Vulnerability and First Aid: Difference between pages
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I thought it was 150%, but the Water Elemental article says double so I'll go with that until I can test it. |
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{{Secondary skills}} | |||
{{Secondary skill | |||
| B_effect = gives control of the first aid tent to the hero, healing 1-50 points of damage to the first unit of the selected stack. | |||
| A_effect = gives control of the first aid tent to the hero, healing 1-75 points of damage to the first unit of the selected stack. | |||
| E_effect = gives control of the first aid tent to the hero, healing 1-100 points of damage to the first unit of the selected stack. }} | |||
'''First Aid''' is one of the 28 [[secondary skill]] in {{homm3}}. It gives the player manual control over [[First Aid Tent]] and increases its effectiveness. The First Aid Tent regenerates health of the top creature of the stack. [[Death Knight]]s and [[Necromancer]]s cannot learn First Aid. Without the First Aid skill the tent will heal 1-25 points of damage. | |||
'''Heroes with First Aid as a starting skill:''' | |||
* {{H2|Gem|Druid}} (Basic) | |||
* {{H2|Rion|Cleric}} (Basic) | |||
* {{H2|Verdish|Witch}} (Basic) | |||
'''Heroes with a First Aid specialty:''' | |||
* {{H2|Gem|Druid}} | |||
* {{H2|Rion|Cleric}} | |||
* {{H2|Verdish|Witch}} | |||
== See also == | |||
* [[War machine]] | |||
{{ZET SEC SKILL CHANCE TABLE| 2|10 (highest)| 3| 7| 2| 7| 2| 5| 0 (impossible)| 0 (impossible)| 1| 6| 1| 4| 6| 8| 1| 4| 2| 4}} | |||
|} | |||
{{secondary skill 'see also'}} | |||
[[Category: Secondary skills]] | |||
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Revision as of 18:20, 25 March 2020
First Aid is one of the 28 secondary skill in Heroes of Might and Magic III. It gives the player manual control over First Aid Tent and increases its effectiveness. The First Aid Tent regenerates health of the top creature of the stack. Death Knights and Necromancers cannot learn First Aid. Without the First Aid skill the tent will heal 1-25 points of damage.
Heroes with First Aid as a starting skill:
Heroes with a First Aid specialty:
See also
| Town | Class | Chance to learn |
|---|---|---|
| Knight | 2 | |
| Cleric | 10 (highest) | |
| Ranger | 3 | |
| Druid | 7 | |
| Alchemist | 2 | |
| Wizard | 7 | |
| Demoniac | 2 | |
| Heretic | 5 | |
| Death Knight | 0 (impossible) | |
| Necromancer | 0 (impossible) | |
| Overlord | 1 | |
| Warlock | 6 | |
| Barbarian | 1 | |
| Battle Mage | 4 | |
| Beastmaster | 6 | |
| Witch | 8 | |
| Planeswalker | 1 | |
| Elementalist | 4 | |
| Captain | 2 | |
| Navigator | 4 | |
| Mercenary | {{{21}}} | |
| Artificer | {{{22}}} |
|}


