Sorcery: Difference between revisions
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* {{H|Malekith|Warlock}} | * {{H|Malekith|Warlock}} | ||
* {{H|Sandro|Necromancer}} | * {{H|Sandro|Necromancer}} | ||
* {{H|Styg|Witch}} | * {{H|Styg|Witch}} | ||
* {{H|Zydar|Heretic}} | * {{H|Zydar|Heretic}} | ||
Revision as of 14:40, 13 August 2018
Sorcery is a secondary skill that increases the damage of spells up to 15%.
Heroes with Sorcery as a starting skill:



Alagar the Druid (Basic)


Gird the Battle Mage (Basic)


Josephine the Alchemist (Basic)


Malekith the Warlock (Basic)


Sandro the Necromancer (Basic)

Solmyr the Wizard (Basic)

Styg the Witch (Basic)


Zydar the Heretic (Basic)


Spint the Navigator (Basic) 
Heroes with a Sorcery specialty:
The following heroes all receive a 5% per level bonus to their Sorcery skill:


