Wyvern and Wyvern Monarch

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Fortress creatures
Level

1

Level

2

Level

3

Level

4

Level

5

Level

6

Level

7

Castle
Rampart
Tower
Inferno
Necropolis
Dungeon
Stronghold
Fortress
Conflux
Cove
Factory
Neutral
Wyvern
14
14
14–18
70
7
Move
Flying
Size
2
Growth
2
1350
1050
Cost Per Troop

800
Flies.
Wyvern Monarch
14
14
18–22
70
11
Move
Flying
Size
2
Growth
2
1518
1518
Cost Per Troop

1100
Flies. Poisonous.

Wyverns and Wyvern Monarchs are the level 6 creatures of Fortress. They are recruited from the Wyvern Nest. In addition, they can be received as a reward from Dragon Fly Hives.

"Wyverns and wyvern monarchs attack with swipes of their stinging tails. The wyvern monarch's stinger has a chance of poisoning its target for three rounds... Poisoning can only be removed by the cure spell." RoE manual

Dwellings & Portraits[edit | hide | hide all]

Wyvern Nest

Heroes with a specialty[edit | hide]

Official Renders[edit | hide]

User commentary

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Some may find the information in this section subjective or irrelevant.

Wyverns have unappealing statistics in comparison to other level 6 units, being similar in strength as manticores. Unlike other level 6 creatures, their dwelling can be built extremely early - even as early as day 1, giving players a noticeable early game advantage. Additionally, if there are any Dragon Fly Hives available, the number of wyverns can easily outnumber other level 6 units, becoming the main powerstack of the army - even for factions other than Fortress.

The upgrade to wyvern monarchs is extremely good - it grants a 25% increase of damage output, and a very good speed of 11. It also gives a chance to poison the enemy while attacking - which, while being unreliable, can turn the tide of the fight to your favour. However, keep in mind that poisoned creatures will be resurrected faster. Wyvern Monarchs are useful when sieging towns, as they are the strongest flying unit of Fortress.


See also:[edit | hide]