Goblin and Hobgoblin and Neutral creature: Difference between pages

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{{Stronghold creatures}}{{Creature
{{Neutral creatures}}'''Neutral creature''' is a term referring to a creature that is not associated to any particular town type but may be found wandering the lands of [[Erathia]]. Neutral creatures can only be recurited from associated [[creature dwelling]]s on [[Adventure Map]], with the exception of [[Dungeon]]'s [[Portal of Summoning]]).
| AI_Value  = 60
| Name      = Goblin
| Attack    = 4
| Defense  = 2
| Speed    = 5
| Growth    = 15 [[Mess Hall|(+8)]]
| Damage    = 1–2
| Health    = 5
| No_shots  =
| Cost      = 40
| No_spec  =
| U_AI_Value= 78
| U_name    = Hobgoblin
| U_attack  = '''5'''
| U_defense = '''3'''
| U_speed  = '''7'''
| No_ushots =
| U_cost    = 50
| No_uspec  =
}}


{{Cram|Goblin Barracks|Goblin|Hobgoblin|no_dwelling=}}
The alignment of the creatures is essential when calculating [[morale]] and determining combat [[speed]] on a specific terrain. Neutral creatures have [[dirt]] as a [[native terrain]].
'''Goblins and Hobgoblins''' are level 1 creatures of [[Stronghold town]]. They are recruited from [[Goblin Barracks]]. While Goblins and Hobgoblins are slightly below average among the basic foot soldier units, they are quite numerous. They attack with spiked maces.


Building the [[Mess Hall]] increases [[Goblin and Hobgoblin]] growth by 8 per week.
'''Neutral creatures  in Restoration of Erathia:'''
<div style="clear:left;"></div>
* {{Cn|Air Elemental}}
===== Heroes with a specialty =====
* {{Cn|Diamond Golem}}
* {{Cn|Earth Elemental}}
* {{Cn|Fire Elemental}}
* {{Cn|Gold Golem}}
* {{Cn|Water Elemental}}


{{H|Gretchin|Barbarian}} has goblins as a [[Specialty#Creature_specialties|specialty]], which increases the attack and defense skills of any goblins or hobgoblins for each level attained after 1st level and gives them a [[speed]] bonus of 1.
'''Neutral creatures in Armageddon's Blade and Shadow of Death:'''
* {{Cn|Azure Dragon}}
* {{Cn|Boar}}
* {{Cn|Crystal Dragon}}
* {{Cn|Diamond Golem}}
* {{Cn|Enchanter}}
* {{Cn|Faerie Dragon}}
* {{Cn|Gold Golem}}
* {{Cn|Halfling}}
* {{Cn|Mummy}}
* {{Cn|Nomad}}
* {{Cn|Peasant}}
* {{Cn|Rogue}}
* {{Cn|Rust Dragon}}
* {{Cn|Sharpshooter}}
* {{Cn|Troll}}


{{creature 'see also'}}
'''Additional neutral creatures in [[Horn of the Abyss]]:'''
* {{Cn|Fangarm}}
* {{Cn|Leprechaun}}
* {{Cn|Satyr}}
* {{Cn|Steel Golem}}


[[Category: Creatures]]
== See also ==
__NOTOC__
* [[List of creatures]]
* [[List of creatures (HotA)]]
[[Category: Terms]]

Revision as of 23:28, 31 December 2019

Neutral creatures
Level 1
Peasant Peasant
Halfling Halfling
Level 2
Rogue Rogue
Boar Boar
Leprechaun Leprechaun Horn of the Abyss
Level 3
Nomad Nomad
Mummy Mummy
Level 4
Sharpshooter Sharpshooter
Satyr Satyr Horn of the Abyss
Steel Golem Steel Golem Horn of the Abyss
Level 5
Troll Troll
Gold Golem Gold Golem
Fangarm Fangarm Horn of the Abyss
Level 6
Diamond Golem Diamond Golem
Enchanter Enchanter
Level 7
Faerie Dragon Faerie Dragon
Rust Dragon Rust Dragon
Crystal Dragon Crystal Dragon
Azure Dragon Azure Dragon
Towns
Castle Rampart Tower
Inferno Necropolis Dungeon
Stronghold Fortress Conflux
Cove Factory
Neutral

Neutral creature is a term referring to a creature that is not associated to any particular town type but may be found wandering the lands of Erathia. Neutral creatures can only be recurited from associated creature dwellings on Adventure Map, with the exception of Dungeon's Portal of Summoning).

The alignment of the creatures is essential when calculating morale and determining combat speed on a specific terrain. Neutral creatures have dirt as a native terrain.

Neutral creatures in Restoration of Erathia:

Neutral creatures in Armageddon's Blade and Shadow of Death:

Additional neutral creatures in Horn of the Abyss:

See also