Earth Magic: Difference between revisions

From Heroes 3 wiki
Jump to navigation Jump to search
(tried to improve the text)
Line 15: Line 15:


== Discussion ==
== Discussion ==
There are several reasons to select Earth Magic, but one of the strongest motive is [[Town Portal]] spell, which is among the most powerful adventure map spells along with [[Fly]] and [[Dimension Door]]. Another excellent reason is [[Slow]] spell, which becomes a [[mass spell]] on expert level. Moreover, while [[Resurrection]] spell resurrects creatures only for the duration of the current battle on basic level, it resurrects them permanently on advanced and expert level. A hero with enough spell points, high power skill and expert Resurrection has good chances not to lose any troops in even tough battles.  
There are several reasons to select Earth Magic, but one of the strongest motive is [[Town Portal]] spell, which is among the most powerful adventure map spells along with [[Fly]] and [[Dimension Door]]. Another excellent reason is [[Resurrection]] spell, which can permanently resurrect creatures on Advanced and Expert level (while on Basic level only for the duration of the battle). A hero with a lot of spell points, high [[power]] skill and expert Resurrection has good chances survive without losses from battles.
[[Shield]] and [[Stone Skin]] spells become [[mass spell]]s on expert level.
 
[[Implosion]], which is the most destructive spell for a single creature stack, deals 200 more damage on expert level than on basic level.
Furthermore, with Expert Earth Magic [[Shield]], [[Stone Skin]] and especially [[Slow]] become excellent spells as [[mass spell]]s. Slow reduces all enemy creatures [[speed]] by 50% which can change the outcome of the battle. And finally, [[Implosion]], which is the most destructive spell for a single creature stack, deals 200 more damage on expert level than on basic level.


[[Category: Secondary skills]]
[[Category: Secondary skills]]
__NOTOC__

Revision as of 06:56, 30 November 2015

is about the secondary skill. For earth magic spells, see School of Earth Magic.

Secondary skills
 Air Magic
 Archery
 Armorer
 Artillery
 Ballistics
 Diplomacy
 Eagle Eye
 Earth Magic
 Estates
 Fire Magic
 First Aid
 Intelligence
 Interference Horn of the Abyss
 Leadership
 Learning
 Logistics
 Luck
 Mysticism
 Navigation
 Necromancy
 Offense
 Pathfinding
 Resistance
 Scholar
 Scouting
 Sorcery
 Tactics
 Water Magic
 Wisdom
Earth Magic
Basic Earth Magic: allows your hero to cast earth spells at reduced cost.
Advanced Earth Magic: allows your hero to cast earth spells at reduced cost and increased effectiveness.
Expert Earth Magic: allows your hero to cast earth spells at reduced cost and maximum effectiveness.

Earth Magic is a secondary skill, that increases the effectiveness and reduces costs of spells from the School of Earth Magic.

Heroes with Earth Magic as a starting skill:

Discussion

There are several reasons to select Earth Magic, but one of the strongest motive is Town Portal spell, which is among the most powerful adventure map spells along with Fly and Dimension Door. Another excellent reason is Resurrection spell, which can permanently resurrect creatures on Advanced and Expert level (while on Basic level only for the duration of the battle). A hero with a lot of spell points, high power skill and expert Resurrection has good chances survive without losses from battles.

Furthermore, with Expert Earth Magic Shield, Stone Skin and especially Slow become excellent spells as mass spells. Slow reduces all enemy creatures speed by 50% which can change the outcome of the battle. And finally, Implosion, which is the most destructive spell for a single creature stack, deals 200 more damage on expert level than on basic level.