Retreat: Difference between revisions
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A hero may retreat from combat anytime it is his turn. He may also retreat before combat during his [[Tactics Phase]] if such a phase occurs. Players cannot retreat if the hero is defending in a [[siege]] (unless he is in a [[Stronghold]] that has an [[Escape Tunnel]]) or fighting against an enemy hero wielding the [[Shackles of War]]. The hero will reappear in the [[Tavern]] ready for immediate re-recruiting and retain all artifacts but lose all armies. | A hero may retreat from [[combat]] anytime it is his turn. He may also retreat before combat during his [[Tactics Phase]] if such a phase occurs. Players cannot retreat if the hero is defending in a [[siege]] (unless he is in a [[Stronghold]] that has an [[Escape Tunnel]]) or fighting against an enemy hero wielding the [[Shackles of War]]. The hero will reappear in the [[Tavern]] ready for immediate re-recruiting and retain all artifacts but lose all armies. | ||
'''Note:''' Even if your hero inflicted serious losses to the opponent, if you retreat from combat no [[experience]] will be gained from the battle. | '''Note:''' Even if your hero inflicted serious losses to the opponent, if you retreat from combat no [[experience]] will be gained from the battle. | ||
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{{ | ==Hit and Run ban== | ||
In {{hota}}{{-wh}}: in two-hero combat, the attacker is forbidden to retreat in the first round of combat after casting a spell. | |||
== Gallery == | |||
{{video|HC-00 Data-VIDEO VID-RTloop-bik-RTloop|400px}} | |||
{{Fanopinion| | |||
Retreating (or [[surrender]]ing) is a good idea: | Retreating (or [[surrender]]ing) is a good idea: | ||
* When defeat is imminent. | * When defeat is imminent. | ||
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* To preserve artifacts which will otherwise fall into an enemy hero's hands. | * To preserve artifacts which will otherwise fall into an enemy hero's hands. | ||
* To preserve a powerful hero with strong stats, spells, or high level. | * To preserve a powerful hero with strong stats, spells, or high level. | ||
}}<!-- end of fan opinion --> | |||
== Related articles == | == Related articles == |
Latest revision as of 22:00, 30 January 2024
A hero may retreat from combat anytime it is his turn. He may also retreat before combat during his Tactics Phase if such a phase occurs. Players cannot retreat if the hero is defending in a siege (unless he is in a Stronghold that has an Escape Tunnel) or fighting against an enemy hero wielding the Shackles of War. The hero will reappear in the Tavern ready for immediate re-recruiting and retain all artifacts but lose all armies.
Note: Even if your hero inflicted serious losses to the opponent, if you retreat from combat no experience will be gained from the battle.
Hit and Run ban[edit | hide | hide all]
In Horn of the Abyss : in two-hero combat, the attacker is forbidden to retreat in the first round of combat after casting a spell.
Gallery[edit | hide]
User commentary
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Retreating (or surrendering) is a good idea:
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