Lighthouse and Template:Neutral creatures: Difference between pages

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capitalization
 
edited the template to include the new unit
 
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{{Castle buildings}}
{| cellpadding=0 cellspacing=0 border=0 style="background-color:#{{Blue 3}}; border: 1px solid; width:150px; float:{{{float|right}}}; margin-bottom: 10px;"
!  colspan=2 style="background-color:#{{Blue 1}}; height: 25px;" | [[Neutral#Creatures|<span style="color:white">Neutral creatures</span>]]
|-
! style="background-color:#{{Blue 2}};" | Level 1
|-
| {{Cn|Peasant|Peasant}}
|-
| {{Cn|Halfling|Halfling}}
|-
! style="background-color:#{{Blue 2}};" | Level 2
|-
| {{Cn|Rogue|Rogue}}
|-
| {{Cn|Boar|Boar}}
|- style="background-color:#{{olive 3}};"
| {{Cn|Leprechaun|Leprechaun}}{{-}}{{withhota}}
|-
! style="background-color:#{{Blue 2}};" | Level 3
|-
| {{Cn|Nomad|Nomad}}
|-
| {{Cn|Mummy|Mummy}}
|-
! style="background-color:#{{Blue 2}};" | Level 4
|-
| {{Cn|Sharpshooter|Sharpshooter}}
|- style="background-color:#{{olive 3}};"
| {{Cn|Satyr|Satyr}}{{-}}{{withhota}}
|- style="background-color:#{{olive 3}};"
| {{Cn|Steel Golem|Steel Golem}}{{-}}{{withhota}}
|-
! style="background-color:#{{Blue 2}};" | Level 5
|-
| {{Cn|Troll|Troll}}
|-
| {{Cn|Gold Golem|Gold Golem}}
|- style="background-color:#{{olive 3}};"
| {{Cn|Fangarm|Fangarm}}{{-}}{{withhota}}
|-
! style="background-color:#{{Blue 2}};" | Level 6
|-
| {{Cn|Diamond Golem|Diamond Golem}}
|-
| {{Cn|Enchanter|Enchanter}}
|-
! style="background-color:#{{Blue 2}};" | Level 8
|-
| {{Cn|Faerie Dragon|Faerie Dragon}}
|-
! style="background-color:#{{Blue 2}};" | Level 10
|-
| {{Cn|Rust Dragon|Rust Dragon}}
|-
| {{Cn|Crystal Dragon|Crystal Dragon}}
|-
| {{Cn|Azure Dragon|Azure Dragon}}
|-
! style="background-color:#{{blue 1}}; color:white; height:25px;" | Towns
{{Towns small (creatures)}}
|}<noinclude>


'''Building cost:''' 2000 {{G}} 10 {{O}}.<br>'''Buildings required:''' [[Shipyard]].<br>
== Related templates ==
* [[:Template: Castle creatures]]
* [[:Template: Rampart creatures]]
* [[:Template: Tower creatures]]
* [[:Template: Inferno creatures]]
* [[:Template: Necropolis creatures]]
* [[:Template: Dungeon creatures]]
* [[:Template: Stronghold creatures]]
* [[:Template: Fortress creatures]]
* [[:Template: Conflux creatures]]
* [[:Template: Cove creatures]]{{-}}{{withhota}}


'''Lighthouse''' is a [[Castle]] specific building which is increasing [[movement]] points by +500 when heroes move on [[water]] [[tile]] with a [[boat]]. The bonus is cumulative meaning that owning two Lighthouse increases all heroes' movement points by +1000 on water. The bonus is calculated after a possible bonus from [[Navigation]] skill. In other words, Navigation only affects the base movement on water.
[[Category: Creature templates|{{PAGENAME}}]]</noinclude>
 
Lighthouse can only be built in cities with access to water, meaning that adjacent to the garrison tile must be at least one tile of water.
 
'''Bug:''' a Lighthouse built in a [[Castle]] gives water movement bonus to all players: an owner, allies and enemies (fixed in {{hota}}).
 
{{Pic
| description = Lighhouse as seen on the adventure map.}}
 
== Lighthouse as an adventure map object ==
 
Lighthouses on the [[adventure map]] have the same effect (except there is no "movement points for everyone" bug).
 
They can be located on dry land or directly on water. Lighthouses found on adventure map counts as a [[mine]] if the [[Victory conditions|special victory]] is "flag all mines".
 
== See also ==
* [[Navigation]]
{{map objects 'see also'}}
 
{{movement navigational box}}
 
[[Category: Adventure Map]]
[[Category: Special buildings]]
__NOTOC__

Revision as of 00:30, 1 January 2020