Lord Dufus

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Necropolis heroes
(minor)
Death Knights
MotMot Mot Restoration of Erathia
ObekanObekan Obekan Armageddon's Blade
JelanJelan Jelan Armageddon's Blade
GodomirGodomir Godomir Armageddon's Blade
KajitiannaKajitianna Kajitianna Armageddon's Blade
MihalisMihalis Mihalis Armageddon's Blade
ZartajZartaj Zartaj Armageddon's Blade
DikishaDikisha Dikisha Armageddon's Blade
VelloreVellore Vellore Armageddon's Blade
MarzethMarzeth Marzeth Shadow of Death
CharnathCharnath Charnath Shadow of Death
Lord AlariceLord Alarice Lord Alarice Shadow of Death
Lord FayetteLord Fayette Lord Fayette Shadow of Death
FinneasFinneas Finneas Shadow of Death
Lord DufusLord Dufus Lord Dufus Shadow of Death
SkoulexSkoulex Skoulex Horn of the Abyss
IustIust Iust Horn of the Abyss
ThammusThammus Thammus Horn of the Abyss
UrdeonUrdeon Urdeon Horn of the Abyss
Necromancers
AjornAjorn Ajorn Armageddon's Blade
TejveerTejveer Tejveer Armageddon's Blade
HortensiaHortensia Hortensia Armageddon's Blade
SetheSethe Sethe Armageddon's Blade
NuzrathNuzrath Nuzrath Armageddon's Blade
QenayQenay Qenay Armageddon's Blade
PhotimaPhotima Photima Armageddon's Blade
Duke AlariceDuke Alarice Duke Alarice Shadow of Death
SemkatSemkat Semkat Horn of the Abyss
NahiaNahia Nahia Horn of the Abyss
MormolykosMormolykos Mormolykos Horn of the Abyss
TrophonTrophon Trophon Horn of the Abyss
MelineMeline Meline Horn of the Abyss
IokeIoke Ioke Horn of the Abyss
Towns
Castle Rampart Tower
Inferno Necropolis Dungeon
Stronghold Fortress Conflux
Cove Factory
Lord Dufus the Death Knight
Basic information:
Lord DufusLord Dufus Class: Death Knight
Gender: Male
Race: Vampire
'
Specialty: Vampires
Specialty VampiresSpecialty Vampires Increases the speed of Vampires or Vampire Lords by 1 and their Attack and Defense skills by 5% for every 4 levels (rounded up).
Starting Level:
  Level 35  
Starting primary skills:
Attack 1 Defense 2 Spell Power 2 Knowledge 1
Starting secondary skills:
Wisdom Expert Wisdom
Luck Expert Luck
Necromancy Expert Necromancy
Fire Magic Expert Fire Magic
Earth Magic Expert Earth Magic
Artillery Expert Artillery
Offense Expert Offense
Armorer Expert Armorer
Starting troops:
Skeleton Warrior Skeleton Warrior 80 Always
Zombie Zombie 40 Always
Wraith Wraith 20 Always
Vampire Lord Vampire Lord 10 Always
[[File: Creature portrait {{{troop_5}}} small.gif|{{{troop_5}}}|link={{{troop_5}}}]] [[{{{troop_5}}}|{{{troop_5}}}]] Always
[[File: Creature portrait {{{troop_6}}} small.gif|{{{troop_6}}}|link={{{troop_6}}}]] [[{{{troop_6}}}|{{{troop_6}}}]] Always
[[File: Creature portrait {{{troop_7}}} small.gif|{{{troop_7}}}|link={{{troop_7}}}]] [[{{{troop_7}}}|{{{troop_7}}}]] Always
Starting spell:
All Spells All Spells
Starting movement points:
Minimum Maximum HotA Horn of the Abyss
1500 1560 1500

Lord Dufus has access to all spells apart from Dimension Door and Fly.

Story[edit | hide | hide all]

Also known as Lord Smedth or Lord Amrothal. Lord Dufus is likely just Sandro's derogatory nickname for him.

A lich lord of the court of Deyja featured in the Rise of the Necromancer campaign. He was assaulted by Sandro, despite being innocent, in a ploy enacted by Finneas to invade Erathia.

Appearances[edit | hide]

Specter of Power
With Blinders On as an enemy.