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{{Fortress creatures}}{{Creature
{{FortressCreaturesNew}}{{CreatureNew
| Name      = Wyvern
| name          = Wyvern
| Attack    = 14
| faction        = Fortress
| Defense  = 14
| attack        = 14
| Speed    = 7
| defense        = 14
| Movement  = [[Flying]]
| shots          =
| Size      = 2
| damage        = 14–18
| Growth    = 2
| health        = 70
| Damage    = 14–18
| speed          = 7
| Health    = 70
| move          = Flying
| No_shots  =  
| size          = 2
| Cost      = 800
| growth        = 2
| No_spec  =  
| aivalue        = 1350
| U_name    = Wyvern Monarch
| fightvalue    = 1050
| U_speed  = 11
| goldcost      = 800
| U_damage  = 18–22
| resource      =  
| No_ushots =  
| rescost        =  
| U_cost    = 1100
| abilities      = Flies.
| U_special = [[Poisonous]]
}}{{CreatureNew
}}  
| name          = Wyvern Monarch
| faction        = Fortress
| attack        = 14
| defense        = 14
| shots          =
| damage        = {{gt|18–22}}
| health        = 70
| speed          = {{gt|11}}
| move          = Flying
| size          = 2
| growth        = 2
| aivalue        = 1518
| fightvalue    = 1518
| goldcost      = 1100
| resource      =  
| rescost        =
| abilities      = Flies. {{gl|Poisonous}}.
}}


'''Wyverns and wyvern monarchs''' are level 6 creatures of [[fortress town]]. They are recruited from the [[wyvern nest]].
'''Wyverns and Wyvern Monarchs''' are the level 6 creatures of [[Fortress]]. They are recruited from the [[Wyvern Nest]]. In addition, they can be received as a reward from [[Dragon Fly Hive]]s.


Wyverns and wyvern monarchs attack with swipes of their stinging tails. The wyvern monarch's stinger has a chance of [[poison]]ing its target for three rounds. The whole troop  loses 10% of its health each round. Poisoning can only be removed by the [[cure]] spell.
''"Wyverns and wyvern monarchs attack with swipes of their stinging tails. The wyvern monarch's stinger has a chance of [[poison]]ing its target for three rounds... Poisoning can only be removed by the [[cure]] spell."{{-}}<sup>[[Restoration of Erathia Manual Page 94|RoE manual]]''</sup>
{{clear|left}}
== Dwellings & Portraits ==
{{DwellingPortraitNoExp
| dwelling      = Wyvern Nest
| creature1      = Wyvern
| creature2      = Wyvern Monarch
}}
{{clear|left}}
== Heroes with a [[Specialty#Creature_specialties|specialty]] ==
* {{H|Broghild|Beastmaster|himage= (HotA)}}
 
== Gallery ==
<gallery mode="packed-hover" heights=200px>
File:RoE1 95.png | Wyvern<br>(RoE manual p95)
Wyvern render.jpg
Wyvern Monarch render.png
</gallery>
 
{{Fanopinion|
Wyverns have unappealing statistics in comparison to other level 6 units, being similar in strength as [[Manticore and Scorpicore|manticores]]. Unlike other level 6 creatures, their dwelling can be built extremely early - even as early as day 1, giving players a noticeable early game advantage. Additionally, if there are any [[Dragon Fly Hive|Dragon Fly Hives]] available, the number of wyverns can easily outnumber other level 6 units, becoming the main powerstack of the army - even for factions other than Fortress.
 
The upgrade to wyvern monarchs is extremely good - it grants a 25% increase of damage output, and a very good speed of 11. It also gives a chance to poison the enemy while attacking - which, while being unreliable, can turn the tide of the fight to your favour. However, keep in mind that poisoned creatures will be [[resurrection|resurrected]] faster. Wyvern Monarchs are useful when sieging towns, as they are the strongest flying unit of Fortress.
}}<!-- end of fan opinion -->
 
{{creature 'see also'}}
* [[Comparison of Level 6 Creatures]]


[[Category: Creatures]]
[[Category: Creatures]]
__NOTOC__
__NOTOC__

Latest revision as of 17:43, 19 March 2025

Fortress Creatures
Level

1

Level

2

Level

3

Level

4

Level

5

Level

6

Level

7

Castle Creatures
Rampart Creatures
Tower Creatures
Inferno Creatures
Necropolis Creatures
Dungeon Creatures
Stronghold Creatures
Fortress Creatures
Conflux Creatures
Cove Creatures
Factory Creatures
Bulwark Creatures
Palace Creatures
Grotto Creatures
Forge Creatures
Neutral Creatures
Wyvern
14
14
14–18
70
7
Move
Flying
Size
2
Growth
2
1350
1050
Cost

800

Flies.
Wyvern Monarch
14
14
18–22
70
11
Move
Flying
Size
2
Growth
2
1518
1518
Cost

1100

Flies. Poisonous.

Wyverns and Wyvern Monarchs are the level 6 creatures of Fortress. They are recruited from the Wyvern Nest. In addition, they can be received as a reward from Dragon Fly Hives.

"Wyverns and wyvern monarchs attack with swipes of their stinging tails. The wyvern monarch's stinger has a chance of poisoning its target for three rounds... Poisoning can only be removed by the cure spell." RoE manual

Dwellings & Portraits[edit | hide | hide all]

Wyvern Nest

Heroes with a specialty[edit | hide]

Gallery[edit | hide]

User Commentary

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Wyverns have unappealing statistics in comparison to other level 6 units, being similar in strength as manticores. Unlike other level 6 creatures, their dwelling can be built extremely early - even as early as day 1, giving players a noticeable early game advantage. Additionally, if there are any Dragon Fly Hives available, the number of wyverns can easily outnumber other level 6 units, becoming the main powerstack of the army - even for factions other than Fortress.

The upgrade to wyvern monarchs is extremely good - it grants a 25% increase of damage output, and a very good speed of 11. It also gives a chance to poison the enemy while attacking - which, while being unreliable, can turn the tide of the fight to your favour. However, keep in mind that poisoned creatures will be resurrected faster. Wyvern Monarchs are useful when sieging towns, as they are the strongest flying unit of Fortress.


See Also:[edit | hide]