Cove: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
| Line 11: | Line 11: | ||
'''Cove specific buildings''' | '''Cove specific buildings''' | ||
* [[Pub]] | * [[Pub]] – [[Horde building]] which increases [[Crew Mates and Seamen]] growth by +6 per week. | ||
* [[Roost]] | * [[Roost]] – [[Horde building]] which increases [[Stormbird and Ayssid]] growth by +3 per week. | ||
* [[Grotto]] | * [[Grotto]] – Allows the guest hero to sacrifice creatures or artifacts, gaining experience. | ||
* [[Shipyard]] – Enables town to build a [[boat]]. Can only be built if town is adjacent to water. | * [[Shipyard]] – Enables town to build a [[boat]]. Can only be built if town is adjacent to water. | ||
* [[Lodestar]] – [[Grail]] building of Cove. Brings 5000 gold per day, multiplies the growth of creatures by 1.5 per week (rounded down). Makes any terrain native to Cove (movement without penalty, +1 to attack, defense and speed, see and ignore mines and see quicksand). Cove's siege remains on swamp. | * [[Lodestar]] – [[Grail]] building of Cove. Brings 5000 gold per day, multiplies the growth of creatures by 1.5 per week (rounded down). Makes any terrain native to Cove (movement without penalty, +1 to attack, defense and speed, see and ignore mines and see quicksand). Cove's siege remains on swamp. | ||
Revision as of 14:25, 5 January 2018
Only available when the unofficial expansion, Horn of the Abyss, is installed.
Cove is a neutral alignment town type with Captain and Navigator hero classes.
Cove's native terrain is swamp.
Structures
| Halls | Fortifications | Miscellaneous | Mage Guilds | Banned spells | ||||||||||||||||||||||||||||||||
| Village Hall | Village Hall (existing) |
Fort | Fort
|
Tavern | Tavern
|
Mage Guild level 1 | Mage Guild level 1
|
|||||||||||||||||||||||||||||
| File:Town Hall large.gif | Town Hall
|
Citadel | Citadel
|
Marketplace | Marketplace
|
Mage Guild level 2 | Mage Guild level 2
|
|||||||||||||||||||||||||||||
| City Hall | City Hall
|
Castle | Castle
|
Resource Silo | Resource Silo ()
|
Mage Guild level 3 | Mage Guild level 3
|
|||||||||||||||||||||||||||||
| Capitol | Capitol
|
Blacksmith |
|
Mage Guild level 4 | Mage Guild level 4
|
|||||||||||||||||||||||||||||||
| Mage Guild level 5 | Mage Guild level 5
|
|||||||||||||||||||||||||||||||||||
| Total Common Buildings: |
|
Total Mage Guild: |
| |||||||||||||||||||||||||||||||||
Cove specific buildings
- Pub – Horde building which increases Crew Mates and Seamen growth by +6 per week.
- Roost – Horde building which increases Stormbird and Ayssid growth by +3 per week.
- Grotto – Allows the guest hero to sacrifice creatures or artifacts, gaining experience.
- Shipyard – Enables town to build a boat. Can only be built if town is adjacent to water.
- Lodestar – Grail building of Cove. Brings 5000 gold per day, multiplies the growth of creatures by 1.5 per week (rounded down). Makes any terrain native to Cove (movement without penalty, +1 to attack, defense and speed, see and ignore mines and see quicksand). Cove's siege remains on swamp.
Cove creature dwellings:
- Nymph Waterfall
- Shack
- Frigate/Gunpowder Warehouse
- Nest
- Tower of the Seas
- Nix Fort
- Maelstrom

| Resource | Basic | Upgrades | All |
|---|---|---|---|
| 0 | 0 | 0 | |
| 0 | 0 | 0 | |
| 0 | 0 | 0 | |
| 0 | 0 | 0 | |
| 0 | 0 | 0 | |
| 0 | 0 | 0 | |
| 0 | 0 | 0 | |
| Troop cost/week: | 0 | ||
Heroes
Creatures
| Name | Town | Lvl | Att | Def | Dmg- | Dmg+ | HP | Spd | Grw | AI Val | Cost | Special | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 5 | 2 | 1 | 2 | 4 | 6 | 16 | 57 | 35 |
Teleporting, Immune to Ice Bolt and Frost Ring | |||
| 1+ | 6 | 2 | 1 | 3 | 4 | 8 | 16 | 75 | 45 |
Teleporting, Immune to Ice Bolt and Frost Ring | |||
| 2 | 7 | 4 | 2 | 4 | 15 | 5 | 9 | 155 | 110 |
||||
| 2+ | 8 | 6 | 3 | 4 | 15 | 6 | 9 | 174 | 140 |
||||
| 3 | 8 | 6 | 3 | 7 | 15 | 6 | 7 | 312 | 225 |
Ranged (4 shots), No melee penalty | |||
| 3+ | 10 | 8 | 3 | 7 | 15 | 7 | 7 | 407 | 275 |
Ranged (4 shots), No melee penalty, No enemy retaliation | |||
| 3++ | 12 | 11 | 3 | 7 | 15 | 8 | 7 | 602 | 375 |
Ranged (12 shots), No melee penalty, No enemy retaliation, Accurate shot | |||
| 4 | 10 | 8 | 6 | 9 | 30 | 9 | 4 | 502 | 275 |
Flying | |||
| 4+ | 11 | 8 | 6 | 10 | 30 | 11 | 4 | 645 | 325 |
Flying, Ferocity | |||
| 5 | 12 | 7 | 10 | 14 | 35 | 6 | 3 | 790 | 515 |
Ranged (12 shots), Spellcaster (after shot, Weakness / Disrupting Ray) | |||
| 5+ | 12 | 9 | 10 | 16 | 35 | 7 | 3 | 852 | 565 |
Ranged (12 shots), Spellcaster (after shot, Weakness / Disrupting Ray) | |||
| 6 | 13 | 16 | 18 | 22 | 80 | 6 | 2 | 1415 | 1000 |
Ignores 30% of enemy attack value | |||
| 6+ | 14 | 17 | 18 | 22 | 90 | 7 | 2 | 2116 | 1300 |
Ignores 60% of enemy attack value | |||
| 7 | 22 | 16 | 30 | 55 | 180 | 9 | 1 | 3953 | 2200 |
1 |
Poisonous | ||
| 7+ | 29 | 20 | 30 | 55 | 300 | 12 | 1 | 7220 | 4000 |
2 |
Poisonous, Revenge |