Templar and Paladin: Difference between revisions
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Created page with "{{indor}} {{Castle creatures}}{{Creature | AI_Value = 3698 | Name = Templar | Attack = 15 | Defense = 15 | Speed = 5 | Growth = 2 | Damage = 25-45 | Health = 175 | Cost = 1400 | Res = File: Resource Ore 20x18.gif | ResCost = 1 | No_shots = | Special = • Can cast destroy undead (30 HP per unit) once per combat | U_AI_Value= 6925 | U_name = Paladin | U_attack = '''20''' | U_defense = '''25''' | U_spee..." |
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{{indor}} | {{indor}}{{CastleCreaturesNew}}{{CreatureNew | ||
| name = Templar | |||
{{ | | faction = Castle | ||
| attack = 15 | |||
| defense = 15 | |||
| shots = | |||
| damage = 25–45 | |||
| health = 175 | |||
| speed = 5 | |||
| move = Ground | |||
| size = 1 | |||
| growth = 2 | |||
| aivalue = 3698 | |||
| fightvalue = 3698 | |||
| goldcost = 1400 | |||
| resource = Ore | |||
| rescost = 1 | |||
| abilities = Can cast {{gl|Destroy Undead}} (30 HP per unit) once per combat. | |||
}}{{CreatureNew | |||
| name = Paladin | |||
| faction = Castle | |||
| attack = {{gt|20}} | |||
| defense = {{gt|25}} | |||
| shots = | |||
| damage = 25–45 | |||
| health = {{gt|225}} | |||
| speed = {{gt|7}} | |||
| move = Ground | |||
| size = 1 | |||
| growth = 2 | |||
| aivalue = 6925 | |||
| fightvalue = 6925 | |||
| goldcost = 3000 | |||
| resource = Ore | |||
| rescost = 2 | |||
| abilities = Can cast {{gl|Destroy Undead}} ({{gt|60}} HP per unit) twice per combat. Casts Expert {{gl|Prayer}} at the start of combat. | |||
}} | }} | ||
'''Templars''' and '''Paladins''' are the level 7 alternative creatures of [[Castle]]. They can be recruited from the Cathedral. | '''Templars''' and '''Paladins''' are the level 7 alternative creatures of [[Castle]]. They can be recruited from the Cathedral. | ||
{{clear|left}} | |||
== Dwellings & Portraits == | |||
{{DwellingPortraitNoExp | |||
| dwelling = Cathedral | |||
| creature1 = Templar | |||
| creature2 = Paladin | |||
}} | |||
{{clear|left}} | |||
{{creature 'see also'}} | {{creature 'see also'}} | ||
* [[Comparison of Level 7 Creatures]] | * [[Comparison of Level 7 Creatures]] |
Latest revision as of 11:50, 7 February 2025

Templar

15
15
25–45
175
5
Move
Ground
Size
1
Growth
2
3698
3698
Cost Per Troop

1400

1
Can cast Destroy Undead (30 HP per unit) once per combat.

Paladin

20
25
25–45
225
7
Move
Ground
Size
1
Growth
2
6925
6925
Cost Per Troop

3000

2
Can cast Destroy Undead (60 HP per unit) twice per combat. Casts Expert Prayer at the start of combat.
Templars and Paladins are the level 7 alternative creatures of Castle. They can be recruited from the Cathedral.