File:Prison (water).gif and Archer and Marksman: Difference between pages
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[[Category: | {{Castle creatures}}{{Creature | ||
| AI_Value = 126 | |||
| Name = Archer | |||
| Attack = 6 | |||
| Defense = 3 | |||
| Speed = 4 | |||
| Growth = 9 | |||
| Damage = 2–3 | |||
| Health = 10 | |||
| Shots = 12 | |||
| Cost = 100 | |||
| Special = • [[Ranged attack]] | |||
| U_AI_Value= 184 | |||
| U_name = Marksman | |||
| U_speed = '''6''' | |||
| U_damage = 2–3 '''(x2)''' | |||
| U_shots = '''24''' | |||
| U_cost = 150 | |||
| U_special = • [[Ranged attack]]<br>• [[Double attack]] | |||
}} | |||
{{Cram|Archers' Tower|Archer|Marksman|no_dwelling=|pad=5px 10px 3px 3px}} | |||
'''Archer''' and '''Marksman''' are level 2 creatures of [[Castle]] recruited from [[Castle creature dwellings|Archers' Tower]]s. | |||
''"Archers and marksmen are lightly armored troops armed with crossbows for [[ranged attack|ranged combat]] and daggers for light hand-to-hand fighting. Marksmen can get off two shots in each ranged attack."{{-}}<sup>[[Restoration of Erathia Manual Page 85|RoE manual]]''</sup> | |||
<div style="clear:left;"></div> | |||
They are critical in the early game, together with the [[Griffin and Royal Griffin|Griffins]], due to them being ranged attackers with good damage and also the marksmen's twice shot. However, with each ranged attack, the Marksmen will use up two shots, not only one. | |||
===== Heroes with a specialty ===== | |||
*{{H|Valeska|Knight}} has archers as a [[Specialty#Creature_specialties|specialty]], which increases the attack and defense skills of any archer or marksman each level she attains after the 2nd level, and gives them a [[speed]] bonus of 1. | |||
{{creature 'see also'}} | |||
[[Category: Creatures]] | |||
__NOTOC__ |
Revision as of 13:56, 14 March 2020
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Archer | ||||||||||||||||||||
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Special abilities: | ||||||||||||||||||||
• Ranged attack | ||||||||||||||||||||
Marksman | ||||||||||||||||||||
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Special abilities: | ||||||||||||||||||||
• Ranged attack • Double attack |
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Archer and Marksman are level 2 creatures of Castle recruited from Archers' Towers.
"Archers and marksmen are lightly armored troops armed with crossbows for ranged combat and daggers for light hand-to-hand fighting. Marksmen can get off two shots in each ranged attack." RoE manual
They are critical in the early game, together with the Griffins, due to them being ranged attackers with good damage and also the marksmen's twice shot. However, with each ranged attack, the Marksmen will use up two shots, not only one.
Heroes with a specialty
Valeska the Knight has archers as a specialty, which increases the attack and defense skills of any archer or marksman each level she attains after the 2nd level, and gives them a speed bonus of 1.
See also:
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current | 20:45, 10 May 2018 | ![]() | 92 × 71 (6 KB) | ShushMaster (talk | contribs) | Category: Sea objects pictures (HotA) |
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