Sharpshooter and Halfling: Difference between pages

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{{Neutral creatures}}{{Creature
{{Neutral creatures}}{{Creature
  | AI_Value  = 585
  | AI_Value  = 75
  | Growth    = 4
  | Growth    = 15
  | Name      = Sharpshooter
  | Name      = Halfling
  | Attack    = 12
  | Attack    = 4
  | Defense    = 10
  | Defense    = 2
  | Damage    = 8–10
  | Damage    = 1–3
  | Health    = 15
  | Health    = 4
  | Speed      = 9
  | Speed      = 5
  | Shots      = 32
  | Shots      = 24
  | Cost      = 400
  | Cost      = 40
  | Special    = • [[Ranged attack]]<br>• No [[range penalty]]<br>• No [[obstacle penalty]]
  | Special    = • [[Ranged attack]]<br>• Always have +1 [[luck]]
  | Onlyone    =  
  | Onlyone    =  
}}  
}}  


{{Cram|Treetop Tower|Sharpshooter|no_upg=|no_dwelling=}}
{{Cram|Thatched Hut|Halfling|no_upg=|no_dwelling=}}
'''Sharpshooters''' are level 4 [[neutral creature]]s recruited from the [[Treetop tower|Treetop Tower]].  
'''Halflings''' are a level 1 [[neutral creature]] recruited from the [[Thatched Hut]]. Their cost is 40 {{Gold}}, but when recruited from the [[adventure map]], they are recruited for free.


''"Specially trained by the guerrilla warrior [[Gelu]], Sharpshooters are a select troop. Recruited from the ranks of [[Archer and Marksman|Archers]], [[Archer and Marksman|Marksmen]], [[Wood Elf and Grand Elf|Wood Elves]], and [[Wood Elf and Grand Elf|Grand Elves]], Sharpshooters use a huge recursive, compound longbow. More than five feet in length, three bowstrings running through the pulleys on both ends, aid in the power and precision of their attacks. With their training, distance and [[siege walls]] are not a hindrance."{{-}}<sup>[[Armageddon's Blade Manual Page 19|AB manual]]''</sup>
''"Armed with sling and stone, halflings have found a harsh existence in [[Antagarich|Antagrich]]. Driven from their homes by the [[Kreegan]]s, halflings have been scattered to the winds. These noble fighters take refuge in the earth and have an uncanny sense of luck."{{-}}<sup>[[Armageddon's Blade Manual Page 18|AB manual]]''</sup>


== General tactics and info ==
== Special ability ==
Like most ranged units, they are very vulnerable in melee. This applies especially to Sharpshooters, whose health is only 15, the lowest for a level 4 creature. However, they are neutral creatures and deal great amounts of damage, even in relatively low numbers.
The positive luck ability of halflings can be affected by [[Hourglass of the Evil Hour]] or [[Cursed Ground]] magical terrain only. Their luck cannot be decreased below +1 by any other luck modifier (including luck-decreasing artifacts and [[Fields of Glory]] magical terrain in {{hota}}{{-wh}}).  
 
Halflings are unable to get luck unless being commanded by a hero, like all the other [[neutral creatures]], despite the game saying that they have +1 luck (fixed in {{hota}}{{-wh}}).


== Appearance ==
== Appearance ==
Sharpshooters were added in {{ab}} so there are no Sharpshooters or [[Treetop Tower]]s in {{roe}}.
Halflings were added in {{ab}} so there are no Halflings or [[Thatched Hut]]s in {{roe}}.


== Heroes with a specialty ==
=={{hota}}==
* {{H|Gelu|Ranger}} can upgrade [[Archer and Marksman|Human archers]] and [[Wood Elf and Grand Elf|Elven bowmen]] to Sharpshooters.
* In {{hota}} the shadow of Halfling's adventure map image was fixed: [[File:Halfling (HotA) (adventure map).gif]]


{{creature 'see also'|up=* [[Neutral creature]]}}
{{creature 'see also'|up=* [[Neutral creature]]}}


[[Category: Creatures]]
[[Category: Creatures]]

Revision as of 11:19, 21 March 2020

Neutral creatures
Level 1
Peasant Peasant
Halfling Halfling
Level 2
Rogue Rogue
Boar Boar
Leprechaun Leprechaun Horn of the Abyss
Level 3
Nomad Nomad
Mummy Mummy
Level 4
Sharpshooter Sharpshooter
Satyr Satyr Horn of the Abyss
Steel Golem Steel Golem Horn of the Abyss
Level 5
Troll Troll
Gold Golem Gold Golem
Fangarm Fangarm Horn of the Abyss
Level 6
Diamond Golem Diamond Golem
Enchanter Enchanter
Level 7
Faerie Dragon Faerie Dragon
Rust Dragon Rust Dragon
Crystal Dragon Crystal Dragon
Azure Dragon Azure Dragon
Towns
Castle Rampart Tower
Inferno Necropolis Dungeon
Stronghold Fortress Conflux
Cove Factory
Neutral
Statistics
Halfling
 Cost per troop 

40

Attack 4
Defense 2
Damage 1–3
Health 4
Speed 5
Movement Ground
Size 1
Shots 24
Growth 15
AI Value 75
 Special abilities:
Ranged attack
• Always have +1 luck
Thatched Hut    Armageddon's Blade
 Horn of the Abyss

Halflings are a level 1 neutral creature recruited from the Thatched Hut. Their cost is 40 Gold, but when recruited from the adventure map, they are recruited for free.

"Armed with sling and stone, halflings have found a harsh existence in Antagrich. Driven from their homes by the Kreegans, halflings have been scattered to the winds. These noble fighters take refuge in the earth and have an uncanny sense of luck." AB manual

Special ability

The positive luck ability of halflings can be affected by Hourglass of the Evil Hour or Cursed Ground magical terrain only. Their luck cannot be decreased below +1 by any other luck modifier (including luck-decreasing artifacts and Fields of Glory magical terrain in Horn of the Abyss Horn of the Abyss).

Halflings are unable to get luck unless being commanded by a hero, like all the other neutral creatures, despite the game saying that they have +1 luck (fixed in Horn of the Abyss Horn of the Abyss).

Appearance

Halflings were added in Armageddon's Blade so there are no Halflings or Thatched Huts in Restoration of Erathia.

Horn of the Abyss

See also: