Cavalier and Champion and Griffin and Royal Griffin: Difference between pages

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{{Castle creatures}}{{Creature
{{Castle creatures}}{{Creature
  | AI_Value  = 1946
  | AI_Value  = 351
  | Name      = Cavalier
  | Name      = Griffin
  | Attack    = 15
  | Attack    = 8
  | Defense  = 15
  | Defense  = 8
  | Speed    = 7
  | Speed    = 6
  | Growth    = 2
  | Growth    = 7 [[Griffin Bastion|(+3)]]
  | Damage    = 15–25
  | Damage    = 3–6
  | Health    = 100
  | Health    = 25
  | Cost      = 1000
| Movement  = [[Flying]]
  | Cost      = 200
  | Size      = 2
  | Size      = 2
  | Special  = • [[Jousting]] bonus
  | Special  = • Two [[retaliation]]s
  | U_AI_Value= 2100
  | U_AI_Value= 448
  | U_name    = Champion
  | U_name    = Royal Griffin
  | U_attack  = '''16'''
  | U_attack  = '''9'''
  | U_defence = '''16'''
  | U_defense = '''9'''
  | U_speed  = '''9'''
  | U_speed  = '''9'''
  | U_damage  = '''20'''-25
  | U_cost    = 240
| U_health  = 100
  | U_special = • Unlimited [[retaliation]]s
  | U_cost    = 1200
  | No_shots  =  
  | No_shots  =  
  | No_ushots =  
  | No_ushots =  
}}  
}}


{{Cram|Training Grounds|Cavalier|Champion|no_dwelling=|pad=5px 10px 3px 5px}}
{{Cram|Griffin Tower|Griffin|Royal Griffin|no_dwelling=|pad=5px 10px 3px 7px}}
'''Cavaliers and Champions''' are level 6 [[creature]]s of [[Castle]]. They are recruited from [[Castle creature dwellings|Training Grounds]].  
'''Griffins''' and '''Royal Griffins''' are the level 3 creatures of [[Castle]]. They can be recruited from [[castle creature dwellings|Griffin Towers]].


''"The horse-mounted cavalier and champion deal extra impact damage (+5% per hex traveled to creature attacked) when charging into battle."{{-}}<sup>[[Restoration of Erathia Manual Page 86|RoE manual]]''</sup>
''"Griffins roost in special towers built for them on the castle grounds. Standard griffins are able to counterstrike against two attackers per turn. Royal griffins can counterstrike an unlimited number of attackers."{{-}}<sup>[[Restoration of Erathia Manual Page 85|RoE manual]]''</sup>


Cavaliers are upgraded to Champions for free when the hero visits [[Stables]] found on the [[Adventure Map]].
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== Jousting special ability ==
For example, moving five hexes before the attack will increase their damage by 25%.
[[Pikeman and Halberdier|Pikemen and Halberdiers]] are immune to this jousting bonus, which means they only suffer the base damage from cavalier and champion.
== Tactics and info ==
== Tactics and info ==
The jousting ability of Cavaliers can increase their damage up to +35% and Champions up to +45% without any speed elevations, meaning their damage can be higher than any level 6's, but [[Naga and Naga Queen|Naga Queens]] and [[Black Knight and Dread Knight|Dread Knights]] very well compensate that with their specialties. The increase can be even higher, if the hero can increase their speed for example with artifacts ([[Cape of Velocity]], [[Necklace of Swiftness]] or [[Ring of the Wayfarer]]) or with spells ([[Haste]] or [[Prayer]]). Additionally, using Tyris who specializes in Cavaliers and Champions or [[Sir Mullich]], whose troops recieve +2 to speed, can increase the damage of Cavaliers and Champions significantly. Because of the jousting ability, a player should always prioritize to attack across as many hexes as possible.
Griffins are fast flying units with relatively high health, an interesting special ability, and quite a good growth rate if you build the [[Griffin Bastion]]. However, they have rather low damage. Royal griffins make decent siege attacker due to their unlimited retaliations, which allows them to fly over the walls and give hits in the counter attacks.


== Heroes with a specialty ==
== Heroes with a specialty ==


*{{H|Tyris|Knight}} has cavaliers as a [[Specialty#Creature_specialties|specialty]], which increases the attack and defense skills of any cavaliers or champions for each level attained after 6th level, and gives them a [[speed]] bonus of 1.
*{{H|Edric|Knight}} has griffins as a [[Specialty#Creature_specialties|specialty]], which increases the attack and defense skills of any griffins for each level attained after 3rd level, and gives them a [[speed]] bonus of 1.


{{creature 'see also'}}
{{creature 'see also'}}
*[[Griffin Conservatory]]


[[Category: Creatures]]
[[Category: Creatures]]
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__NOTOC__

Revision as of 11:23, 21 March 2020

Castle creatures
Level 1
PikemanPikeman PikemanPikeman Pikeman
HalberdierHalberdier HalberdierHalberdier Halberdier
Level 2
ArcherArcher Archer
MarksmanMarksman Marksman
Level 3
GriffinGriffin Griffin
Royal GriffinRoyal Griffin Royal Griffin
Level 4
SwordsmanSwordsman Swordsman
CrusaderCrusader Crusader
Level 5
MonkMonk Monk
ZealotZealot Zealot
Level 6
CavalierCavalier Cavalier
ChampionChampion Champion
Level 7
AngelAngel Angel
ArchangelArchangel Archangel
Towns
Castle Rampart Tower
Inferno Necropolis Dungeon
Stronghold Fortress Conflux
Cove Factory Bulwark
Palace Grotto Forge
Neutral
Statistics
Griffin
 Cost per troop 

200

Attack 8
Defense 8
Damage 3–6
Health 25
Speed 6
Movement Flying
Size 2
Growth 7 (+3)
AI Value 351
 Special abilities:
• Two retaliations
Royal Griffin
 Cost per troop 

240

Attack 9
Defense 9
Damage 3–6
Health 25
Speed 9
Movement Flying
Size 2
Growth 7 (+3)
AI Value 448
 Special abilities:
• Unlimited retaliations
Portraits
Shadow of Death   Horn of the Abyss Shadow of Death   Horn of the Abyss
Griffin Tower  

Griffins and Royal Griffins are the level 3 creatures of Castle. They can be recruited from Griffin Towers.

"Griffins roost in special towers built for them on the castle grounds. Standard griffins are able to counterstrike against two attackers per turn. Royal griffins can counterstrike an unlimited number of attackers." RoE manual

Tactics and info

Griffins are fast flying units with relatively high health, an interesting special ability, and quite a good growth rate if you build the Griffin Bastion. However, they have rather low damage. Royal griffins make decent siege attacker due to their unlimited retaliations, which allows them to fly over the walls and give hits in the counter attacks.

Heroes with a specialty

  • EdricEdricEdricEdric Edric the Knight has griffins as a specialty, which increases the attack and defense skills of any griffins for each level attained after 3rd level, and gives them a speed bonus of 1.

See Also: