Pirate, Corsair, and Sea Dog

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Horn of the Abyss Only available when the unofficial expansion, Horn of the Abyss, is installed.
Cove creatures
Level

1

Level

2

Level

3

Level

4

Level

5

Level

6

Nix Nix
Level

7

Castle
Rampart
Tower
Inferno
Necropolis
Dungeon
Stronghold
Fortress
Conflux
Cove
Factory
Neutral
Pirate
8
6
Shots
4
3–7
15
6
Move
Ground
Size
1
Growth
7
312
208
Cost Per Troop

225
Shoots. No melee penalty.
Corsair
10
8
Shots
4
3–7
15
7
Move
Ground
Size
1
Growth
7
407
311
Cost Per Troop

275
Shoots. No melee penalty. No enemy retaliation.
Sea Dog
12
11
Shots
8
3–7
15
8
Move
Ground
Size
1
Growth
7
602
376
Cost Per Troop

375
Shoots. No melee penalty. No enemy retaliation. Accurate Shot.

NOTE: The term 'Pirates' is sometimes used to refer to the nation of Regna.

Pirates, Corsairs, and Sea Dogs are the level 3 creatures of Cove. They can be recruited from the Frigate. Both the Upgraded Frigate and the Gunpowder Warehouse must be built in order to recruit Sea Dogs.

"Pirates - one of the main dangers trapping seafarers. They can be found in virtually every corner of the world, though, more often, they rob the coast and sea trade routes. Skilled pirates who deserved respect among Regnan captains called Corsairs. Their skill in fencing allows them to make lightning attacks on enemies who are not able to fight back. Sea Wolves are legendary Corsairs who robbed dozens of ships. Rumored that they keep their prey on the lost islands, which many in the Endless Ocean. Sea Wolves armed with perfect pistols that created by the best alchemists of Regna. Perhaps that is why these fighters shots so deadly." HotA Facebook post

Dwellings & Portraits[edit | hide | hide all]

Frigate

Heroes with a specialty[edit | hide]

Special Ability: Accurate Shot[edit | hide]

Accurate Shot gives Sea Dogs a chance to instantly kill one or more units in the enemy stack after the Sea Dogs shoot. This ability doesn't work if shooting at creatures behind walls.

  • This chance is 2% or 3% per Sea Dog in the stack (if shooting with/without range penalty), and is not cumulative. This means that, even with many Sea Dogs, there is a small chance that Accurate Shot does not activate after an attack.
  • Accurate Shot will always kill the topmost unit(s) in the stack, meaning that if the enemy stack survives after Accurate Shot occurs, the new topmost unit will always have full Health.
  • Accurate Shot cannot kill more enemies than are equal to 1% of the number of Sea Dogs in a stack (rounded up). For example:
    • 1—50 Sea Dogs may kill 0—1 enemy units with Accurate Shot (with range penalty)
    • 51—100 Sea Dogs may kill 0—2 enemy units with Accurate Shot (with range penalty)
    • 101—150 Sea Dogs may kill 0—3 enemy units with Accurate Shot (with range penalty)

Takeaway: It is extremely important for the number of Sea Dogs to get to a new '100 + 1'. Remember this when splitting Sea Dogs into multiple stacks or targeting enemy Sea Dogs.

Show Probability Tables

Official Renders[edit | hide]

User commentary

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See also:[edit | hide]