, witch huts or universities on the world map. Additionally, Conflux has a special building magic university that can teach one of the four schools of magic.

Secondary skills
 Air Magic
 Archery
 Armorer
 Artillery
 Ballistics
 Diplomacy
 Eagle Eye
 Earth Magic
 Estates
 Fire Magic
 First Aid
 Intelligence
 Interference Horn of the Abyss
 Leadership
 Learning
 Logistics
 Luck
 Mysticism
 Navigation
 Necromancy
 Offense
 Pathfinding
 Resistance
 Scholar
 Scouting
 Sorcery
 Tactics
 Water Magic
 Wisdom