Demon and Horned Demon

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Inferno creatures
Level 1
Imp Imp
Familiar Familiar
Level 2
Gog Gog
Magog Magog
Level 3
Hell Hound Hell Hound
Cerberus Cerberus
Level 4
Demon Demon
Horned Demon Horned Demon
Level 5
Pit Fiend Pit Fiend
Pit Lord Pit Lord
Level 6
Efreeti Efreeti
Efreet Sultan Efreet Sultan
Level 7
Devil Devil
Arch Devil Arch Devil
Towns
Castle Stronghold Inferno
Rampart Fortress Necropolis
Tower Conflux Dungeon
Factory Cove
Neutral
Statistics
Demon
 Cost per troop 

250

Attack 10
Defense 10
Damage 7–9
Health 35
Speed 5
Movement Ground
Size 1
Growth 4
AI Value 445
Horned Demon
 Cost per troop 

270

Attack 10
Defense 10
Damage 7–9
Health 40
Speed 6
Movement Ground
Size 1
Growth 4
AI Value 480
Demon Gate  

Demons and Horned Demons are level 4 creatures of Inferno. They are recruited from the Demon Gate.

"Both types of demons are capable hand-to-hand attack units." RoE manual

Others[edit]

The un-upgraded version can also be summoned by Pit Lords from dead allied stacks, their numbers being limited by the total health and numbers of the dead stack.

Heroes with a specialty[edit]

  • Marius Marius the Demoniac has demons as a specialty, which increases the attack and defense skills of any demons or horned demons for each level attained after 4th level, and gives them a speed bonus of 1.

User commentary

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Some may find the information in this section subjective or irrelevant.

They are very cost-effective units, although quite slow and rather weak. You can gather large numbers of them using the Demon herding tactic (see Pit Fiend). Not upgrading them makes more room for your hero's army, since you can't stack demons generated by pit lords with horned demons, unlike skeletons and skeleton warriors with Necromancy. This can work well with Marius, since she not only improves demons' strength and speed to make them more effective in combat, but also makes them less penalizing to transport on the adventure map.


See also: